### Description
<!-- Describe your changes. -->
Xamarin is EOL so remove support.
The MAUI targets are EOL and need updating.
https://dotnet.microsoft.com/en-us/platform/support/policy/maui
Other cleanups:
- netcoreapp3.1 is EOL
- the net6 macos target was added in the mistaken belief that was for
MAUI mac support, but that is actually via the mac-catalyst target which
we recently added support for.
- some CIs that were using the old build setup of splitting pre-net6
targets. The ORT C# bindings csproj was updated last year and the
`PreNet6` and `SelectedTargets` properties no longer exist as they were
replaced by the simpler `IncludeMobileTargets` property.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Remove EOL components.
#21058
### Description
Expose `OrtValue` class API as first-class citizen.
Make it simular with C++ API.
Enable safe direct native memory access.
Make string tensor manipulation more efficient.
Avoid intermediate structures such as `NamedOnnxValue`,
`DisposableNamedOnnxvalue` and etc.
Provide more examples with `IOBinding`, although `OrtValue` API
potentially makes `IOBinding` redundant for most of scenarios, since
`OrtValue` can be created on top of any memory.
Run all the pre-trained models now with `OrtValue` API as well.
Obsolete `OrtExternalMemory class`. Obsolete IOBinding API that takes
`FixedBufferOnnxValue`.
### Motivation and Context
Make the API efficient and uniform with C++.
This aspires to address:
https://github.com/microsoft/onnxruntime/issues/14918https://github.com/microsoft/onnxruntime/issues/15381
Cc: @Craigacp
Add Xamarin support to the ORT nuget packages.
- Update C# code to support Xamarin builds for iOS and Android
- refactor some things to split out common code
- include iOS and Android ORT native shared library in native nuget package