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### Description support using uniform buffer. This PR allows to use uniform buffer in shader program, so that some runtime information (eg. input/output shape) is no longer need to be hardcoded into shader code. There are 2 commits in this PR: - [667f31c]( |
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| .. | ||
| webgpu | ||
| backend-webgpu.ts | ||
| init.ts | ||
| log.ts | ||
| tensor-view.ts | ||
| util.ts | ||