onnxruntime/csharp/src/Microsoft.ML.OnnxRuntime/props.xml

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemDefinitionGroup>
<ClCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup>
<Link>
<AdditionalDependencies>$(MSBuildThisFileDirectory)../../runtimes/win-x64/native/onnxruntime.lib</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup Condition="Exists('packages.config') OR
Exists('$(MSBuildProjectName).packages.config') OR
Exists('packages.$(MSBuildProjectName).config')">
<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\onnxruntime.dll"
Condition="'$(PlatformTarget)' == 'x64'">
<Link>onnxruntime.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mkldnn.dll"
Condition="'$(PlatformTarget)' == 'x64' AND
Exists('$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mkldnn.dll')">
<Link>mkldnn.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mklml.dll"
Condition="'$(PlatformTarget)' == 'x64' AND
Exists('$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mklml.dll')">
<Link>mklml.dll</Link>
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
<Visible>false</Visible>
</None>
</ItemGroup>
</Project>