### Description
Enable Qnn Context cache feature to save model initialization time
Provider options:
qnn_context_cache_enable|1 to enable the cache feature
qnn_context_cache_path to set the cache path. It is set to model_file.onnx.bin by default.
### Motivation and Context
Model initialization time takes long because the cost of conversion from Onnx model to Qnn model. Qnn have feature to serialize the Qnn context to file, then next time user can load it from the cache context and execute the graph to save the cost.
---------
Co-authored-by: Adrian Lizarraga <adlizarraga@microsoft.com>
Here's the motivating issue:
https://github.com/microsoft/azure-pipelines-tasks/issues/10331
Noticed some problems in other repos so also updating usages in ORT.
We may be fine now without it, but this change adds some safeguard against future additions of 'set -x' for debugging.
### Description
Change CUDA pipelines to download CUDA SDK in every build job
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
1. Set gtest output while ctest is set to empty.
2. onnx_src in _deps shouldn't be removed because
onnx_test_pytorch_converted and onnx_test_pytorch_converted need to read
data from onnx/backend/test/data/..
### Motivation and Context
Test result report is important to find the flaky tests.
### To do
Tests are not inconsistent.
If ctest_path is empty, onnx_test_pytorch_converted and
onnx_test_pytorch_converted will not be executed, if it's not,
onnxruntime_mlas_test will not be executed.
270c09a37f/tools/ci_build/build.py (L1743-L1753)
### Description
After this PR there are following pool need to be updated.
old|new|note
---|---|---
onnxruntime-Win2019-GPU-dml-A10|tbd|
onnxruntime-Win2019-GPU-T4|onnxruntime-Win2022-GPU-T4|
onnxruntime-Win2019-GPU-training-T4|onnxruntime-Win2022-GPU-T4|ame as
the above because we do not have many T4 GPUs
onnxruntime-tensorrt8-winbuild-T4|tbd|
aiinfra-dml-winbuild|tbd|
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Old pool | New pool | Notes
-- | -- | --
onnxruntime-Win-CPU-2019 | onnxruntime-Win-CPU-2022 |
onnxruntime-Win2019-CPU-training | onnxruntime-Win2022-CPU-training-AMD
|
onnxruntime-Win2019-CPU-training-AMD |
onnxruntime-Win2022-CPU-training-AMD | Same as the above
onnxruntime-Win2019-GPU-dml-A10 | Need be created | You need to create a
new image for it first
onnxruntime-Win2019-GPU-T4 | onnxruntime-Win2022-GPU-T4 |
onnxruntime-Win2019-GPU-training-T4 | onnxruntime-Win2022-GPU-T4 | Same
as the above because we do not have many T4 GPUs
onnxruntime-tensorrt8-winbuild-T4| TBD|TBD
Win-CPU-2021|onnxruntime-Win-CPU-2022| will do it in next PR
Win-CPU-2019|onnxruntime-Win2022-Intel-CPU'| Intel CPU needed for
win-ci-pipeline.yml -> `stage: x64_release_dnnl`
<br class="Apple-interchange-newline">
### Motivation and Context
With vs2022 we can take the advantage of 64bit compiler. It also with
better c++20 support
Set default value for parameters in nuget-zip pipeline, and only apply
the configurations when they are not "NONE".
---------
Co-authored-by: Randy Shuai <rashuai@microsoft.com>
### Description
Updates the default QNN SDK version to 2.10 for the QNN NuGet pipeline.
### Motivation and Context
Ensures that the daily QNN NuGet pipeline builds ORT using the latest
QNN SDK by default.
update ROCm/MIGraphX CI to ROC5.5.
TODO:
two PR to fix failure on
orttraining/orttraining/test/python/orttraining_test_ortmodule_api.py
-
test_gradient_correctness_minmax/test_gradient_correctness_argmax_unfold/test_gradient_correctness_argmax_diagonal
(https://github.com/microsoft/onnxruntime/pull/15903)
- test_ortmodule_attribute_name_collision_warning
(https://github.com/microsoft/onnxruntime/pull/15884)
### Description
The CI is extremely slow on downloading source code (~1MB/sec) so the
web CI went timeout. This is blocking the PR/checks.
