the init() function on this object may actually be called several
times within a single boot context because the codec is powered down
as a separate subsystem from the rest. however, the interrupt should
still only be hooked exactly once. This flag tracks that state.
- make the "base" field no longer public. It is accessible, but only
through an `unsafe` method, because, it is unsafe.
- add accessors to offest/mask fields. Because, it's not at all
unsafe to access these, and it can be useful for bit-ops that are
not part of the generic set of UTRA.
- add Arc to AtomicCSR, and require `std` for AtomicCSR types.
This should not break anything, I checked inside @foundation-devices
keyOS and they don't seem to be using AtomicCSR anywhere.
The Arc makes it a bit safer to clone the AtomicCSR base pointer
and share it between threads, but it will have an impact on performance.
The USB stack (which requires AtomicCSR) was regression testing and the
impact seems minimal.
Recall that the main purpose of AtomicCSR is to provide a CSR accessor
that does not require a mutable reference to the base object. This
can make certain Rust idioms a bit cleaner. We wrap the base accessor
in Arc+Atomic to try and improve the safety of throwing the borrow
checker under the bus, but it's still not perfect because hardware
mutable state can have side-effects within hardware itself that cannot
be modeled or checked by Rust's borrow checker.
Boxing the `Codec` object and sticking it on the heap causes
audio playback to hard-lock (no kp, no other explanation given).
Not sure what the issue is, but a cleaner fix is arguably to simply
increase the stack size so the objects can be allocated there.
I suspect the problem may have to do with how the FIFO structures
are memory-mapped and somehow this does not play nice with
Box (there are `unsafe` routines within it).
The codec object contains a lot of data including a `FrameRing` buffer
as well as some other services. With the latest version of Rust, this
has grown large and no longer fits onto the stack. As a result, it
crashes with a stack overflow immediately upon boot.
Move the Codec onto the heap. This frees up stack and allows it to run
under Rust 1.69.0.
Signed-off-by: Sean Cross <sean@xobs.io>