rkyv-derived enums throw warnings that they are unused.
Not sure how to get rid of them; I've tried surrounding them in
`#[allow(dead_code)]` directives, and also explicitly creating
each enum variant that I'm aware of through some dummy code and
some log prints of the dummy code calls to ensure the results are
used, and the warnings still persist.
Significantly, the warnings only happen for enums that take
a value. Simple rkyv enums do not throw a warning.
These warnings overwhelm the build logs, so they need to be isolated
in order for us to ensure that the build is clean of other more
important warnings.
The method chosen to isolate them is to take the enums that are
problematic, carve them into their own special file, and add
a file-wide `#![allow(dead_code)]` directive. This only happens
in 7 service crates, and this change commits all of the modifications
in a single big commit that could be undone later if this turns out
to be a compiler regression or something similar.
I also opened an issue with the rkyv maintainer to see what his
opinion is on the situation.
https://github.com/rkyv/rkyv/issues/318
Good enough so that if you type `net server` and you hit the IP
address of the device, it'll respond with something like
Hello from Precursor!
I have been up for 86087 ms.
There's still all kinds of bugs, I'm sure. But ... I'm also not
sure /why/ you would want a web server on Precursor. This is more
just to make sure that the TCP stack isn't totally broken.
The "web server" as it may be is quite broken and doesn't parse
any headers and probably sends a bogus amount of data because
I can't figure out if the content length includes some new lines
or not. But really, this just isn't in scope. Works with Chrome,
Firefox shows the status page and then says "connection reset" and hides
all the information. Whatever, browser compatibility is well beyond
my pay grade!
- moved most ping state into the Net crate proper, since the smoltcp
implementation assumes a tightly bound set of objects and lifetimes
in its icmp abstraction
- created various convenience abstractions for handling single and
multiple pings, blocking and non-blocking.
- refactored the "net" command to use the new form
Initial testing indicates there are still some bugs (seems to be
with the way we are handling timestamping and doing pong retirement)
but at least we're not getting tons of async callback errors like
we were before, and we're not shuttling obscene amounts of state
using Arc-Mutex between the input and output of the ping operations.
not fully working yet, but the architecture is there and it builds.
smoltcp's ping implementation (or at least its demo code) was not
very amenable to splitting into modules, had to recode most of it.
the ipv6 is still a hack.