### Description
Remove the "onnxruntime_BUILD_WEBASSEMBLY" cmake option. Use `if
(CMAKE_SYSTEM_NAME STREQUAL "Emscripten")` instead. It makes some code
look more nature.
For example,
```cmake
if (CMAKE_SYSTEM_NAME STREQUAL "iOS" OR CMAKE_SYSTEM_NAME STREQUAL "Android" OR onnxruntime_BUILD_WEBASSEMBLY)
```
becomes
```cmake
if (CMAKE_SYSTEM_NAME STREQUAL "iOS" OR CMAKE_SYSTEM_NAME STREQUAL "Android" OR CMAKE_SYSTEM_NAME STREQUAL "Emscripten")
```
### Description
1. Set gtest output while ctest is set to empty.
2. onnx_src in _deps shouldn't be removed because
onnx_test_pytorch_converted and onnx_test_pytorch_converted need to read
data from onnx/backend/test/data/..
### Motivation and Context
Test result report is important to find the flaky tests.
### To do
Tests are not inconsistent.
If ctest_path is empty, onnx_test_pytorch_converted and
onnx_test_pytorch_converted will not be executed, if it's not,
onnxruntime_mlas_test will not be executed.
270c09a37f/tools/ci_build/build.py (L1743-L1753)
### Description
In some scenarios, the triton written kernels are more performant than
CK or other handwritten kernels, so we implement a framework that
onnxruntime can use these triton written kernels.
This PR is to integrate triton into ort, so that ort can use kernels
that written and compiled by triton.
The main change focus on two part:
1. a build part to compile triton written kernel and combine these
kernels into libonnxruntime_providers_rocm.so
2. a loader and launcher in c++, for loading and launch triton written
kernels.
#### Build
To compile triton written kernel, add a script
`tools/ci_build/compile_triton.py`. This script will dynamic load all
kernel files, compile them, and generate `triton_kernel_infos.a` and
`triton_kernel_infos.h`.
`triton_kernel_infos.a` contains all compiled kernel instructions, this
file will be combined into libonnxruntime_providers_rocm.so, using
--whole-archive flag.
`triton_kernel_infos.h` defines a const array that contains all the
metadata for each compiled kernel. These metadata will be used for load
and launch. So this header file is included by 'triton_kernel.cu' which
defines load and launch functions.
Add a build flag in build.py and CMakeList.txt, when building rocm
provider, it will call triton_kernel build command, and generate all
necessary files.
#### C++ Load and Launch
On c++ part, we implement load and launch functions in triton_kernel.cu
and triton_kernel.h.
These two files located in `providers/cuda`, and when compiling rocm,
they will be hipified. so this part supports both cuda and rocm. But
currently we only call triton kernel in rocm.
We also implement a softmax triton op for example. Because there will
generate many kernels for different input shape of softmax, we use
TunableOp to select the best one.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
### Description
<!-- Describe your changes. -->
Old pool | New pool | Notes
-- | -- | --
onnxruntime-Win-CPU-2019 | onnxruntime-Win-CPU-2022 |
onnxruntime-Win2019-CPU-training | onnxruntime-Win2022-CPU-training-AMD
|
onnxruntime-Win2019-CPU-training-AMD |
onnxruntime-Win2022-CPU-training-AMD | Same as the above
onnxruntime-Win2019-GPU-dml-A10 | Need be created | You need to create a
new image for it first
onnxruntime-Win2019-GPU-T4 | onnxruntime-Win2022-GPU-T4 |
onnxruntime-Win2019-GPU-training-T4 | onnxruntime-Win2022-GPU-T4 | Same
as the above because we do not have many T4 GPUs
onnxruntime-tensorrt8-winbuild-T4| TBD|TBD
Win-CPU-2021|onnxruntime-Win-CPU-2022| will do it in next PR
Win-CPU-2019|onnxruntime-Win2022-Intel-CPU'| Intel CPU needed for
win-ci-pipeline.yml -> `stage: x64_release_dnnl`
<br class="Apple-interchange-newline">
### Motivation and Context
With vs2022 we can take the advantage of 64bit compiler. It also with
better c++20 support
This PR mainly fixes building errors when trying to build nupkg for ROCm EP.
It also slighly improve the packaging logic so that devlopers can
produce the nupkg on linux natively.
