This is put in the `mem.rs` file because it has to have access to its private allocation table. The renorm strategy used does an in-place reduction of epoch values down to the minimum set that can uniquely represent every value within the array. The approach only uses stack allocated temporary storage, and the amount of stack required is chosen to fit within the one-page goal of the kernel's overhead. This does mean that the algorithm doesn't run as fast as it possibly could, in fact, it has to do multiple passes on the allocation table due to the limited storage for normalized values. However, the allocation table itself is probably going to be limited to hundreds to low-thousands of values, and the renorm routine happens once in a blue moon, so I think this is acceptable, and preferable to the YOLO punt of setting all epoch stamps to 0 and re-discovering the LRU ordering, or allocating a temporary storage structure equivalent to that of the allocation table to make the thing run optimally fast. |
||
|---|---|---|
| .. | ||
| bin | ||
| src | ||
| assemble.ps1 | ||
| assemble.sh | ||
| build.rs | ||
| Cargo.toml | ||
| link.x | ||
| README.md | ||
Xous Kernel
This contains the core kernel for Xous. It requires a stage 1 loader in order to start up, as it assumes the system is already running in Supervisor mode.
Building
To build the kernel, you will need a riscv32 target for Rust. Possible
targets include riscv32i-unknown-none-elf, riscv32imac-unknown-none-elf,
or riscv32imac-unknown-xous-elf.
- Decide what target you want. For simple, embedded systems this could
be
riscv32i-unknown-none-elf, and for more complex systems with compressed instructions you could useriscv32imac-unknown-none-elf. - Get Rust. Go to https://rustup.rs/ and follow its instructions.
- Install the proper toolchain:
rustup target add ${target_arch} - Build the kernel:
cargo build --release --target ${target_arch}
Using
To use the kernel, you must package it up into an arguments binary with
xous-tools.
Testing
TBD
Contribution Guidelines
Please see CONTRIBUTING for details on how to make a contribution.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide its terms.
License
Copyright © 2020
This project is licensed under the Apache License 2.0 LICENSE. For accurate information, please check individual files.