Increase the timeout temporarily.
### Description
this is for ort 1.15 release to work with onnx 1.14
It shall be merged after onnx 1.14 release and before ort 1.15 release.
### Motivation and Context
---------
Signed-off-by: Liqun Fu <liqfu@microsoft.com>
### Description
Fix the bug in #15693
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
- Updates the default QNN SDK for CI pipelines to version 2.10.0.
- Disables convolution op tests that run on the QNN CPU backend due to a
potential bug with QNN SDK 2.10.0.
### Motivation and Context
Allows us to test the latest QNN SDK in default CI pipeline runs.
### Description
<!-- Describe your changes. -->
Various fixes to the CSharp setup
- fix warnings
- fix invalid tests
- update test sdk nuget package
- enables testing on linux
- fixes issue with some unit tests not running in CI
- run unit tests in linux pipeline using dotnet
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Unit tests weren't breaking in CIs for both Windows and Linux builds and
should have been.
### Description
add target ort.webgpu.min.js
WebGPU is experimental feature, so I don't want to put webgpu into the
ort.min.js file. This change adds 2 ways for users to access ort-web
with webgpu:
- using script tag: by URL
`https://cdn.jsdelivr.net/npm/onnxruntime-web@1.15.0/dist/ort.webgpu.min.js`
( this URL is not ready yet )
- using `import()`: use `import { Tensor, InferenceSession } from
'onnxruntime-web/webgpu';` - 'onnxruntime-web/webgpu' instead of
'onnxruntime-web'
### Description
latest emsdk generated multi-thread version sometimes crash with unknown
reason ( error: memory access out of bounds ).
we don't want to break existing ort-web users, so revert emsdk back to
3.1.19 (same to what ort v1.14.0 uses)
### Description
This is the first part to create a webassembly artifacts for ort-web
webgpu EP (wasm build).
there will be following steps to consume the artifacts in web build
### Description
Download protoc from Github Release instead of Nuget to avoid having
dependency on nuget.exe on Linux
### Motivation and Context
To avoid having dependency on nuget.exe on Linux. Many users' build
environment do not have nuget or dotnet.
### Description
This PR creates Nuget and Android for Training.
### Motivation and Context
These packages are intended to be released in ORT 1.15 to enable
On-Device Training Scenarios.
## Packaging Story for Learning On The Edge Release
### Nuget Packages:
1. New Native package -> **Microsoft.ML.OnnxRuntime.Training** (Native
package will contain binaries for: win-x86, win-x64, win-arm, win-arm64,
linux-x64, linux-arm64, android)
2. C# bindings will be added to existing package ->
**Microsoft.ML.OnnxRuntime.Managed**
### Android Package published to Maven:
1. New package for training (full build) ->
**onnxruntime-training-android-full-aar**
### Python Package published to PyPi:
1. Python bindings and offline tooling will be added to the existing ort
training package -> **onnxruntime-training**
### Description
- Update to QNN SDK 2.9.0 for QNN pipelines
- Temporarily disable warnings as errors for QNN Windows x64 pipeline
- Note that this pipeline did not previously run to completion. It also
currently does not run for pull requests.
### Motivation and Context
Need to update and test the latest available version of the QNN SDK.
Rename onnxruntime-Linux-CPU-2019 machine pool to
"onnxruntime-Ubuntu2004-AMD-CPU". The old one has an internal error and
stuck there. I cannot make any change to it. It has been like this for
more than 1 week. So I created a new pool with the same setting except
the name is different.
Also, move some android pipelines to
"onnxruntime-Linux-CPU-For-Android-CI" which uses a standard image from
https://github.com/actions/runner-images
### Description
* Update TensorRT 8.6 lib dependencies in dockerfile of TRT EP Perf
pipeline
* Avoid using `--allow_running_as_root` and build ORT with non-root user
### Motivation and Context
To fix the build issue on EP perf pipeline
Fixed
[AB#14615]
### Description
Add parameters to make some stages could use other run's intermediate
output.
### Motivation and Context
nuget workflow has 38 stages of 4 layers.
We had to run the whole workflow from begining to test one stage.