**Description**:
This PR intends to enable WebNN EP in ONNX Runtime Web. It translates
the ONNX nodes by [WebNN
API](https://webmachinelearning.github.io/webnn/), which is implemented
in C++ and uses Emscripten [Embind
API](https://emscripten.org/docs/porting/connecting_cpp_and_javascript/embind.html#).
Temporarily using preferred layout **NHWC** for WebNN graph partitions
since the restriction in WebNN XNNPack backend implementation and the
ongoing
[discussion](https://github.com/webmachinelearning/webnn/issues/324) in
WebNN spec that whether WebNN should support both 'NHWC' and 'NCHW'
layouts. No WebNN native EP, only for Web.
**Motivation and Context**:
Allow ONNXRuntime Web developers to access WebNN API to benefit from
hardware acceleration.
**WebNN API Implementation Status in Chromium**:
- Tracked in Chromium issue:
[#1273291](https://bugs.chromium.org/p/chromium/issues/detail?id=1273291)
- **CPU device**: based on XNNPack backend, and had been available on
Chrome Canary M112 behind "#enable-experimental-web-platform-features"
flag for Windows and Linux platforms. Further implementation for more
ops is ongoing.
- **GPU device**: based on DML, implementation is ongoing.
**Open**:
- GitHub CI: WebNN currently is only available on Chrome Canary/Dev with
XNNPack backend for Linux and Windows. This is an open to reviewers to
help identify which GitHub CI should involved the WebNN EP and guide me
to enable it. Thanks!
### Description
latest emsdk generated multi-thread version sometimes crash with unknown
reason ( error: memory access out of bounds ).
we don't want to break existing ort-web users, so revert emsdk back to
3.1.19 (same to what ort v1.14.0 uses)
### Description
Download protoc from Github Release instead of Nuget to avoid having
dependency on nuget.exe on Linux
### Motivation and Context
To avoid having dependency on nuget.exe on Linux. Many users' build
environment do not have nuget or dotnet.
### Description
This change will allow us building CUDA EP without installing CUDA SDK
on Windows.
### Motivation and Context
Nvidia's CUDA installer comes with a VS extension. In the past, we
require installing the extension. It is a little bit inconvenient since:
1. Visual Studio must be installed before CUDA SDK. CUDA's installer
will not install the extension if your machine doesn't have Visual
Studio.
2. We need to install CUDA SDK on our build machines, instead of just
downloading it and using it.
After this change, we will not need to install CUDA SDK on our build
machines. So it will be easier to add a support for a different CUDA
version.
Also, fix two PreFast warnings.
### Description
This PR resolves a part of non-critical comments from code review
comments in #14579.
- use `USE_JSEP` instead of `USE_JS` in build definition to make it less
ambiguous
- remove unused util functions from util.ts
- fix transpose.h
- other misc fixes
### Description
The PR adds VPU support to OpenVINO Execution Provider
Bug fixes for GPU, CPU.
Changes to OpenVINO Backend in Serialized Model API for faster First
Inference Latency.
Deprecation to HDDL-VADM and MYRIAD, removed code
Support OpenVINO 2023.0
Dynamic Shapes Support for iGPU
### Motivation and Context
- VPU is an upcoming hardware that can provide AI Acceleration for
Client Systems through OpenVINO
- If it fixes an open issue, please link to the issue here. -->
---------
Signed-off-by: MaajidKhan <n.maajid.khan@intel.com>
Co-authored-by: Suryaprakash Shanmugam <suryaprakash.shanmugam@intel.com>
Co-authored-by: MaajidKhan <n.maajid.khan@intel.com>
Co-authored-by: Preetha Veeramalai <preetha.veeramalai@intel.com>
### Description
This change introduced the following new components into ONNX Runtime
Web:
- JavaScript Execution Provider (JSEP)
- Asynchronized inferencing execution powered by Emscripten's Asyncify
- WebGPU backend implemented in TypeScript
- initial implementation of kernels:
- elementwise operators (22)
- binary operators (5)
- tensor: Shape, Reshape, Transpose, Gemm
- nn: Conv, {Global}Maxpool, {Global}AveragePool
Code need to be polished. still working on it.
## Q&A
What is JSEP?
