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* update java API for STVM EP. Issue is from PR#10019 * use_stvm -> use_tvm * rename stvm worktree * STVMAllocator -> TVMAllocator * StvmExecutionProviderInfo -> TvmExecutionProviderInfo * stvm -> tvm for cpu_targets. resolve onnxruntime::tvm and origin tvm namespaces conflict * STVMRunner -> TVMRunner * StvmExecutionProvider -> TvmExecutionProvider * tvm::env_vars * StvmProviderFactory -> TvmProviderFactory * rename factory funcs * StvmCPUDataTransfer -> TvmCPUDataTransfer * small clean * STVMFuncState -> TVMFuncState * USE_TVM -> NUPHAR_USE_TVM * USE_STVM -> USE_TVM * python API: providers.stvm -> providers.tvm. clean TVM_EP.md * clean build scripts #1 * clean build scripts, java frontend and others #2 * once more clean #3 * fix build of nuphar tvm test * final transfer stvm namespace to onnxruntime::tvm * rename stvm->tvm * NUPHAR_USE_TVM -> USE_NUPHAR_TVM * small fixes for correct CI tests * clean after rebase. Last renaming stvm to tvm, separate TVM and Nuphar in cmake and build files * update CUDA support for TVM EP * roll back CudaNN home check * ERROR for not positive input shape dimension instead of WARNING * update documentation for CUDA * small corrections after review * update GPU description * update GPU description * misprints were fixed * cleaned up error msgs Co-authored-by: Valery Chernov <valery.chernov@deelvin.com> Co-authored-by: KJlaccHoeUM9l <wotpricol@mail.ru> Co-authored-by: Thierry Moreau <tmoreau@octoml.ai> |
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| .. | ||
| sample | ||
| src | ||
| test | ||
| testdata | ||
| tools/Microsoft.ML.OnnxRuntime.PerfTool | ||
| .clang-format | ||
| Directory.Build.props.in | ||
| Nuget.CSharp.config | ||
| OnnxRuntime.CSharp.proj | ||
| OnnxRuntime.CSharp.sln | ||
| OnnxRuntime.DesktopOnly.CSharp.sln | ||
| OnnxRuntime.snk | ||
| readme.txt | ||
The main solution file is OnnxRuntime.CSharp.sln. This includes desktop and Xamarin mobile projects. OnnxRuntime.DesktopOnly.CSharp.sln is a copy of that with all the mobile projects removed. This is due to there being no way to selectively exclude a csproj from the sln if Xamarin isn't available. If changes are required, either update the main solution first and copy the relevant changes across, or copy the entire file and remove the mobile projects (anything with iOS, Android or Droid in the name).