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This is a note only for ONNX Runtime developers.
It's very often, you need to update the ONNX submodule to a newer version in the upstream. Please follow the steps below, don't miss any!
- Update the ONNX subfolder
cd cmake/external/onnx
git remote update
git reset --hard <commit_id>
cd ..
git add onnx
(Change the <commit_id> to yours. If you are not sure, use 'origin/master'. Like 'git reset --hard origin/master')
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Update cgmanifests/submodules/cgmanifest.json. This file should be generated. See cgmanifests/README for instructions.
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Update tools/ci_build/github/linux/docker/scripts/install_onnx.sh. Search 'for version2tag', update the commit hashes. The list should contain every release version from ONNX 1.2, and the latest one in our cmake/external/onnx folder.
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If there is any change to
cmake/external/onnx/onnx/*.in.proto, update onnxruntime/core/protobuf as follows :
- Apply these changes to onnxruntime/core/protobuf/*.in.proto
- Copy cmake/external/onnx/onnx/gen_proto.py to onnxruntime/core/protobuf and use this script to generate the new \*.proto and \*.proto3 files
- Regenerate csharp/test/Microsoft.ML.OnnxRuntime.Tests/OnnxMl.cs
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Send you PR, and run the CI builds.
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If there is a build failure in stage "Check out of dated documents" in WebAssembly CI pipeline, update ONNX Runtime Web WebGL operator support document:
- Make sure Node.js is installed (see Prerequisites for instructions).
- Follow step 1 in js/Build to install dependencies).
- Follow instructions in Generate document to update document. Commit changes applied to file
docs/operators.md.
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If there is any unitest failure, caught by onnx_test_runner. Please also update