### Description
This PR adds a new option `ort.env.wasm.wasmBinary`, which allows user
to set to a buffer containing preload .wasm file content.
This PR should resolve the problem from latest discussion in #20876.
Bug:https://github.com/microsoft/onnxruntime/issues/21467
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
This var has been initialized to 0 in tint, so no need extra loop to do
it again:
```
float tint_symbol_52[1][4] = (float[1][4])0;
{
for(int tint_symbol_53 = 0; (tint_symbol_53 < 1); tint_symbol_53 = (tint_symbol_53 + 1)) {
{
for(int tint_symbol_54 = 0; (tint_symbol_54 < 4); tint_symbol_54 = (tint_symbol_54 + 1)) {
tint_symbol_52[min(uint(tint_symbol_53), 0u)][min(uint(tint_symbol_54), 3u)] = 0.0f;
}
}
}
}
```
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
There are so many typos reported by the review dog, [Optional Lint]
actions (example:
https://github.com/microsoft/onnxruntime/actions/runs/9864564489/job/27239732367),
this PR is to fix some of them.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
---------
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
### Description
This PR enables the API added in #20816 as well as moving context
creation to JS.
### Motivation and Context
In order to enable I/O Binding with the upcoming
[MLBuffer](https://github.com/webmachinelearning/webnn/issues/542) API
in the WebNN specification, we need to share the same `MLContext` across
multiple sessions. This is because `MLBuffer`s are restricted to the
`MLContext` where they were created. This PR enables developers to use
the same `MLContext` across multiple sessions.
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
skip default `locateFile()` when dynamic import is disabled. This allows
the file to work with bundlers to load WebAssembly file correctly if
`env.wasm.wasmPaths` is not set.
### Description
<!-- Describe your changes. -->
This PR allows to build ORT web to `ort{.all|.webgpu}.bundle.min.mjs`,
which does not have any dynamic import. This makes it possible to use
ort web via static import in service worker.
Fixes#20876
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Remove explicitly concatinating pastKey with Key and pastValue with
Value.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
This PR make numbers of optimizations to onnxruntime-web's module export
and deployment.
See each section below for more details.
#### Preview
>
[onnxruntime-web@1.19.0-esmtest.20240513-a16cd2bd21](https://www.npmjs.com/package/onnxruntime-web/v/1.19.0-esmtest.20240513-a16cd2bd21)
> ~~onnxruntime-web@1.19.0-esmtest.20240430-c7edbcc63d~~
> ~~onnxruntime-web@1.18.0-esmtest.20240428-624c681c83~~
> ~~onnxruntime-web@1.18.0-esmtest.20240411-1abb64e894~~
<details>
<summary><h4>Breaking changes</h4></summary>
There is no code change required, but there are a few differences
regarding **code import**, **flags**, **bundler config** and
**deployment steps**.
#### Importing:
Import table is changed. See following for details.
<details>
<summary><h5>Current import table:</h5></summary>
| Target Name | Path for "import" or "require" | WebGL | JSEP | wasm |
Proxy | Training |
|------|-----|-----|-----|-----|-----|-----|
| `ort` (default) | `onnxruntime-web` | ✔️ | ❌ | ✔️ | ✔️ | ❌ |
| `ort.all` | `onnxruntime-web/experimental` | ✔️ | ✔️ | ✔️ | ✔️ | ❌ |
| `ort.node` | `onnxruntime-web` | ❌ | ❌ | ✔️ | ❌ | ❌ |
| `ort.training` | `onnxruntime-web/training` | ❌ | ❌ | ✔️ |
✔️<sup>\[1]</sup> | ✔️ |
| `ort.wasm` | `onnxruntime-web/wasm` | ❌ | ❌ | ✔️ | ✔️ | ❌ |
| `ort.wasm-core` | `onnxruntime-web/wasm-core` | ❌ | ❌ | ✔️ | ❌ | ❌ |
| `ort.webgl` | `onnxruntime-web/webgl` | ✔️ | ❌ | ❌ | ✔️<sup>\[2]</sup>
| ❌ |
| `ort.webgpu` | `onnxruntime-web/webgpu` | ❌ | ✔️ | ✔️ | ✔️ | ❌ |
* [1] didn't test. may not actually work.
* [2] not working. this is a mistake in build config.
