### Description
<!-- Describe your changes. -->
Fix document generation CI. It's not currently updating the docs as
we're skipping the tests, which is the invocation of build.py that would
have generated the documentation.
Setup specific task to generate documentation for greater clarity.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Operator kernel documentation is not getting updated and is now out of
date.
### Description
supplement of #13248
Add PR trigger
https://learn.microsoft.com/en-us/azure/devops/pipelines/repos/github?view=azure-devops&tabs=yaml#pr-triggers
fix: master -> main
Testted with #13289#13292
NB:
the real pipeline is always triggered if the workflow yaml changed even
it's added in the path filter.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Make sure the real pipeline not run in the backend.
1. Update CUDA version from 11.4 to 11.6.
2. Update Manylinux version
3. Upgrade GCC version from 10 to 11 for most x86_64 pipelines. CentOS 7 ARM64 doesn't have GCC 11 yet.
4. Refactor python packaging pipeline:
a. Split Linux GPU build job to two parts, build and test, so that the
build part doesn't need to use a GPU machine
b. Make the Linux GPU build job and Linux CPU build job more similar: share the same bash script and yaml file.
5. Temporarily disable Attention_Mask1D_Fp16_B2_FusedNoPadding because it is causing one of our packaging pipeline to fail. I have created an ADO task for this.
* Fix bug in pybind get_all_operator_schema due to premature reference dropping
* Add updated operator kernels markdown table
* Update build.py to include documentation generation for DML operators too
* Update GPU pipeline to include DML in the build to so operators can be generated.
* Use a separate pipeline stage, feedback from Changming and Scott
* Appease annoying Python linter
* Add onnxruntime_BUILD_UNIT_TESTS=OFF and remove stale --use_dml in cuda stage
- Only set them as targets for the ORT nuget package
- Use OrtPackageId as the condition for inclusion, if installed
- need to do the nuget restore via msbuild so that this property is set correctly
- Add desktop-only version of the C# sln as there is no way to exclude the mobile specific csproj's from an sln
- use this when applicable if someone is running build.py with the `--build_nuget` flag
Other
- remove attempt to include symbols in the nuget package as nuget doesn't support symbols in native packages
- update build.py to use `nuget` and not a windows specific path and filename for a linux build with `--build_nuget`
Add Xamarin support to the ORT nuget packages.
- Update C# code to support Xamarin builds for iOS and Android
- refactor some things to split out common code
- include iOS and Android ORT native shared library in native nuget package
* initial update from 11.1 to 11.4
* change 11.4.1 to 11.4.0
* adjusting to match nvidia/cuda image tags
* adjusting to match nvidia/cuda image tags centos7
* correction to 11.4.0
* correction to 11.4.0
* update to cuda 11.4
* change training back to 11.1
* change training back to 11.1
* point to correct nvcr.io/nvidia/cuda 11.4.1 image
* change centos8 to centos7
* correct cudnn path
* Update linux-gpu-ci-pipeline.yml for Azure Pipelines
* Update c-api-noopenmp-packaging-pipelines.yml
* need to resolve centos images but remove space and change to 11.4
* Update linux-gpu-ci-pipeline.yml
* add cudnn to docker image
* bump devtoolset to 10
* revert cuda 11.4 change to setup_env_trt
* orttraining back to 11.1
* use nvcr.io
* Fix previous change back to cuda 11.1
* update cudnn path
* use cudnn image (revert if failure)
1. Update manylinux build scripts. This will add [PEP600](https://www.python.org/dev/peps/pep-0600/)(manylinux2 tags) support. numpy has adopted this new feature, we should do the same. The old build script files were copied from https://github.com/pypa/manylinux, but they has been deleted and replaced in the upstream repo. The manylinux repo doesn't have a manylinux2014 branch anymore. So I'm removing the obsolete code, sync the files with the latest master.
2. Update GPU CUDA version from 11.0 to 11.1(after a discussion with PMs).
3. Delete tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda10_2. (Merged the content to tools/ci_build/github/linux/docker/Dockerfile.manylinux2014_cuda11)
4. Modernize the cmake code of how to locate python devel files. It was suggested in https://github.com/onnx/onnx/pull/1631 .
5. Remove `onnxruntime_MSVC_STATIC_RUNTIME` and `onnxruntime_GCC_STATIC_CPP_RUNTIME` build options. Now cmake has builtin support for it. Starting from cmake 3.15, we can use `CMAKE_MSVC_RUNTIME_LIBRARY` cmake variable to choose which MSVC runtime library we want to use.
6. Update Ubuntu docker images that used in our CI build from Ubuntu 18.04 to Ubuntu 20.04.
7. Update GCC version in CUDA 11.1 pipelines from 8.x to 9.3.1
8. Split Linux GPU CI pipeline to two jobs: build the code on a CPU machine then run the tests on another GPU machines. In the past we didn't test our python packages. We only tested the pre-packed files. So we didn't catch the rpath issue in CI build.
