### Description
1. Update donwload-artifacts to flex-downloadartifacts to make it eaiser
to debug.
2. Move the native files into Gpu.Windows and Gpu-linux packages.
Onnxruntime-Gpu has dependency on them.
3. update the package validation as well
4. Add 2 stages to run E2E test for GPU.Windows and GPU.Linux
for example:

### Motivation and Context
Single Onnxruntime.Gpu Package size has already excceded the Nuget size
limit.
We split the package into some smaller packages to make them can be
published.
For compatibility, the user can install or upgrade Onnxruntime.Gpu,
which will install Gpu.Windows and Gpu.Linux automatically.
And the user can only install Gpu.Windows and Gpu.Linux directly.
### Test Link
1. In ORT_NIGHTLY
2. Install the preview version in nuget-int. (nuget source:
https://apiint.nugettest.org/v3/index.json)
---------
Co-authored-by: Scott McKay <skottmckay@gmail.com>
### Description
Currently, the `drop-nuget` artifact only contains protoc.exe which is
also part of the `drop-extra` artifact.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Set DML package name correctly so the build doesn't try and include mobile targets.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Fix packaging pipeline.
### Description
Update the C# nuget build infrastructure to make building a test nuget
package more user friendly and to simplify
- Remove usage of dotnet and msbuild in CIs
- was temporary requirement until .net 6 MAUI was added to the released
Visual Studio
- remove SelectedTargets property and its usage
- Add property for excluding mobile targets
- generally we exclude based on the nuget package name
- can now specify `/p:IncludeMobileTargets=false` on the command line to
force exclusion
- support building test package using build.py `--build_nuget` better
- limit inclusion of xamarin targets as building with them requires a
lot more infrastructure
- use msbuild directly if xamarin targets are included. use dotnet
otherwise.
- remove quoting of property values as it doesn't appear to be necessary
and breaks when msbuild is being used
- add infrastructure to be able to pack the nuget package on linux with
`dotnet pack`
- `nuget pack` is not user friendly as-per comments in changes
- requires stub csproj to provide the nuspec path
- Remove netstandard1.0 targets from nuspec
- we removed support from the actual bindings previously
- Remove usage of nuget-staging directory when creating nuget package on
linux
- the nuspec file element has a fully qualified path for a source file
so there is no obvious benefit to copying to a staging directory prior
to packing
### Motivation and Context
Address issues with 1P users trying to create test nuget packages
locally.
Long overdue cleanup of CI complexity.
### Description
<!-- Describe your changes. -->
### Motivation and Context
Compliance check would fail randomly but the stage couldn't be rerun if
the pipeline artifacts are already published.
There's the error like `Artifact xxxx already exists`.
We had to restart the whole pipeline if there's a random error in
compliance check.
### Description
### Motivation and Context
It's also used to upgrade visual studio to VS2022.
onnxruntime-gpu-winbuild-T4 and onnxruntime-gpu-tensorrt8-winbuild-t4
are using the image based on one dev branch and VS2019
To avoid breaking the current CIs, we move jobs running on
onnxruntime-gpu-winbuild-T4/onnxruntime-gpu-tensorrt8-winbuild-t4 to
onnxruntime-Win2022-GPU-T4.
1. Enable xnnpack test
2. Change TSA database name from onnxruntime_master to onnxruntime_main.
This is a leftover of renaming the "master" branch to "main"
3. Add two static analysis jobs for WinML and DML
4. Rename the machine pool "aiinfra-dml-winbuild" to
"onnxruntime-Win2019-GPU-dml-A10", so that the internal and public ADO
instances use the same machine pool name.
5. Move Windows GPU CI build pipeline from "onnxruntime-Win2022-GPU-T4"
to "onnxruntime-Win2022-GPU-A10" machine pool, because we do not have
enough T4 GPUs.
- Fix flatbuffers flatc warning, unused-but-set-variable.
- Address `-Wshorten-64-to-32` warnings (fix in our code, allow in dependencies' code).
- Update CI builds to use Xcode 14.3.
- Update minimum iOS version to 12.0.
- Update Mac hosted agents to MacOS 13 where possible.
### Description
1. Add a Memory Profiling build job
2. Remove no absl build job since the feature will be removed
3. Simplify post-merge-jobs.yml by unifying the pool names
### Motivation and Context
To catch build errors in #16124
Here's the motivating issue:
https://github.com/microsoft/azure-pipelines-tasks/issues/10331
Noticed some problems in other repos so also updating usages in ORT.
We may be fine now without it, but this change adds some safeguard against future additions of 'set -x' for debugging.