</details>
<details>
<summary><h5>Proposed update:</h5></summary>
| Target Name | Path for "import" or "require" | WebGL | JSEP | wasm |
Proxy | Training |
|------|-----|-----|-----|-----|-----|-----|
| `ort` (default) | `onnxruntime-web` | ✔️ | ❌ | ✔️ | ✔️ | ❌ |
| `ort.all` |
~~`onnxruntime-web/experimental`~~<br/>`onnxruntime-web/all` | ✔️ | ✔️ |
✔️ | ✔️ | ❌ |
| `ort.node` | `onnxruntime-web` | ❌ | ❌ | ✔️ | ❌ | ❌ |
| `ort.training` | `onnxruntime-web/training` | ❌ | ❌ | ✔️ | ✔️ | ✔️ |
| `ort.wasm` | `onnxruntime-web/wasm` | ❌ | ❌ | ✔️ | ✔️ | ❌ |
| ~~`ort.wasm-core`~~ | ~~`onnxruntime-web/wasm-core`~~ | ~~❌~~ | ~~❌~~
| ~~✔️~~ | ~~❌~~ | ~~❌~~ |
| `ort.webgl` | `onnxruntime-web/webgl` | ✔️ | ❌ | ❌ | ~~✔️~~ ❌ | ❌ |
| `ort.webgpu` | `onnxruntime-web/webgpu` | ❌ | ✔️ | ✔️ | ✔️ | ❌ |
</details>
#### Flags:
The following flags are deprecated:
- `env.wasm.simd` (boolean): will be ignored. SIMD is always enabled in
build.
The following flags changed their type:
- `env.wasm.wasmPaths`: When using this flag as a string ( for the URL
prefix ), nothing is changed. When using this flag as an object ( for
per-file path override ), the type changed:
```diff
- export interface Old_WasmFilePaths{
- 'ort-wasm.wasm'?: string;
- 'ort-wasm-threaded.wasm'?: string;
- 'ort-wasm-simd.wasm'?: string;
- 'ort-training-wasm-simd.wasm'?: string;
- 'ort-wasm-simd-threaded.wasm'?: string;
- };
+ export interface New_WasmFilePaths {
+ /**
+ * Specify the override path for the main .wasm file.
+ *
+ * This path should be an absolute path.
+ *
+ * If not modified, the filename of the .wasm file is:
+ * - `ort-wasm-simd-threaded.wasm` for default build
+ * - `ort-wasm-simd-threaded.jsep.wasm` for JSEP build (with WebGPU and
WebNN)
+ * - `ort-training-wasm-simd-threaded.wasm` for training build
+ */
+ wasm?: URL|string;
+ /**
+ * Specify the override path for the main .mjs file.
+ *
+ * This path should be an absolute path.
+ *
+ * If not modified, the filename of the .mjs file is:
+ * - `ort-wasm-simd-threaded.mjs` for default build
+ * - `ort-wasm-simd-threaded.jsep.mjs` for JSEP build (with WebGPU and
WebNN)
+ * - `ort-training-wasm-simd-threaded.mjs` for training build
+ */
+ mjs?: URL|string;
+ }
```
#### Bundler compatibility:
Config changes are need for bundlers. See usage example in
/js/web/test/e2e/ for Webpack, parcel and rollup.
#### Deployment:
- if consuming from a CDN, there is no breaking change.
- if consuming from a local server, need to copy all `ort-*.wasm` and
`ort-*.mjs` files (totally 6 files) in the dist folder. (previously only
need to copy `ort-*.wasm` files.)
</details>
<details>
<summary><h4>Problems</h4></summary>
There are a few problems with the current module export and deployment:
- Script URL cannot be correctly inferred when imported as ESM.
- Workers are forcefully encoded using Blob URL, which makes
onnxruntime-web not working in CSP environment and Node.js, when using
proxy or multi-threading feature.
- Generated JS code (by Emscripten) is encoded using
`function.toString()`, which is unstable and error-prone.
- When running with a different Emscripten build, always need the build
step. Making it difficult to swap artifacts in deveopment/debug.
</details>
<details>
<summary><h4>Goals</h4></summary>
- Full ESM support
- Support variances of ways to import. Including:
- import from HTML's `<script>` tag (IIFE format, exporting to global
variable `ort`)
```html
<script
src="https://example.com/cdn-path-to-onnxruntime-web/dist/ort.min.js"></script>
```
- import from source code inside `<script type="module">` tag (ESM)
```html
<script type="module">
import * as ort from
"https://example.com/cdn-path-to-onnxruntime-web/dist/ort.min.mjs";
// using 'ort'
</script>
```
- import in a CommonJS project (CJS format, resolve from package.json
"exports" field)
```js
// myProject/main.js
const ort = require('onnxruntime-web');
```
- import in an ESM project (ESM format, resolve from package.json
"exports" field)
```js
// myProject/main.js (or main.mjs)
import * as ort from 'onnxruntime-web';
```
- Support popular bundlers when importing onnxruntime-web into a CJS/ESM
project.
