uhd/host/lib/property_tree.cpp
Martin Braun b6119e581e uhd: Replace Boost mutexes and locks with standard options
This is a very mechanical task that could almost have been done with
sed. Boost versions of mutexes and locks were removed, and replaced with
std:: versions. The replacement tables are as follows:

== Mutexes ==
- boost::mutex -> std::mutex
- boost::recursive_mutex -> std::recursive_mutex

Mutexes behave identically between Boost and std:: and have the same
API.

== Locks ==
C++11 has only two types of lock that we use/need in UHD:
- std::lock_guard: Identical to boost::lock_guard
- std::unique_lock: Identical to boost::unique_lock

Boost also has boost::mutex::scoped_lock, which is a typedef for
boost::unique_lock<>. However, we often have used scoped_lock where we
meant to use lock_guard<>. The name is a bit misleading, "scoped lock"
sounding a bit like an RAII mechanism. Therefore, some previous
boost::mutex::scoped_lock are now std::lock_guard<>.

std::unique_lock is required when doing more than RAII locking (i.e.,
unlocking, relocking, usage with condition variables, etc.).

== Condition Variables ==
Condition variables were out of the scope of this lock/mutex change, but
in UHD, we inconsistently use boost::condition vs.
boost::condition_variable. The former is a templated version of the
latter, and thus works fine with std::mutex'es. Therefore, some
boost::condition_variable where changed to boost::condition.

All locks and mutexes use `#include <mutex>`. The corresponding Boost
includes were removed. In some cases, this exposed issues with implicit
Boost includes elsewhere. The missing explicit includes were added.
2021-10-19 12:21:33 -07:00

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6.8 KiB
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//
// Copyright 2011,2014-2016 Ettus Research
// Copyright 2018 Ettus Research, a National Instruments Company
// Copyright 2019 Ettus Research, a National Instruments Brand
//
// SPDX-License-Identifier: GPL-3.0-or-later
//
#include <uhd/property_tree.hpp>
#include <uhd/types/dict.hpp>
#include <memory>
#include <mutex>
using namespace uhd;
/***********************************************************************
* Helper function to iterate through paths
**********************************************************************/
#include <boost/tokenizer.hpp>
#define path_tokenizer(path) \
boost::tokenizer<boost::char_separator<char>>(path, boost::char_separator<char>("/"))
/***********************************************************************
* Property path implementation wrapper
**********************************************************************/
fs_path::fs_path(void) : std::string() {}
fs_path::fs_path(const char* p) : std::string(p) {}
fs_path::fs_path(const std::string& p) : std::string(p) {}
std::string fs_path::leaf(void) const
{
const size_t pos = this->rfind("/");
if (pos == std::string::npos)
return *this;
return this->substr(pos + 1);
}
fs_path fs_path::branch_path(void) const
{
const size_t pos = this->rfind("/");
if (pos == std::string::npos)
return *this;
return fs_path(this->substr(0, pos));
}
fs_path uhd::operator/(const fs_path& lhs, const fs_path& rhs)
{
// strip trailing slash on left-hand-side
if (not lhs.empty() and *lhs.rbegin() == '/') {
return fs_path(lhs.substr(0, lhs.size() - 1)) / rhs;
}
// strip leading slash on right-hand-side
if (not rhs.empty() and *rhs.begin() == '/') {
return lhs / fs_path(rhs.substr(1));
}
return fs_path(lhs + "/" + rhs);
}
fs_path uhd::operator/(const fs_path& lhs, size_t rhs)
{
fs_path rhs_str = std::to_string(rhs);
return lhs / rhs_str;
}
/***********************************************************************
* Property tree implementation
**********************************************************************/
class property_tree_impl : public uhd::property_tree
{
public:
property_tree_impl(const fs_path& root = fs_path()) : _root(root)
{
_guts = std::make_shared<tree_guts_type>();
}
sptr subtree(const fs_path& path_) const override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
property_tree_impl* subtree = new property_tree_impl(path);
subtree->_guts = this->_guts; // copy the guts sptr
return sptr(subtree);
}
void remove(const fs_path& path_) override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* parent = NULL;
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
throw_path_not_found(path);
parent = node;
node = &(*node)[name];
}
if (parent == NULL)
throw uhd::runtime_error("Cannot uproot");
parent->pop(fs_path(path.leaf()));
}
bool exists(const fs_path& path_) const override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
return false;
node = &(*node)[name];
}
return true;
}
std::vector<std::string> list(const fs_path& path_) const override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
throw_path_not_found(path);
node = &(*node)[name];
}
return node->keys();
}
std::shared_ptr<void> _pop(const fs_path& path_) override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* parent = NULL;
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
throw_path_not_found(path);
parent = node;
node = &(*node)[name];
}
if (node->prop.get() == NULL)
throw uhd::runtime_error("Cannot access! Property uninitialized at: " + path);
if (parent == NULL)
throw uhd::runtime_error("Cannot pop");
auto prop = node->prop;
parent->pop(fs_path(path.leaf()));
return prop;
}
void _create(const fs_path& path_, const std::shared_ptr<void>& prop) override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
(*node)[name] = node_type();
node = &(*node)[name];
}
if (node->prop.get() != NULL)
throw uhd::runtime_error(
"Cannot create! Property already exists at: " + path);
node->prop = prop;
}
std::shared_ptr<void>& _access(const fs_path& path_) const override
{
const fs_path path = _root / path_;
std::lock_guard<std::mutex> lock(_guts->mutex);
node_type* node = &_guts->root;
for (const std::string& name : path_tokenizer(path)) {
if (not node->has_key(name))
throw_path_not_found(path);
node = &(*node)[name];
}
if (node->prop.get() == NULL)
throw uhd::runtime_error("Cannot access! Property uninitialized at: " + path);
return node->prop;
}
private:
void throw_path_not_found(const fs_path& path) const
{
throw uhd::lookup_error("Path not found in tree: " + path);
}
// basic structural node element
struct node_type : uhd::dict<std::string, node_type>
{
std::shared_ptr<void> prop;
};
// tree guts which may be referenced in a subtree
struct tree_guts_type
{
node_type root;
std::mutex mutex;
};
// members, the tree and root prefix
std::shared_ptr<tree_guts_type> _guts;
const fs_path _root;
};
property_tree::~property_tree(void)
{
/* NOP */
}
/***********************************************************************
* Property tree factory
**********************************************************************/
uhd::property_tree::sptr uhd::property_tree::make(void)
{
return sptr(new property_tree_impl());
}