uhd/host/lib/utils/eeprom_utils.cpp
Martin Braun 6652eb4a03 uhd: Move internal headers to uhdlib/
To avoid the proliferation of additional include directories and
multiple ways of including project-local headers, we now default to
moving all headers that are used across UHD into the uhdlib/
subdirectory.

Some #include statements were also reordered as they were modified for
closer compliance with the coding guidelines.

Internal cpp source files should now include files like this:

    #include <uhdlib/rfnoc/ctrl_iface.hpp>

Reviewed-by: Ashish Chaudhari <ashish.chaudhari@ettus.com>
2018-03-14 15:17:44 -07:00

22 lines
678 B
C++

//
// Copyright 2017 Ettus Research (National Instruments Corp.)
//
// SPDX-License-Identifier: GPL-3.0-or-later
//
#include <uhdlib/utils/eeprom_utils.hpp>
#include <boost/lexical_cast.hpp>
uhd::byte_vector_t string_to_uint16_bytes(const std::string &num_str){
const uint16_t num = boost::lexical_cast<uint16_t>(num_str);
const std::vector<uint8_t> lsb_msb = {
uint8_t(num >> 0),
uint8_t(num >> 8)
};
return lsb_msb;
}
std::string uint16_bytes_to_string(const uhd::byte_vector_t &bytes){
const uint16_t num = (uint16_t(bytes.at(0)) << 0) | (uint16_t(bytes.at(1)) << 8);
return (num == 0 or num == 0xffff)? "" : std::to_string(num);
}