### Description
After this PR there are following pool need to be updated.
old|new|note
---|---|---
onnxruntime-Win2019-GPU-dml-A10|tbd|
onnxruntime-Win2019-GPU-T4|onnxruntime-Win2022-GPU-T4|
onnxruntime-Win2019-GPU-training-T4|onnxruntime-Win2022-GPU-T4|ame as
the above because we do not have many T4 GPUs
onnxruntime-tensorrt8-winbuild-T4|tbd|
aiinfra-dml-winbuild|tbd|
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Old pool | New pool | Notes
-- | -- | --
onnxruntime-Win-CPU-2019 | onnxruntime-Win-CPU-2022 |
onnxruntime-Win2019-CPU-training | onnxruntime-Win2022-CPU-training-AMD
|
onnxruntime-Win2019-CPU-training-AMD |
onnxruntime-Win2022-CPU-training-AMD | Same as the above
onnxruntime-Win2019-GPU-dml-A10 | Need be created | You need to create a
new image for it first
onnxruntime-Win2019-GPU-T4 | onnxruntime-Win2022-GPU-T4 |
onnxruntime-Win2019-GPU-training-T4 | onnxruntime-Win2022-GPU-T4 | Same
as the above because we do not have many T4 GPUs
onnxruntime-tensorrt8-winbuild-T4| TBD|TBD
Win-CPU-2021|onnxruntime-Win-CPU-2022| will do it in next PR
Win-CPU-2019|onnxruntime-Win2022-Intel-CPU'| Intel CPU needed for
win-ci-pipeline.yml -> `stage: x64_release_dnnl`
<br class="Apple-interchange-newline">
### Motivation and Context
With vs2022 we can take the advantage of 64bit compiler. It also with
better c++20 support
### Description
Fix the bug in #15693
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
This PR creates Nuget and Android for Training.
### Motivation and Context
These packages are intended to be released in ORT 1.15 to enable
On-Device Training Scenarios.
## Packaging Story for Learning On The Edge Release
### Nuget Packages:
1. New Native package -> **Microsoft.ML.OnnxRuntime.Training** (Native
package will contain binaries for: win-x86, win-x64, win-arm, win-arm64,
linux-x64, linux-arm64, android)
2. C# bindings will be added to existing package ->
**Microsoft.ML.OnnxRuntime.Managed**
### Android Package published to Maven:
1. New package for training (full build) ->
**onnxruntime-training-android-full-aar**
### Python Package published to PyPi:
1. Python bindings and offline tooling will be added to the existing ort
training package -> **onnxruntime-training**
### Description
Add parameters to make some stages could use other run's intermediate
output.
### Motivation and Context
nuget workflow has 38 stages of 4 layers.
We had to run the whole workflow from begining to test one stage.
It could make life easier to run only one stage for testing.
like

### N.B.
In this PR, Nuget_Test_Linux_CPU, Nuget_Test_LinuxGPU and
Jar_Packaging_GPU are enabled as the first step.
So I can start to move tests from Linux host to container
### Description
Update cuda 11.6 to 11.8 for Windows pipelines
This PR is just for Windows CUDA pipelines. It does include any change
for Linux pipelines or TensorRT pipelines
### Motivation and Context
It is a planned feature for the upcoming ONNX Runtime release.
### Description
1. Disable XNNPack EP's tests in Windows CI pipeline
The EP code has a known problem(memory alignment), but the problem does
not impact the usages that we ship the code to. Now we only use XNNPack
EP in mobile apps and web usages. We have already pipelines to cover
these usages. We need to prioritize fixing the bugs found in these
pipelines, and there no resource to put on this Windows one. We can
re-enable the tests once we reached an agreement on how to fix the
memory alignment bug.
2. Delete anybuild.yml which was for an already deleted pipeline.
3. Move Windows CPU pipelines to AMD CPU machine pools which are
cheaper.
4. Disable some qdq/int8 model tests that will fail if the CPU doesn't
have Intel AVX512 8-bit instructions.
WindowsAI build failing due to deprecated .NET5 SDK missing in build
image
.NET5 was deprecated last year, and recently the build machine images
have been updated to not include this SDK.
Unblock failing builds by force insalling .NET5 SDK as part of the build
pipeline.
### Description
windows update python3.11
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
---------
Co-authored-by: Ubuntu <chasun@chasunlinux.lw3b1xzoyrkuzm34swpscft0ff.dx.internal.cloudapp.net>
### Description
<!-- Describe your changes. -->
This fix macos packaging build on universal2 arch.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Fixes the DML release build for 1.14.1. This was initially fixed by
https://github.com/microsoft/onnxruntime/pull/13417 for 1.13.1, but the
changes didn't make their way back to the main branch.
## Description
1. Convert some git submodules to cmake external projects
2. Update nsync from
[1.23.0](https://github.com/google/nsync/releases/tag/1.23.0) to
[1.25.0](https://github.com/google/nsync/releases/tag/1.25.0)
3. Update re2 from 2021-06-01 to 2022-06-01
4. Update wil from an old commit to 1.0.220914.1 tag
5. Update gtest to a newer commit so that it can optionally leverage
absl/re2 for parsing command line flags.
The following git submodules are deleted:
1. FP16
2. safeint
3. XNNPACK
4. cxxopts
5. dlpack
7. flatbuffers
8. googlebenchmark
9. json
10. mimalloc
11. mp11
12. pthreadpool
More will come.