- webpack (esm requires extra post-process step)
- rollup
- parcel (esm requires extra post-process step)
- More bundlers **TBD**
- Multi-threading support for Node.js
NOTE: keeping single JavaScript file (the all-in-one bundle) is no
longer a goal. This is because technically there is a conflict with the
other requirements.
</details>
<details>
<summary><h4>Important Design Decisions</h4></summary>
- Drop support of single JavaScript output.
- The current onnxruntime-web distribution uses a single JavaScript file
to include all code. While there are a few benefits, it also creates
problems as mentioned above. Since ESM is being used more and more
widely, and browsers are making more restricted security checks and
requirement, the old Blob based solution is going to be replaced.
- To achieve the requirement, specifically, the CSP environment support,
we have to offer a non Blob based solution. Therefore, we have to
distribute multiple files and drop the single file solution.
- Do not run parser/postprocess on Emscripten generated JavaScript.
- Emscripten is evolving quickly so we should only depends on what's in
its documentation instead of a certain implementation details. (for
example, currently we patch on its code to deal with a special variable
`_scriptDir`)
- Keep the generated files as-is also helps to:
- reduce the size of ort.min.js
- make it easier to replace build artifacts when in development/debug
- Drop support for non-SIMD and non-MultiThread. This helps to reduce
the number of artifacts in distribution.
- (fixed-sized) SIMD is supported in any mainstream JS environment.
- Multi-thread as WebAssembly feature is supported in any mainstream JS
environment. In some environment the feature is guarded with cross
origin policy, but it can still work if not trying to create any worker.
- Use ESM output for Emscripten generated JavaScript.
- There are 2 ways to dynamically import classic (umd) modules and
neither of them are recommended:
- dynamically creating a <script> tag. This changes the HTML structure
and have quite a lot of compatibility issue
- use `fetch()` and `eval()`. However `eval` is strongly suggested to be
avoid because there is a great perf hit.
- importing ESM is super easy - just use the `import()` call.
Considering ESM is widely supported in modern browsers and Node.js this
is the better option.
- Add Blob based solution as a fallback for cross-origin workers.
- There are still wide use case of importing onnxruntime-web from CDN.
In this usage, make it able create worker by using `fetch()`+`Blob` to
create a same-origin Blob URL.
</details>
<details>
<summary><h4>Distribution File Manifest</h4></summary>
The distribution folder contains the following files:
- WebAssembly artifacts. These files are the result of compiling the
ONNX Runtime C++ code to WebAssembly by Emscripten.
| File Name | Build Flags |
|------|-----|
| ort-wasm-simd-threaded.mjs <br/> ort-wasm-simd-threaded.wasm |
`--enable_wasm_simd` <br/> `--enable_wasm_threads` |
| ort-training-wasm-simd-threaded.mjs <br/>
ort-training-wasm-simd-threaded.wasm | `--enable_training_apis` <br/>
`--enable_wasm_simd` <br/> `--enable_wasm_threads` |
| ort-wasm-simd-threaded.jsep.mjs <br/> ort-wasm-simd-threaded.jsep.wasm
| `--enable_wasm_simd` <br/> `--enable_wasm_threads` <br/> `--use_jsep`
<br/> `--use_webnn` |
- onnxruntime-web JavaScript artifacts. These files are generated by
ESBuild as the entry point for onnxruntime-web.