> JSEP, aka JavaScript Execution Provider, is a new ONNXRuntime
execution provider that specifically works on Web environment
(browsers). JSEP allows JavaScript code to kick in from various places
when ONNX Runtime inferences a model.
Why JSEP?
> JSEP is a hybrid mode EP that contains both C/C++ and
TypeScript/JavaScript implementation. There are 2 strong reasons why we
introduces JSEP:
> 1. the C/C++ part helps JSEP to leverage ONNX Runtime's capabilities
as much as possible including graph transformer, optimizers and also the
capabilities to fallback to CPU EP. TypeScript/JavaScript helps JSEP to
develop and debug much easier in the browser for the kernel
implementation.
> 2. the requirement of asynchronized execution from JavaScript API (eg.
`buffer.mapAsync()`) makes it impossible to run `OrtRun()` in a
synchronized context (see "async problem" section below). This is done
by using Emscripten's Asyncify.
What is WebGPU?
> WebGPU is the new GPU API that available in browser. It's one of the
only 2 APIs that currently available to access the GPU from browser (the
other is WebGL).
> WebGPU is designed with more advanced and stronger features comparing
to WebGL and is potentially solution that offer the best GPU performance
for model inferencing that currently available.
What is the async problem and why we have the problem?
> The "async problem" is a problem that you cannot call an async
function in a synchronous context. Think about the following C++ code:
> ```c
> // C-style declarations (API)
> typedef void (*ON_COMPLETE)(PVOID state, DATA *data);
> void read_data_from_file(FILEHANDLE file, ON_COMPLETE on_complete);
>
> // implementation
> DATA * my_impl_read_data_from_file_sync(FILEHANDLE file) {
> // how to implement?
> }
> ```
> The answer is, it's impossible to implement this function. Usually we
try to find a sync version API, or launch a thread to call the async
function and sync-wait on the main thread. Unfortunately, in browser
environment, neither is possible.
>
> WebGPU does not offer any synchronized API for data downloading (GPU
to CPU). This is the only operation that MUST be async. As `OrtRun()`
will eventually call into DataTransfer for copy data from GPU to CPU,
and `OrtRun()` is a synchronized function, this cannot be done in normal
way.
What is Emscripten? How is the Asyncify feature resolved the problem?
> Emscripten is the C/C++ compiler for WebAssembly. It's what we use to
compile ORT and generates the WebAssembly artifacts which runs on
browsers.
>
> Asyncify is a [compiler
feature](https://emscripten.org/docs/porting/asyncify.html) that allows
calling async functions from a synchronized context. In short, it
generates code to unwind and rewind call stack to emulate async
execution. With this feature, we are able to call the async function
inside `OrtRun()` call.
## Design Overview
**Inter-op**
JSEP is doing pretty much same thing to just another EP. It exposes an
interface for inter-op with JavaScript, which is defined in
onnxruntime/wasm/js_internal_api.js:
```js
// init JSEP
Module["jsepInit"] = function (backend, alloc, free, copy, copyAsync, createKernel, releaseKernel, run) {
Module.jsepBackend = backend;
Module.jsepAlloc = alloc;
Module.jsepFree = free;
Module.jsepCopy = copy;
Module.jsepCopyAsync = copyAsync;
Module.jsepCreateKernel = createKernel;
Module.jsepReleaseKernel = releaseKernel;
Module.jsepRun = run;
};
```
This simple JavaScript snippet defines all language barrier level
functions that requires by JSEP to achieve implementing kernels and data
transfers using JavaScript inside ONNX Runtime:
- `jsepBackend`: assign the singleton object to webassembly module
- `jsepAlloc` and `jsepFree`: implementation of data transfer's Alloc()
and Free()
- `jsepCopy`: synchronized copy ( GPU to GPU, CPU to GPU)
- `jsepCopyAsync`: asynchronized copy ( GPU to CPU)
- `jsepCreateKernel` and `jsepReleaseKernel`: a corresponding object
that maintained in JS to match lifecycle of Kernel in ORT
- `jsepRun`: OpKernel::Compute() should call into this
The abstraction above allows to tie as little as possible connections
and dependencies between C/C++ and TypeScript/JavaScript.
**Resource Management**
Lifecycle of tensor data and kernels are managed by ORT(C/C++) but the
implementation are left to JavaScript. JavaScript code are responsible
to implement the callbacks correctly.
