rfnoc: set UHD_API_HEADER on property_t

UHD_API sets the visibility for the symbols. Adding UHD_API fixes
casting issues seen on macOS. However this breaks Windows because
UHD_API sets __declspec(dllexport) and __declspec(dllimport) which
doesn't make sense for header/inline only definitions. This change
adds UHD_API_HEADER to denote entrypoints for this case. It sets
the visibility flags for Linux/Mac but does not set the
__declspec on Windows.

Signed-off-by: Steven Koo <steven.koo@ni.com>
This commit is contained in:
Steven Koo 2022-01-04 12:40:37 -06:00 committed by Aaron Rossetto
parent 5ad27a59ec
commit 1b3ed2072e
3 changed files with 45 additions and 6 deletions

View file

@ -24,6 +24,8 @@ typedef SSIZE_T ssize_t;
#if defined(_MSC_VER)
#define UHD_EXPORT __declspec(dllexport)
#define UHD_IMPORT __declspec(dllimport)
#define UHD_EXPORT_HEADER
#define UHD_IMPORT_HEADER
#define UHD_INLINE __forceinline
#define UHD_DEPRECATED __declspec(deprecated)
#define UHD_ALIGNED(x) __declspec(align(x))
@ -31,6 +33,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__MINGW32__)
#define UHD_EXPORT __declspec(dllexport)
#define UHD_IMPORT __declspec(dllimport)
#define UHD_EXPORT_HEADER
#define UHD_IMPORT_HEADER
#define UHD_INLINE inline
#define UHD_DEPRECATED __declspec(deprecated)
#define UHD_ALIGNED(x) __declspec(align(x))
@ -38,6 +42,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__GNUC__) && __GNUC__ >= 4
#define UHD_EXPORT __attribute__((visibility("default")))
#define UHD_IMPORT __attribute__((visibility("default")))
#define UHD_EXPORT_HEADER __attribute__((visibility("default")))
#define UHD_IMPORT_HEADER __attribute__((visibility("default")))
#define UHD_INLINE inline __attribute__((always_inline))
#define UHD_DEPRECATED __attribute__((deprecated))
#define UHD_ALIGNED(x) __attribute__((aligned(x)))
@ -45,6 +51,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__clang__)
#define UHD_EXPORT __attribute__((visibility("default")))
#define UHD_IMPORT __attribute__((visibility("default")))
#define UHD_EXPORT_HEADER __attribute__((visibility("default")))
#define UHD_IMPORT_HEADER __attribute__((visibility("default")))
#define UHD_INLINE inline __attribute__((always_inline))
#define UHD_DEPRECATED __attribute__((deprecated))
#define UHD_ALIGNED(x) __attribute__((aligned(x)))
@ -52,22 +60,32 @@ typedef SSIZE_T ssize_t;
#else
#define UHD_EXPORT
#define UHD_IMPORT
#define UHD_EXPORT_HEADER
#define UHD_IMPORT_HEADER
#define UHD_INLINE inline
#define UHD_DEPRECATED
#define UHD_ALIGNED(x)
#define UHD_UNUSED(x) x
#endif
// API declaration macro
// Define API declaration macro
//
// UHD_API should be used for classes/structs that
// have a direct cpp implementations that get directly
// built into a so/dylib/dll.
//
// UHD_API_HEADER should be used for classes/structs
// that are implemented in header only like hpp/ipp.
#ifdef UHD_STATIC_LIB
#define UHD_API
#define UHD_API_HEADER
#else
#ifdef UHD_DLL_EXPORTS
#define UHD_API UHD_EXPORT
#define UHD_API_HEADER UHD_EXPORT_HEADER
#else
#define UHD_API UHD_IMPORT
#define UHD_API_HEADER UHD_IMPORT_HEADER
#endif // UHD_DLL_EXPORTS
#endif // UHD_STATIC_LIB