There are multiple build targets for different use cases:
| Target Name | Path for "import" or "require" | Description |
|------|-----|-----|
| `ort` | `onnxruntime-web` | The default target. |
| `ort.all` | `onnxruntime-web/all` | The target including webgl. |
| `ort.node` | `onnxruntime-web` | The default target for Node.js. |
| `ort.training` | `onnxruntime-web/training` | The target including
training APIs |
| `ort.wasm` | `onnxruntime-web/wasm` | The target including only
WebAssembly (CPU) EP |
| `ort.webgl` | `onnxruntime-web/webgl` | The target including only
WebGL EP |
For each target, there are multiple files generated:
| File Name | Description |
|------|-----|
| [target].js | The entry point for the target. IIFE and CommonJS
format. |
| [target].mjs | The entry point for the target. ESM format. |
| [target].min.js <br/> [target].min.js.map | The entry point for the
target. Minimized with sourcemap. IIFE and CommonJS format. |
| [target].min.mjs <br/> [target].min.mjs.map | The entry point for the
target. Minimized with sourcemap. ESM format. |
| [target].proxy.mjs | (if appliable) The proxy ESM module for the
target. |
| [target].proxy.min.mjs <br/> [target].proxy.min.mjs.map | (if
appliable) The proxy ESM module for the target. Minimized with
sourcemap. |
</details>
<details>
<summary><h4>Dynamic Import Explained</h4></summary>
- Local Served | No Proxy:
```
[Bundle or ort.min.js]
|
+ import()--> [ort-wasm-simd-threaded.mjs]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
|
+ new Worker()--> [ort-wasm-simd-threaded.mjs (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
```
- Local Served | Proxy:
```
[Bundle or ort.min.js]
|
+ import()--> [ort.proxy.min.mjs]
|
+ new Worker()--> [ort.proxy.min.mjs (worker)]
|
+ import()--> [ort-wasm-simd-threaded.mjs]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
|
+ new Worker()--> [ort-wasm-simd-threaded.mjs (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
```
- Cross Origin | No Proxy:
```
[Bundle or ort.min.js]
|
+ fetch('ort-wasm-simd-threaded.mjs')
|
+ URL.createObjectURL(res.blob())
|
+ import()--> [blob:... (ort-wasm-simd-threaded)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
|
+ new Worker()--> [blob:... (ort-wasm-simd-threaded) (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
```
- Cross Origin | Proxy
```
[Bundle or ort.min.js]
|
+ fetch('ort.proxy.min.mjs')
|
+ URL.createObjectURL(res.blob())
|
+ import()--> [blob:... (ort.proxy)]
|
+ new Worker()--> [blob:... (ort.proxy) (worker)]
|
+ fetch('ort-wasm-simd-threaded.mjs')
|
+ URL.createObjectURL(res.blob())
|
+ import()--> [blob:... (ort-wasm-simd-threaded)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
|
+ new Worker()--> [blob:... (ort-wasm-simd-threaded) (worker)]
|
+ WebAssembly.instantiateStreaming()--> [ort-wasm-simd-threaded.wasm]
```
</details>
Bump up version in main from 1.18.0 to 1.19.0 since the release branch
has been cut.
---------
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
Distribute writing-to-output work over all threads in MatMulNBits.
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Perform computation in fp32 and convert finally to fp16.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
The Key and Value inputs could be 4-dims
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Fixed pastkey, key and pastvalue, value concatenation condition and
fixed index error. Added new test cases.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Enabled more usecases
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Improve performance using shared memory
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
This PR supports
[DepthToSpace](https://onnx.ai/onnx/operators/onnx__DepthToSpace.html#depthtospace)
operator in webgpu backend.
### Test
We followed the steps described on [this
page](https://gist.github.com/fs-eire/a55b2c7e10a6864b9602c279b8b75dce)
to build, tested with the following commands, and confirmed that it
passed the Model and Op tests that already existed. (Probably, these
test cases were prepared in the past for WebGL backend)
```
~/onnxruntime/js/web>
% npm test -- suite0 -b=webgpu --wasm-number-threads=1 --debug
```
##### NOTE
I want to tell you that the main branch version failed 5 tests for the
resize_upsample_sizes_nearest operator.
Since I didn't touch this issue, those test cases still fail in my
branch as well.
Should I post an issue for this?
### Motivation and Context
Though the DepthToSpace operator plays a crucial role in
super-resolution domains, it was not supported in webgpu backend.
### Description
<!-- Describe your changes. -->
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
Make error friendly when isOrtFormat is undefined
(`onnxruntime.InferenceSession.create` is called with ArrayBuffer or
Uint8Array).
### Motivation and Context
I was trying to run my onnx model in WebGL EP, but it gave me the error
"Cannot read properties of null (reading 'irVersion')".
I used debugger to find that actual error is `int64 is not supported`,
but the error was invisible for me.
So I made it to show both error when isOrtFormat is undefined.
<s>I haven't written unit test yet, so I'm making it draft. (I have no
idea about how do I test this though...)</s>
[d62d942](d62d9425ba)
### Description
This PR makes a change in WebGPU backend to validate program uniforms.