## Motivation and Context
There are 3 ways of integrating 3rd party C/C++ libraries into ONNX
Runtime:
1. Install them to a system location, then use cmake's find_package
module to locate them.
2. Use git submodules
6. Use cmake's external projects(externalproject_add).
At first when this project was just started, we considered both option 2
and option 3. We preferred option 2 because:
1. It's easier to handle authentication. At first this project was not
open source, and it had some other non-public dependencies. If we use
git submodule, ADO will handle authentication smoothly. Otherwise we
need to manually pass tokens around and be very careful on not exposing
them in build logs.
2. At that time, cmake fetched dependencies after "cmake" finished
generating vcprojects/makefiles. So it was very difficult to make cflags
consistent. Since cmake 3.11, it has a new command: FetchContent, which
fetches dependencies when it generates vcprojects/makefiles just before
add_subdirectories, so the parent project's variables/settings can be
easily passed to the child projects.
And when the project went on, we had some new concerns:
1. As we started to have more and more EPs and build configs, the number
of submodules grew quickly. For more developers, most ORT submodules are
not relevant to them. They shouldn't need to download all of them.
2. It is impossible to let two different build configs use two different
versions of the same dependency. For example, right now we have protobuf
3.18.3 in the submodules. Then every EP must use the same version.
Whenever we have a need to upgrade protobuf, we need to coordinate
across the whole team and many external developers. I can't manage it
anymore.
3. Some projects want to manage the dependencies in a different way,
either because of their preference or because of compliance
requirements. For example, some Microsoft teams want to use vcpkg, but
we don't want to force every user of onnxruntime using vcpkg.
7. Someone wants to dynamically link to protobuf, but our build script
only does static link.
8. Hard to handle security vulnerabilities. For example, whenever
protobuf has a security patch, we have a lot of things to do. But if we
allowed people to build ORT with a different version of protobuf without
changing ORT"s source code, the customer who build ORT from source will
be able to act on such things in a quicker way. They will not need to
wait ORT having a patch release.
9. Every time we do a release, github will also publish a source file
zip file and a source file tarball for us. But they are not usable,
because they miss submodules.
### New features
After this change, users will be able to:
1. Build the dependencies in the way they want, then install them to
somewhere(for example, /usr or a temp folder).
2. Or download the dependencies by using cmake commands from these
dependencies official website
3. Similar to the above, but use your private mirrors to migrate supply
chain risks.
4. Use different versions of the dependencies, as long as our source
code is compatible with them. For example, you may use you can't use
protobuf 3.20.x as they need code changes in ONNX Runtime.
6. Only download the things the current build needs.
10. Avoid building external dependencies again and again in every build.
### Breaking change
The onnxruntime_PREFER_SYSTEM_LIB build option is removed you could think from now
it is default ON. If you don't like the new behavior, you can set FETCHCONTENT_TRY_FIND_PACKAGE_MODE to NEVER.
Besides, for who relied on the onnxruntime_PREFER_SYSTEM_LIB build
option, please be aware that this PR will change find_package calls from
Module mode to Config mode. For example, in the past if you have
installed protobuf from apt-get from ubuntu 20.04's official repo,
find_package can find it and use it. But after this PR, it won't. This
is because that protobuf version provided by Ubuntu 20.04 is too old to
support the "config mode". It can be resolved by getting a newer version
of protobuf from somewhere.
Patch Protobuf and ONNX's cmake files and enforce BinSkim check.
This PR has overlap with #13523 . I would prefer to get this one merged
first so that we can finished the BinSkim work, and I try to make this
PR as small as possible.
1. add node test data to current model tests
2. support opset version to filter tests.
3. remove old filter based on onnx version. To avoid confusion, ONLY
support opset version filter in onnxruntime_test_all
4. support read onnx test data from absolute path on Windows.
1. Move the Linux ARM64 part of python packaging pipeline to a real ARM64 machine pool
2. Refactor the Linux CPU build jobs of python packaging pipeline to two parts: build and test. The test part will be exempted from Cyber EO compliance requirements as it won't affect the final bits we publish. This refactoring is to reduce dependencies in the build part. For example, this PR remove pytorch from the build dependencies.
3. Combine DML nuget packaging pipeline with "Zip-Nuget-Java-Nodejs Packaging Pipeline" as they all produce ORT nuget packages. Also, publish DML nuget packages and ORT GPU nuget packages to https://aiinfra.visualstudio.com/PublicPackages/_artifacts/feed/ORT-Nightly feed.
* Include onnxruntime binary when not using pacakge referene or uap app.
* Remove the lib\uap10.0 build from the nuget package - causing conflicts
* Add UWP test
* remove build files
* remove local change
* reset mimalloc and onnx-tensorrt
* change username to Microsoft
Co-authored-by: Sheil Kumar <sheilk@microsoft.com>