View file

@ -50,6 +50,8 @@ typedef SSIZE_T ssize_t;
#if defined(BOOST_MSVC)
# define UHD_EXPORT __declspec(dllexport)
# define UHD_IMPORT __declspec(dllimport)
# define UHD_EXPORT_HEADER
# define UHD_IMPORT_HEADER
# define UHD_INLINE __forceinline
# define UHD_FORCE_INLINE __forceinline
# define UHD_DEPRECATED __declspec(deprecated)
@ -61,6 +63,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__MINGW32__)
# define UHD_EXPORT __declspec(dllexport)
# define UHD_IMPORT __declspec(dllimport)
# define UHD_EXPORT_HEADER
# define UHD_IMPORT_HEADER
# define UHD_INLINE inline
# define UHD_FORCE_INLINE inline
# define UHD_DEPRECATED __declspec(deprecated)
@ -72,6 +76,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__GNUG__) && __GNUG__ >= 4
# define UHD_EXPORT __attribute__((visibility("default")))
# define UHD_IMPORT __attribute__((visibility("default")))
# define UHD_EXPORT_HEADER __attribute__((visibility("default")))
# define UHD_IMPORT_HEADER __attribute__((visibility("default")))
# define UHD_INLINE inline __attribute__((always_inline))
# define UHD_FORCE_INLINE inline __attribute__((always_inline))
# define UHD_DEPRECATED __attribute__((deprecated))
@ -87,6 +93,8 @@ typedef SSIZE_T ssize_t;
#elif defined(__clang__)
# define UHD_EXPORT __attribute__((visibility("default")))
# define UHD_IMPORT __attribute__((visibility("default")))
# define UHD_EXPORT_HEADER __attribute__((visibility("default")))
# define UHD_IMPORT_HEADER __attribute__((visibility("default")))
# define UHD_INLINE inline __attribute__((always_inline))
# define UHD_FORCE_INLINE inline __attribute__((always_inline))
# define UHD_DEPRECATED __attribute__((deprecated))
@ -102,6 +110,8 @@ typedef SSIZE_T ssize_t;
#else
# define UHD_EXPORT
# define UHD_IMPORT
# define UHD_EXPORT_HEADER
# define UHD_IMPORT_HEADER
# define UHD_INLINE inline
# define UHD_FORCE_INLINE inline
# define UHD_DEPRECATED
@ -113,13 +123,23 @@ typedef SSIZE_T ssize_t;
#endif
// Define API declaration macro
//
// UHD_API should be used for classes/structs that
// have a direct cpp implementations that get directly
// built into a so/dylib/dll.
//
// UHD_API_HEADER should be used for classes/structs
// that are implemented in header only like hpp/ipp.
#ifdef UHD_STATIC_LIB
# define UHD_API
# define UHD_API_HEADER
#else
# ifdef UHD_DLL_EXPORTS
# define UHD_API UHD_EXPORT
# define UHD_API_HEADER UHD_EXPORT_HEADER
# else
# define UHD_API UHD_IMPORT
# define UHD_API_HEADER UHD_IMPORT_HEADER
# endif // UHD_DLL_EXPORTS
#endif // UHD_STATIC_LIB

View file

@ -36,14 +36,15 @@ public:
property_base_t(const std::string& id, const res_source_info& source_info)
: _id(id), _source_info(source_info)
{
if(_id.find(':') != std::string::npos) {
throw uhd::value_error("Property ID `" + _id + "' contains invalid character!");
if (_id.find(':') != std::string::npos) {
throw uhd::value_error(
"Property ID `" + _id + "' contains invalid character!");
}
}
virtual ~property_base_t()
{
//nop
// nop
}
//! Gets the ID (name) of this property
@ -146,7 +147,7 @@ private:
* An encapsulation class for a block property.
*/
template <typename data_t>
class property_t : public property_base_t
class UHD_API_HEADER property_t : public property_base_t
{
public:
//! We want to be good C++ citizens