onnxruntime/js/web
Yulong Wang fbae88f5ad
[js/web] use the recommended workaround for Vite (#23531)
### Description

After some investigation and debug, I decided to follow the recommended
workaround as suggested in https://github.com/vitejs/vite/issues/8427.

### Motivation and Context

There is a known issue with Vite 5.x when using WebAssembly package.
Detail information is in https://github.com/vitejs/vite/issues/8427.

There are previous attempts to fix this problem (#23487). I tried
various ways to make it working out of the box for Vite users but none
of them worked: Some "fixes" did fix the usage of Vite but broke other
use case/bundler and some introduced other issues. Eventually I figured
out that there is no good way to fix this inside ONNX Runtime.

Considering the root cause is inside Vite and it may be fixed in Vite
v6. I think now the best way is to follow the recommended workaround.
2025-01-29 17:38:22 -08:00
..
docs [WebNN] Remove workarounds for TFLite backend (#23406) 2025-01-21 17:20:19 -08:00
lib [js/webgpu] Optimize ConvTranspose (Continue) (#23429) 2025-01-22 08:59:17 -08:00
script Pre-requisites of upgrading EMSDK (#23347) 2025-01-14 11:07:21 -08:00
test [js/web] use the recommended workaround for Vite (#23531) 2025-01-29 17:38:22 -08:00
.gitignore [js/web] optimize module export and deployment (#20165) 2024-05-20 09:51:16 -07:00
.npmignore [js/web] optimize module export and deployment (#20165) 2024-05-20 09:51:16 -07:00
karma.conf.js [js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728) 2024-08-14 16:51:22 -07:00
package-lock.json Bump cross-spawn from 6.0.5 to 6.0.6 in /js/web (#23019) 2024-12-05 10:07:08 -08:00
package.json [js/web] use the recommended workaround for Vite (#23531) 2025-01-29 17:38:22 -08:00
README.md [WebNN EP] Add WebNN operators doc to README.md (#20734) 2024-05-20 14:57:40 -07:00
tsconfig.json [js/web] fix ESLint by excluding generated .js from tsconfig.json (#18634) 2023-11-30 09:50:47 -08:00
types.d.ts [js/web] remove training release (#22103) 2024-09-16 10:56:22 -07:00

ONNX Runtime Web

ONNX Runtime Web is a Javascript library for running ONNX models on browsers and on Node.js.

ONNX Runtime Web has adopted WebAssembly and WebGL technologies for providing an optimized ONNX model inference runtime for both CPUs and GPUs.

Why ONNX models

The Open Neural Network Exchange (ONNX) is an open standard for representing machine learning models. The biggest advantage of ONNX is that it allows interoperability across different open source AI frameworks, which itself offers more flexibility for AI frameworks adoption.

Why ONNX Runtime Web

With ONNX Runtime Web, web developers can score models directly on browsers with various benefits including reducing server-client communication and protecting user privacy, as well as offering install-free and cross-platform in-browser ML experience.

ONNX Runtime Web can run on both CPU and GPU. On CPU side, WebAssembly is adopted to execute the model at near-native speed. ONNX Runtime Web compiles the native ONNX Runtime CPU engine into WebAssembly backend by using Emscripten, so it supports most functionalities native ONNX Runtime offers, including full ONNX operator coverage, multi-threading, ONNX Runtime Quantization as well as ONNX Runtime Mobile. For performance acceleration with GPUs, ONNX Runtime Web leverages WebGL, a popular standard for accessing GPU capabilities. We are keeping improving op coverage and optimizing performance in WebGL backend.

See Compatibility and Operators Supported for a list of platforms and operators ONNX Runtime Web currently supports.

Usage

Documents

Development

Refer to the following links for development information:

Compatibility

EPs/Browsers Chrome/Edge (Windows) Chrome/Edge (Android) Chrome/Edge (MacOS) Chrome/Edge (iOS) Safari (MacOS) Safari (iOS) Firefox (Windows) Node.js
WebAssembly (CPU) ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️[1]
WebGPU ✔️[2] ✔️[3] ✔️
WebGL ✔️[4] ✔️[4] ✔️[4] ✔️[4] ✔️[4] ✔️[4] ✔️[4]
WebNN ✔️[5]
  • [1]: Node.js only support single-threaded wasm EP.
  • [2]: WebGPU requires Chromium v113 or later on Windows. Float16 support requires Chrome v121 or later, and Edge v122 or later.
  • [3]: WebGPU requires Chromium v121 or later on Windows.
  • [4]: WebGL support is in maintenance mode. It is recommended to use WebGPU for better performance.
  • [5]: Requires to launch browser with commandline flag --enable-features=WebMachineLearningNeuralNetwork.

Operators

WebAssembly backend

ONNX Runtime Web currently support all operators in ai.onnx and ai.onnx.ml.

WebGL backend

ONNX Runtime Web currently supports a subset of operators in ai.onnx operator set. See webgl-operators.md for a complete, detailed list of which ONNX operators are supported by WebGL backend.

WebGPU backend

WebGPU backend is still an experimental feature. See webgpu-operators.md for a detailed list of which ONNX operators are supported by WebGPU backend.

WebNN backend

WebNN backend is still an experimental feature. See webnn-operators.md for a detailed list of which ONNX operators are supported by WebNN backend.

License

License information can be found here.