9. Add a CentOS machine pool and test our Linux GPU build on real CentOS machines.
10. Rework ARM64 Linux GPU python packaging pipeline. Previously it uses cross-compiling therefore we must static link to C Runtime. But now have pluggable EP API and it doesn't support static link. So I changed to use qemu emulation instead. Now the build is 10x slower than before. But it is more extensible.
* Update the operator documentation generation
- Make layout a little nicer
- Update to latest supported operators including training
- Fix some links that are broken when the docs content is copied to github-pages
- Fix incorrect usage of 'onnx.ai.ml' as the default domain
- ML ops are now separated from the real default domain of 'onnx.ai'
- Include CPU, CUDA and training kernels
- exclude DNNL as it's not an EP we own
* There are separate paths for CUDA and CUDNN as they are not guaranteed to be in the same location on a Windows machine. Use the CUDNN path when looking for the CUDNN library.
* Enable validation of both contrib ops and operator kernels in build
Filter generation so it's deterministic
Add ability for CI to publish the md files as build artifacts if they differ so a developer can download and add to their PR to resolve any diffs.
Remove workarounds for github-pages as that will now link to the github docs which display correctly
Add python 3.8/3.9 support for Windows GPU and Linux ARM64
Delete jemalloc from cgmanifest.json.
Add onnx node test to Nuphar pipeline.
Change $ANDROID_HOME/ndk-bundle to $ANDROID_NDK_HOME. The later one is more accurate.
Delete Java GPU packaging pipeline
Remove test data download step in Nuget Mac OS pipeline. Because these machines are out of control and out of our network, it's hard to make it reliable and the data secure.
Fix a doc problem in c-api-artifacts-package-and-publish-steps-windows.yml. It shouldn't copy C_API.md, because the file has been moved into a different branch.
Delete the CI build docker file for Ubuntu cuda 9.x and Ubuntu x86 32 bits
And, due to some internal restrictions, I need to rename some of the agent pools
* enable rejecting models based on onnx opset
* enable unreleased opsets in linux and mac CI
* test fixes and more updates
* enable unreleased opsets in CI builds
* enable released opsets in linux cis
* try fix windows ci yml
* yml fixes
* update yml
* yml updates post master merge
* review comments
* bug fix
Add 'Install ONNX' step to Windows GPU pipeline
Previously it's not a problem because onnxruntime python package explicitly said it depends on ONNX, so ONNX will get installed when we test onnxruntime. However, it was removed in #4073
* [java] - adding a cuda enabled test.
* Adding --build_java to the windows gpu ci pipeline.
* Removing a stray line from the unit tests that always enabled CUDA for Java.
The flags "--enable_wcos --use_winml" don't work with the latest VC++ and CMake. I don't know which caused the failure. But it doesn't work. Remove it to make the pipelines work first.
Will add them back before 1.3 release.
1. Fix static analysis warnings found by VC++
2. Add a new pipeline for static analysis
3. Merge all the windows CI build into one single yaml file.(Easier to queue them all).
4. Make DNNL build faster by disabling building the tests and examples.
5. Enable custom op unitest.
* Fix WCOS/Win32 linking bugs
* Remove unused NODEFAULTLIB flags
* Avoid plain target_link_libraries signature
* Avoid plain target_link_libraries signature
* Fix library list escaping
* Use library list instead of string
* Remove duplicate link to windowsapp.lib
* Remove Win32 build workarounds
* Specify CMake policies before initializing language
* Expose Win32 header definitions during build
* Force set API family
* Enable Win32 APIs in featurizer
* Use MT dynamic CRT
* Expose Win32 specific functions
* Disable app container globally
* Disable default wide functions in featurizers
* Add featurizers to test include path
* Workaround https://gitlab.kitware.com/cmake/cmake/issues/19428
* Revert pipeline debugging hacks
* Skip /FI in CUDA sources
* Default to Win32 builds
* Enable WCOS when using WinML
* Use generator expression to apply CMAKE_MSVC_RUNTIME_LIBRARY to C++ only
Previously, we put the "bin" folder of all the CUDA verions in the system PATH. And 10.2 is in the front. It's a mess.
So I've removed all of them from the system PATH env. But I need to add one of them back through build scripts.
(The problem only affect the C# test, not the C/C++ tests that forked from build.py).
Disable DML in Windows GPU CI build for now, because there are some wired model test failure and I don't know how to fix it. Will seek help from WinML team.
1. Move Win GPU pipeline to VS2019
2. Move C API pipeline to VS 2019
3. Move nuget mklml pipeline to VS 2019
4. Move windows no contrib ops pipeline to VS 2019