mirror of
https://github.com/saymrwulf/onnxruntime.git
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* Include onnxruntime binary when not using pacakge referene or uap app. * Remove the lib\uap10.0 build from the nuget package - causing conflicts * Add UWP test * remove build files * remove local change * reset mimalloc and onnx-tensorrt * change username to Microsoft Co-authored-by: Sheil Kumar <sheilk@microsoft.com> |
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| .. | ||
| sample | ||
| src | ||
| test | ||
| testdata | ||
| tools/Microsoft.ML.OnnxRuntime.PerfTool | ||
| .clang-format | ||
| Directory.Build.props.in | ||
| Nuget.CSharp.config | ||
| OnnxRuntime.CSharp.proj | ||
| OnnxRuntime.CSharp.sln | ||
| OnnxRuntime.DesktopOnly.CSharp.sln | ||
| OnnxRuntime.snk | ||
| readme.txt | ||
The main solution file is OnnxRuntime.CSharp.sln. This includes desktop and Xamarin mobile projects. OnnxRuntime.DesktopOnly.CSharp.sln is a copy of that with all the mobile projects removed. This is due to there being no way to selectively exclude a csproj from the sln if Xamarin isn't available. If changes are required, either update the main solution first and copy the relevant changes across, or copy the entire file and remove the mobile projects (anything with iOS, Android or Droid in the name).