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https://github.com/saymrwulf/onnxruntime.git
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Refactor NuGet to allow arbitrary PackageId names (e.g. Microsoft.ML.OnnxRuntime.MKLML) (#797)
* Refactor NuGet to allow arbitrary namespaces * Move csharp build to end of cmake
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parent
e7090d7202
commit
4e3391ef60
7 changed files with 28 additions and 58 deletions
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@ -584,12 +584,6 @@ if (onnxruntime_BUILD_SHARED_LIB)
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include(onnxruntime.cmake)
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endif()
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if (onnxruntime_BUILD_CSHARP)
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message(STATUS "CSharp Build is enabled")
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# set_property(GLOBAL PROPERTY VS_DOTNET_TARGET_FRAMEWORK_VERSION "netstandard2.0")
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include(onnxruntime_csharp.cmake)
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endif()
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# some of the tests rely on the shared libs to be
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# built; hence the ordering
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if (onnxruntime_BUILD_UNIT_TESTS)
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@ -610,3 +604,9 @@ if (onnxruntime_BUILD_UNIT_TESTS)
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set_target_properties(gtest_main PROPERTIES FOLDER "External/GTest")
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include(onnxruntime_unittests.cmake)
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endif()
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if (onnxruntime_BUILD_CSHARP)
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message(STATUS "CSharp Build is enabled")
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# set_property(GLOBAL PROPERTY VS_DOTNET_TARGET_FRAMEWORK_VERSION "netstandard2.0")
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include(onnxruntime_csharp.cmake)
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endif()
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@ -22,6 +22,10 @@
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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<None Include="$(NativeBuildOutputDir)\mklml.dll" Condition="Exists('$(NativeBuildOutputDir)\mklml.dll')">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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<None Include="$(OnnxRuntimeCSharpRoot)\testdata\*">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<Visible>false</Visible>
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@ -65,6 +65,13 @@
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CopyToOutputDirectory="Always"
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Visible="false"
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/>
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<None Include="$(NativeBuildOutputDir)\mklml.dll"
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Condition="Exists('$(NativeBuildOutputDir)\mklml.dll')"
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PackagePath="\runtimes\win-x64\native"
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Pack="true"
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CopyToOutputDirectory="Always"
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Visible="false"
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/>
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<None Include="$(OnnxRuntimeCsharpRoot)\..\LICENSE.txt;$(OnnxRuntimeCsharpRoot)\..\ThirdPartyNotices.txt"
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PackagePath="\"
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@ -94,6 +101,8 @@
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<ItemGroup>
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<LicenseFile Include="$(OnnxRuntimeCsharpRoot)\..\LICENSE"/>
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<PropertiesFile Include="$(OnnxRuntimeCsharpRoot)\src\Microsoft.ML.OnnxRuntime\props.xml"/>
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<TargetsFile Include="$(OnnxRuntimeCsharpRoot)\src\Microsoft.ML.OnnxRuntime\targets.xml"/>
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</ItemGroup>
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<Target Name="ObtainPackageVersion" BeforeTargets="Build;Pack">
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@ -111,6 +120,8 @@
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</PropertyGroup>
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<Message Importance="High" Text="PackageVersion=$(PackageVersion)" />
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<Copy SourceFiles="@(LicenseFile)" DestinationFiles="@(LicenseFile->'$(OnnxRuntimeCsharpRoot)\..\%(Filename).txt')"/>
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<Copy SourceFiles="@(PropertiesFile)" DestinationFiles="@(PropertiesFile->'$(OnnxRuntimeCsharpRoot)\src\\Microsoft.ML.OnnxRuntime\$(PackageId).props')"/>
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<Copy SourceFiles="@(TargetsFile)" DestinationFiles="@(TargetsFile->'$(OnnxRuntimeCsharpRoot)\src\\Microsoft.ML.OnnxRuntime\$(PackageId).targets')"/>
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</Target>
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<ItemGroup>
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@ -1,36 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemDefinitionGroup>
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<ClCompile>
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<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ClCompile>
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<ResourceCompile>
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<AdditionalIncludeDirectories>$(MSBuildThisFileDirectory)../../build/native/include/;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<Link>
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<AdditionalDependencies>$(MSBuildThisFileDirectory)../../runtimes/win-x64/native/onnxruntime.lib</AdditionalDependencies>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup Condition="Exists('packages.config') OR
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Exists('$(MSBuildProjectName).packages.config') OR
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Exists('packages.$(MSBuildProjectName).config')">
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<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\onnxruntime.dll"
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Condition="'$(PlatformTarget)' == 'x64'">
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<Link>onnxruntime.dll</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mkldnn.dll"
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Condition="'$(PlatformTarget)' == 'x64' AND
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Exists('$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mkldnn.dll')">
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<Link>mkldnn.dll</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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</ItemGroup>
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</Project>
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@ -1,16 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<Target Name="Microsoft_ML_OnnxRuntime_CheckPrerequisites" BeforeTargets="BeforeBuild">
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<!--
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Special case .NET Core portable applications. When building a portable .NET Core app,
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the PlatformTarget is empty, and you don't know until runtime (i.e. which dotnet.exe)
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what processor architecture will be used.
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-->
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<Error Condition="'$(PlatformTarget)' != 'x64' AND
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('$(OutputType)' == 'Exe' OR '$(OutputType)'=='WinExe') AND
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!('$(TargetFrameworkIdentifier)' == '.NETCoreApp' AND '$(PlatformTarget)' == '') AND
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'$(SuppressOnnxRuntimePlatformCompatibilityError)' != 'true'"
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Text="Microsoft.ML.OnnxRuntime only supports the x64 platform at this time."/>
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</Target>
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</Project>
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@ -32,5 +32,12 @@
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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<None Include="$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mklml.dll"
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Condition="'$(PlatformTarget)' == 'x64' AND
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Exists('$(MSBuildThisFileDirectory)..\..\runtimes\win-x64\native\mklml.dll')">
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<Link>mklml.dll</Link>
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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<Visible>false</Visible>
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</None>
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</ItemGroup>
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</Project>
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