For WebGPU, the GPU data is managed by JavaScript using a singleton map
(tensot_data_id => GPUBuffer). GPU pipeline is managed as singleton.
Shaders are managed using a singletonmap (shader_key => gpu_program),
while shader_key is generated by cache_key (OP specific, including
attributes) and input shapes.
**about data transfer**
`js::DataTransfer::CopyTensor` implemented to call either synchronized
or asynchronized copy callback, depending on the destination is GPU or
not. Emscripten's macro `EM_ASYNC_JS` is used to wrap the async function
to be called in the synchronized context.
**run kernel in JS**
Kernel class constructor calls once `jsepCreateKernel()` with an
optional per-kernel specific serialization to pass attributes into
JavaScript.
`Compute()` are implemented in a way that a metadata serialization is
performed in a base class and JavaScript code can access the data using
the Emscripten specific builtin macro `EM_ASM_*`.
**disabled features**
memory pattern is force disabled, because the WebGPU data is not
presented by a general memory model (a buffer can be represented by
offset + size).
concurrent run support is disabled. WebGPU is stateful and it also has
async function call. To support concurrent run will significantly
increase the complexity and we don't get any real benefit from it.
**prefer channels last**
JSEP prefers channels last and returns `DataLayout::NHWC` in method
`GetPreferredLayout()`. This will let the graph transformers to
preprocess the graph into a channels last form so that a more optimized
WebGPU shader can be used.
**Testing code**
It's impossible to test JSEP directly because JSEP itself does not
contain any kernel implementation. However, it has the kernel
registration which need to work together with the corresponding
JavaScript code. There are unit tests that run onnx models from
JavaScript API.
---------
Co-authored-by: Scott McKay <skottmckay@gmail.com>
TensorRT will load/unload libraries as builder objects are created and
torn down. This will happen for
every single unit test, which leads to excessive test execution time due
to that overhead.
This overhead has steadily increased over the past few TensorRT versions
as the library objects get bigger leading to
8 hours to run all the unit tests. Nvidia suggests to keep a placeholder
builder object around to avoid this.
### Description
Bump ruff version in CI and fixed new lint errors.
- This change enables the flake8-implicit-str-concat rules which helps
detect unintended string concatenations:
https://beta.ruff.rs/docs/rules/#flake8-implicit-str-concat-isc
- Update gitignore to include common python files that we want to
exclude.
### Motivation and Context
Code quality
### Description
Recently Visual Studio and python started to provide native Windows
ARM64 packages. This PR is to provide better support for building on
Windows ARM64. You can do it as what you did for x64. Like:
```
python tools\ci_build\build.py --config Debug --update --skip_submodule_sync --build_dir b --cmake_generator "Visual Studio 17 2022"
```
You do not need to append the "--arm64" build arg, and do not need to
cross-compile protoc for a different arch as you are not cross-compiling.
**caveat:** it does not work with the latest cmake release(3.26.x). It
only works fine with cmake 3.25.x and below. Filed a bug to them:
https://gitlab.kitware.com/cmake/cmake/-/issues/24797
### Motivation and Context
Provide better support for building on Windows ARM64.
### Description
1. Move it to a separated pool that use the same image as [the public
hosted
pool](https://learn.microsoft.com/en-us/azure/devops/pipelines/agents/hosted?view=azure-devops&tabs=yaml).
Also, create a beta pool which contains the next version image of the
hosted pool, and add jobs in our post merge pipeline to test if the next
version image will break our CI. So, usually we will have at least one
week to prepare.
2. Change the cmake generator in use in our pipelines from "Ninja" to
"MingW Makefile", because the latest version of cmake doesn't work with
the latest version of Ninja. People who prefer Ninja could still use
ninja in their local build by passing "--cmake_generator ninja" to
[build.py](https://github.com/microsoft/onnxruntime/blob/main/tools/ci_build/build.py).
3. Delete eager mode CI pipeline.
### Motivation and Context
I need to update the software we have in our CI build machines, and I
need to resolve this incompatibility issue. In more detail, the build
error I hit was:
em++: error:
CMakeFilesonnxruntime_mlas_test.dirC_a_work1sonnxruntimetestmlasunittesttest_activation.cpp.o:
No such file or directory
("CMakeFilesonnxruntime_mlas_test.dirC_a_work1sonnxruntimetestmlasunittesttest_activation.cpp.o"
was expected to be an input file, based on the commandline arguments
provided)
After this PR we will deprecate python 3.7 support. The eager mode CI
pipeline is the last one that still use python 3.7. Then we can rework
the PR #10953 made by [fs-eire](https://github.com/fs-eire) last year.