It could make life easier to run only one stage for testing.
like

### N.B.
In this PR, Nuget_Test_Linux_CPU, Nuget_Test_LinuxGPU and
Jar_Packaging_GPU are enabled as the first step.
So I can start to move tests from Linux host to container
### Description
This PR resolves a part of non-critical comments from code review
comments in #14579.
- use `USE_JSEP` instead of `USE_JS` in build definition to make it less
ambiguous
- remove unused util functions from util.ts
- fix transpose.h
- other misc fixes
### Description
Update cuda 11.6 to 11.8 for Windows pipelines
This PR is just for Windows CUDA pipelines. It does include any change
for Linux pipelines or TensorRT pipelines
### Motivation and Context
It is a planned feature for the upcoming ONNX Runtime release.
### Description
This change introduced the following new components into ONNX Runtime
Web:
- JavaScript Execution Provider (JSEP)
- Asynchronized inferencing execution powered by Emscripten's Asyncify
- WebGPU backend implemented in TypeScript
- initial implementation of kernels:
- elementwise operators (22)
- binary operators (5)
- tensor: Shape, Reshape, Transpose, Gemm
- nn: Conv, {Global}Maxpool, {Global}AveragePool
Code need to be polished. still working on it.
## Q&A
What is JSEP?
> JSEP, aka JavaScript Execution Provider, is a new ONNXRuntime
execution provider that specifically works on Web environment
(browsers). JSEP allows JavaScript code to kick in from various places
when ONNX Runtime inferences a model.
Why JSEP?
> JSEP is a hybrid mode EP that contains both C/C++ and
TypeScript/JavaScript implementation. There are 2 strong reasons why we
introduces JSEP:
> 1. the C/C++ part helps JSEP to leverage ONNX Runtime's capabilities
as much as possible including graph transformer, optimizers and also the
capabilities to fallback to CPU EP. TypeScript/JavaScript helps JSEP to
develop and debug much easier in the browser for the kernel
implementation.
> 2. the requirement of asynchronized execution from JavaScript API (eg.
`buffer.mapAsync()`) makes it impossible to run `OrtRun()` in a
synchronized context (see "async problem" section below). This is done
by using Emscripten's Asyncify.
What is WebGPU?
> WebGPU is the new GPU API that available in browser. It's one of the
only 2 APIs that currently available to access the GPU from browser (the
other is WebGL).
> WebGPU is designed with more advanced and stronger features comparing
to WebGL and is potentially solution that offer the best GPU performance
for model inferencing that currently available.
What is the async problem and why we have the problem?
> The "async problem" is a problem that you cannot call an async
function in a synchronous context. Think about the following C++ code:
> ```c
> // C-style declarations (API)
> typedef void (*ON_COMPLETE)(PVOID state, DATA *data);
> void read_data_from_file(FILEHANDLE file, ON_COMPLETE on_complete);
>
> // implementation
> DATA * my_impl_read_data_from_file_sync(FILEHANDLE file) {
> // how to implement?
> }
> ```
> The answer is, it's impossible to implement this function. Usually we
try to find a sync version API, or launch a thread to call the async
function and sync-wait on the main thread. Unfortunately, in browser
environment, neither is possible.
>
> WebGPU does not offer any synchronized API for data downloading (GPU
to CPU). This is the only operation that MUST be async. As `OrtRun()`
will eventually call into DataTransfer for copy data from GPU to CPU,
and `OrtRun()` is a synchronized function, this cannot be done in normal
way.
What is Emscripten? How is the Asyncify feature resolved the problem?
> Emscripten is the C/C++ compiler for WebAssembly. It's what we use to
compile ORT and generates the WebAssembly artifacts which runs on
browsers.
>
> Asyncify is a [compiler
feature](https://emscripten.org/docs/porting/asyncify.html) that allows
calling async functions from a synchronized context. In short, it
generates code to unwind and rewind call stack to emulate async
execution. With this feature, we are able to call the async function
inside `OrtRun()` call.