It compares the uniform data that comes from the result of
`getRunData()` callback from the program info, with the `ShaderHelper`'s
maintained list of uniform variables.
Fixes a few bugs that found by this check as well.
### Description
Avoid using vec4 Matmul implementation for ConvTranspose with channel-last
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
This PR rewrite the backend resolve logic to support specifying multiple
EPs.
#### Backend
The first version of ONNX Runtime Web actually carried some existing
code from [ONNX.js](https://github.com/microsoft/onnxjs), which includes
the "backend" concept. The original "backend" in ONNX.js is designed in
a way assuming there is only one backend from user's backend hint list
will be used. For example, in ONNX.js, if user specify a backend hint as
`['webgl', 'wasm']`, ONNX.js will first try to use WebGL backend - if it
loads successfully (the browser supports webgl), then "webgl" backend
will be used and "wasm" will be ignored; otherwise, "webgl" will be
ignored and try to load "wasm" backend.
In short: only one backend will be used when initializing a session.
#### Execution Provider
Execution Provider, or EP, in ONNX Runtime is a different concept. One
of the differences is that users are allow to specify multiple EPs, and
if one does not support a particular kernel, it can fallback to other
EP. This is a very common case when using a GPU EP in ONNX Runtime.
#### Current Status: Backend v.s. EP
Because of the history reasons mentioned above, the current status is
quite confusing. There are **real backend**s, which means it's different
implementation in code; and there are **backend hint**s, which are used
as string names for backend hint; and there are **EP**s of the ONNX
Runtime concepts.
currently there are only 2 **backend**s in our code base: The "onnxjs
backend", and the "wasm backend". The "onnxjs backend" currently only
powers backend hint "webgl", which go into the old onnx.js code path.
All other backend hints including "wasm", "cpu"(alias to wasm), "webgpu"
and "webnn" are all powered by "wasm backend".
And because ORT Web treat "backend" as an internal concept and want to
align with ONNX Runtime, so those names of backend hints are becoming EP
names.
The following table shows today's status:
| Execution Provider Name (public) / Backend Hint (internal) | Backend |
EP in ORT
| -------- | ------- | ------- |
| "wasm"/"cpu" | WasmBackend | CPU EP
| "webgl" | OnnxjsBackend | \* technically not an EP
| "webgpu" | WasmBackend | JSEP
| "webnn" | WasmBackend | WebNN EP
#### Problem
While the API allows to specify multiple EPs, the backend resolving only
allows one backend. This causes issues when user specify multiple EP
names in session options, the backend resolve behavior and EP
registration behavior is inconsistent. Specifically, in this issue:
https://github.com/microsoft/onnxruntime/issues/15796#issuecomment-1925363908:
EP list `['webgpu', 'wasm']` on a browser without WebGPU support
resolves to 'wasm' backend, but the full EP list is passed in session
options, so JSEP is still enabled, causing the runtime error.
#### Solution
Since we still need WebGL backend, we cannot totally remove the backend
register/resolve system. In this PR I made the following changes:
- initialize every backend from the EP list, instead of only do that for
the first successful one.
- for the first resolved backend, filter all EP using the exact same
backend. Remove all EPs not using this backend from session options
- for every explicitly specified EP, if it's removed, show a warning
message in console
Vectorize met 2 failed cases in a CI bot with NVIDIA GPU, but we
couldn't repro with all the GPUs at hand, including NVIDIA GPUs. This PR
introduces GPUAdapterInfo and enables this opt on non-NVIDIA GPUs to
make the bots happy.
No obivous perf gain can be seen if we enable vectorize on NVIDIA.
However, it shows big perf improvement on Intel. On my Gen12 Intel GPU,
mobilenetv2-12 perf was improved from 11.14ms to 7.1ms.
### Description
This change exposes a few properties in `ort.env.webgpu` to resolve
feature requirement mentioned in properties in
https://github.com/microsoft/onnxruntime/pull/14579#discussion_r1519612619.
- Add `powerPreference` and `forceFallbackAdapter` in `ort.env.webgpu`,
to allow users to set the value of the properties before the first
inference session is created.
- Add readonly property `adapter` in `ort.env.webgpu` to allow users to
get the adapter instance. Now users can access `ort.env.webgpu.device`
and `ort.env.webgpu.adapter`.
@xenova @beaufortfrancois
### Description
For Concat operation, the zero-size input tensor shape need to be
preserved and, unlike non-zero tensors, the dims are not constrained to
match other input tensors' dims.
### Motivation and Context
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