Fixed
[AB#14435](https://aiinfra.visualstudio.com/6a833879-cd9b-44a4-a9de-adc2d818f13c/_workitems/edit/14435)
### Description
1. The protoc package on nuget.org contains binaries for
Windows_x86/Windows_x64/Linux_x86/Linux_x64/MacOS_x64, which can cover
most use cases. Though it doesn't have binaries for AMR64, they are only
needed when we cross-compile for Intel CPUs on ARM CPUs. It is rare.
When you have such a need, you always can build protoc from source by
yourself and pass it to build.py as "--path_to_protoc_exe". Or if you
have security concerns that you don't want to use prebuilt binaries from
outside, you can do the same thing.
2. Remove GoogleTestAdapter related thing. That part of code is out of
maintain.
### Motivation and Context
As a follow-up of PR #15190.
Change the default behavior to link against the nvonnxparser library
(onnx-tensorrt parser) that is included with the TensorRT package.
Previously, the default behavior was to build and statically link
against the OSS onnx-tensorrt parser.
Historically, we wanted to incorporate the latest commits/fixes from OSS
parser.
These days the OSS parser is not significantly different from the
included parser library so there is less reason to build against it by
default.
By linking with parser shared library from TensorRT library, the major
benefit is it's much easier to
build/link against a minor version update of TensorRT. And OnnxRuntime
can be updated with a new TensorRT minor version by simply replacing
TensorRT libraries with the newer version. (because the parser is no
longer statically linked into onnxruntime)
Added --use_tensorrt_oss_parser to build.py to support the previous
default behavior. (build + static link OSS parser)
### Description
1. Remove Linux jobs for ORT-Extension combined build
2. Add a macOS build job for ORT-Extension combined build
3. Adjust the yaml file so that it can support two different ADO
instances.
### Motivation and Context
To test our code better. And it will enable us to run such tests for
every commit in the main branch. It would be easier for us to figure out
which change caused a build break.
See
[AB#13435](https://aiinfra.visualstudio.com/6a833879-cd9b-44a4-a9de-adc2d818f13c/_workitems/edit/13435)
### Description
`lintrunner` is a linter runner successfully used by pytorch, onnx and
onnx-script. It provides a uniform experience running linters locally
and in CI. It supports all major dev systems: Windows, Linux and MacOs.
The checks are enforced by the `Python format` workflow.
This PR adopts `lintrunner` to onnxruntime and fixed ~2000 flake8 errors
in Python code. `lintrunner` now runs all required python lints
including `ruff`(replacing `flake8`), `black` and `isort`. Future lints
like `clang-format` can be added.
Most errors are auto-fixed by `ruff` and the fixes should be considered
robust.
Lints that are more complicated to fix are applied `# noqa` for now and
should be fixed in follow up PRs.
### Notable changes
1. This PR **removed some suboptimal patterns**:
- `not xxx in` -> `xxx not in` membership checks
- bare excepts (`except:` -> `except Exception`)
- unused imports
The follow up PR will remove:
- `import *`
- mutable values as default in function definitions (`def func(a=[])`)
- more unused imports
- unused local variables
2. Use `ruff` to replace `flake8`. `ruff` is much (40x) faster than
flake8 and is more robust. We are using it successfully in onnx and
onnx-script. It also supports auto-fixing many flake8 errors.
3. Removed the legacy flake8 ci flow and updated docs.
4. The added workflow supports SARIF code scanning reports on github,
example snapshot:

5. Removed `onnxruntime-python-checks-ci-pipeline` as redundant
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Unified linting experience in CI and local.
Replacing https://github.com/microsoft/onnxruntime/pull/14306
---------
Signed-off-by: Justin Chu <justinchu@microsoft.com>
- Update Gradle version used in most places from 6.8.3 to 8.0.1. Update Android Gradle Plugin version where applicable.
Not updated in this change: React Native Android projects (under `js/react_native/`). That can be done later along with updating the React Native projects.
