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### Description support using uniform buffer. This PR allows to use uniform buffer in shader program, so that some runtime information (eg. input/output shape) is no longer need to be hardcoded into shader code. There are 2 commits in this PR: - [667f31c]( |
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| .. | ||
| binding | ||
| jsep | ||
| proxy-worker | ||
| proxy-messages.ts | ||
| proxy-wrapper.ts | ||
| run-options.ts | ||
| session-handler.ts | ||
| session-options.ts | ||
| wasm-common.ts | ||
| wasm-core-impl.ts | ||
| wasm-factory.ts | ||
| wasm-utils.ts | ||