## Design Overview
**Inter-op**
JSEP is doing pretty much same thing to just another EP. It exposes an
interface for inter-op with JavaScript, which is defined in
onnxruntime/wasm/js_internal_api.js:
```js
// init JSEP
Module["jsepInit"] = function (backend, alloc, free, copy, copyAsync, createKernel, releaseKernel, run) {
Module.jsepBackend = backend;
Module.jsepAlloc = alloc;
Module.jsepFree = free;
Module.jsepCopy = copy;
Module.jsepCopyAsync = copyAsync;
Module.jsepCreateKernel = createKernel;
Module.jsepReleaseKernel = releaseKernel;
Module.jsepRun = run;
};
```
This simple JavaScript snippet defines all language barrier level
functions that requires by JSEP to achieve implementing kernels and data
transfers using JavaScript inside ONNX Runtime:
- `jsepBackend`: assign the singleton object to webassembly module
- `jsepAlloc` and `jsepFree`: implementation of data transfer's Alloc()
and Free()
- `jsepCopy`: synchronized copy ( GPU to GPU, CPU to GPU)
- `jsepCopyAsync`: asynchronized copy ( GPU to CPU)
- `jsepCreateKernel` and `jsepReleaseKernel`: a corresponding object
that maintained in JS to match lifecycle of Kernel in ORT
- `jsepRun`: OpKernel::Compute() should call into this
The abstraction above allows to tie as little as possible connections
and dependencies between C/C++ and TypeScript/JavaScript.
**Resource Management**
Lifecycle of tensor data and kernels are managed by ORT(C/C++) but the
implementation are left to JavaScript. JavaScript code are responsible
to implement the callbacks correctly.
For WebGPU, the GPU data is managed by JavaScript using a singleton map
(tensot_data_id => GPUBuffer). GPU pipeline is managed as singleton.
Shaders are managed using a singletonmap (shader_key => gpu_program),
while shader_key is generated by cache_key (OP specific, including
attributes) and input shapes.
**about data transfer**
`js::DataTransfer::CopyTensor` implemented to call either synchronized
or asynchronized copy callback, depending on the destination is GPU or
not. Emscripten's macro `EM_ASYNC_JS` is used to wrap the async function
to be called in the synchronized context.
**run kernel in JS**
Kernel class constructor calls once `jsepCreateKernel()` with an
optional per-kernel specific serialization to pass attributes into
JavaScript.
`Compute()` are implemented in a way that a metadata serialization is
performed in a base class and JavaScript code can access the data using
the Emscripten specific builtin macro `EM_ASM_*`.
**disabled features**
memory pattern is force disabled, because the WebGPU data is not
presented by a general memory model (a buffer can be represented by
offset + size).
concurrent run support is disabled. WebGPU is stateful and it also has
async function call. To support concurrent run will significantly
increase the complexity and we don't get any real benefit from it.
**prefer channels last**
JSEP prefers channels last and returns `DataLayout::NHWC` in method
`GetPreferredLayout()`. This will let the graph transformers to
preprocess the graph into a channels last form so that a more optimized
WebGPU shader can be used.
**Testing code**
It's impossible to test JSEP directly because JSEP itself does not
contain any kernel implementation. However, it has the kernel
registration which need to work together with the corresponding
JavaScript code. There are unit tests that run onnx models from
JavaScript API.
---------
Co-authored-by: Scott McKay <skottmckay@gmail.com>
TensorRT will load/unload libraries as builder objects are created and
torn down. This will happen for
every single unit test, which leads to excessive test execution time due
to that overhead.
This overhead has steadily increased over the past few TensorRT versions
as the library objects get bigger leading to
8 hours to run all the unit tests. Nvidia suggests to keep a placeholder
builder object around to avoid this.
### Description
<!-- Describe your changes. -->
Integrate react native e2e test framework with detox.
https://wix.github.io/Detox/
Good build in CI:
https://dev.azure.com/onnxruntime/onnxruntime/_build/results?buildId=946695&view=results
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Write cross-platform end-to-end tests in JavaScript.
Resolve flaky e2e tests in react native ci pipelines.
---------
Co-authored-by: rachguo <rachguo@rachguos-Mini.attlocal.net>
Co-authored-by: rachguo <rachguo@rachguos-Mac-mini.local>