- Add Gradle wrapper in `java/` to make it easier to consistently use a specific Gradle version.
### Description
allow onnxruntime_test_all to run in browser for WebAssembly build (use
flag `--wasm_run_tests_in_browser`).
To output the logs from stdout correctly, this test needs to be build
with `--enable_wasm_threads`.
### Description
<!-- Describe your changes. -->
Merging extensions from Git submodule to cmake FetchContent
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
---------
Co-authored-by: Changming Sun <chasun@microsoft.com>
Co-authored-by: Jian Chen <jchen351@MacBook-Pro.local>
### Description
Introduce collective ops into onnxruntime inference build, including
1) AllReduce and AllGather schema in contrib op, controlled by USE_MPI
flag
2) AllReduce and AllGather kernel in cuda EP, controlled by ORT_USE_NCCL
flag
### Motivation and Context
Enable the collective ops in onnxruntime inference build so we have the
ability to run distributed inference with multiple GPUs.
The original ncclAllReduce ops in training build require quite complex
configurations, which is not suitable for inference case, and it already
broken. so we introduce a new implementation.
---------
Co-authored-by: Cheng Tang <chenta@microsoft.com@orttrainingdev9.d32nl1ml4oruzj4qz3bqlggovf.px.internal.cloudapp.net>
### Only link mpi when either use_mpi or use_nccl enabled
To fix the issue https://github.com/microsoft/onnxruntime/issues/14278.
Talked with @askhade, we think if users want to enable NCCL/MPi but MPI
is not found, it should be failure instead of warning.
So this PR made the change. As a result, to make CIs pass, we need
disable NCCL/MPI explicitly in the build command. This PR take an
alternative approach, e.g. since NCCL and MPi are not used for
customers, disable NCCL by default if "--disable_nccl" not specified,
disable MPI by default if "--use_mpi" not specified.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Two modifications:
- After [TRT 8.5](https://github.com/microsoft/onnxruntime/pull/13867)
being merged, we can manually set timeout and make TRT EP only run small
portion of unit tests
(`onnxruntime_SKIP_AND_PERFORM_FILTERED_TENSORRT_TESTS=ON`) due to
additional TRT kernel overhead introduced by TRT 8.5 which increases
test time a lot. This PR modifies the checking condition and make
TensorRT CIs (can enable builder placeholder) still run most of the unit
tests.
- Exclude TRT EP from [Resize Opset
18](https://github.com/microsoft/onnxruntime/pull/13890) unit tests
since TensorRT 8.5 supports operators up to Opset 17.
### Description
<!-- Describe your changes. -->
Use dlsym/GetProcAddress to lookup a custom ops registration function by
name and call it.
This will be better on mobile platforms where the custom ops library is
linked against, and there isn't necessarily a filesystem that a library
path can be loaded from.
Alternative is to wire up passing in the address of the function, but
that has multiple complications which differ by platform.
### Motivation and Context
<!-- - Why is this change required? What problem does it solve?
- If it fixes an open issue, please link to the issue here. -->
Enable using ort and ort-ext packages on mobile platforms.
Co-authored-by: Edward Chen <18449977+edgchen1@users.noreply.github.com>
### Description
1. Renames all references of on device training to training apis. This
is to keep the naming general. Nothing really prevents us from using the
same apis on servers\non-edge devices.
2. Update ENABLE_TRAINING option: With this PR when this option is
enabled, training apis and torch interop is also enabled.
3. Refactoring for onnxruntime_ENABLE_TRAINING_TORCH_INTEROP option:
- Removed user facing option
- Setting onnxruntime_ENABLE_TRAINING_TORCH_INTEROP to ON when
onnxruntime_ENABLE_TRAINING is ON as we always build with torch interop.
Once this PR is merged when --enable_training is selected we will do a
"FULL Build" for training (with all the training entry points and
features).
Training entry points include:
1. ORTModule
2. Training APIs
Features include:
1. ATen Fallback
2. All Training OPs includes communication and collectives
3. Strided Tensor Support
4. Python Op (torch interop)
5. ONNXBlock (Front end tools for training artifacts prep when using
trianing apis)
### Motivation and Context
Intention is to simply the options for building training enabled builds.
This is part of the larger work item to create dedicated build for
learning on the edge scenarios with just training apis enabled.