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https://github.com/saymrwulf/stable-baselines3.git
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Bump version and change default noise clipping
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715865a0fe
commit
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3 changed files with 4 additions and 4 deletions
2
setup.py
2
setup.py
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@ -34,7 +34,7 @@ setup(name='torchy_baselines',
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license="MIT",
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long_description="",
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long_description_content_type='text/markdown',
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version="0.0.4",
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version="0.0.6a",
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)
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# python setup.py sdist
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@ -4,4 +4,4 @@ from torchy_baselines.ppo import PPO
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from torchy_baselines.sac import SAC
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from torchy_baselines.td3 import TD3
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__version__ = "0.0.5a"
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__version__ = "0.0.6a"
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@ -7,7 +7,7 @@ from torchy_baselines.common.policies import BasePolicy, register_policy, create
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class Actor(BaseNetwork):
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def __init__(self, obs_dim, action_dim, net_arch, activation_fn=nn.ReLU,
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use_sde=False, log_std_init=-2, clip_noise=0.1):
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use_sde=False, log_std_init=-2, clip_noise=0.5):
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super(Actor, self).__init__()
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self.latent_pi, self.log_std = None, None
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@ -67,7 +67,7 @@ class Critic(BaseNetwork):
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class TD3Policy(BasePolicy):
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def __init__(self, observation_space, action_space,
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learning_rate, net_arch=None, device='cpu',
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activation_fn=nn.ReLU, use_sde=False, log_std_init=-2, clip_noise=0.1):
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activation_fn=nn.ReLU, use_sde=False, log_std_init=-2, clip_noise=0.5):
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super(TD3Policy, self).__init__(observation_space, action_space, device)
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if net_arch is None:
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