uhd: paths: Harmonize around XDG Base Directory specification

Up until now, we completely ignore the XDG specification.

This commit does the following to change that:

- It uses XDG_DATA_HOME and XDG_CONFIG_HOME for cal and config data,
  respectively.
- If config data is in ~/.uhd/uhd.conf, that is still accepted, but if
  it conflicts with $XDG_CONFIG_HOME/uhd.conf, it is ignored and a
  warning is displayed
- The default location for cal data is thus ${HOME}/.local/share/uhd/cal
  on Unix, and %LOCALAPPDATA%\uhd\cal on Windows. This is a change in
  location!
- The UHD_CONFIG_DIR environment variable was confusingly named and is
  now removed. It provided an alternative location than the home
  directory. The same purpose is now much better served by XDG_DATA_HOME
  and XDG_CONFIG_HOME.

The specification can be found here:
specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
This commit is contained in:
Martin Braun 2020-03-05 16:23:07 -08:00 committed by Aaron Rossetto
parent c65166562f
commit 1383fde345
9 changed files with 159 additions and 60 deletions

View file

@ -130,9 +130,9 @@ set(PKG_MAN_DIR share/man/man1)
# UHD config files
########################################################################
set(UHD_USER_CONF_FILE
".uhd/uhd.conf"
"uhd.conf"
CACHE STRING
"Location of the user-specific UHD configuration file, relative to APPDATA (or HOME)"
"Location of the user-specific UHD configuration file, relative to APPDATA (or XDG_CONFIG_HOME)"
)
if(UNIX)
set(UHD_SYS_CONF_FILE

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@ -60,20 +60,20 @@ daughterboard's EEPROM:
\subsection calibration_data Calibration Data
By default, calibration files are stored in the user's home/application
directory:
directory (`$XDG_DATA_HOME`):
- **Linux:** `${HOME}/.uhd/cal/`
- **Windows:** `%APPDATA%\.uhd\cal\`
- **Linux:** `${HOME}/.local/share/uhd/cal/`
- **Windows:** `%LOCALAPPDATA%\uhd\cal\`
Calibration files are binary files with a `.cal` file extension.
If you would like to specify a custom directory, you can do so with the
`$UHD_CONFIG_DIR` environment variable:
- **Custom (any OS):** `${UHD_CONFIG_DIR}/.uhd/cal/`
`$UHD_CAL_DATA_PATH` environment variable.
Calibration files can easily be moved from one machine to another by copying the
"cal" directory. Re-running a calibration utility will replace the existing
calibration file. The old calibration file will be renamed so it may be
recovered by the user.
"cal" directory, or individual files therein. Re-running a calibration utility
will replace the existing calibration file. The old calibration file will be
renamed so it may be recovered by the user.
\subsection calibration_data_csv Converting UHD 3.x calibration data to UHD 4

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@ -55,9 +55,9 @@ directly.
<b><tt>\%programdata%/uhd/uhd.conf</tt></b>. The default can be overwritten
at compile time by setting `UHD_SYS_CONF_FILE` through CMake.
2. A user-specific configuration file. On Unix systems, it defaults to
`$APPDATA/.uhd/uhd.conf`, where `$APPDATA` is usually the same as the user's
home directory, unless `$APPDATA` or `$USER_CONFIG_DIR` are defined. On
Windows systems, it simply resolves to <b><tt>\%appdata%</tt></b>.
`$XDG_CONFIG_HOME/uhd.conf`, where `$XDG_CONFIG_HOME` is usually the same as
`$HOME/.config`. On Windows systems, it also checks
<b><tt>\%localappdata%</tt></b> and <b><tt>\%appdata%</tt></b>.
The default can be overwritten at compile time by setting
the `UHD_USER_CONF_FILE` through CMake.
3. A configuration file specified by the environment variable `UHD_CONFIG_FILE`

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@ -20,9 +20,6 @@ namespace uhd {
//! Get a string representing the system's temporary directory
UHD_API std::string get_tmp_path(void);
//! Get a string representing the system's appdata directory
UHD_API std::string get_app_path(void);
//! Get a string representing the system's library directory
UHD_API std::string get_lib_path(void);

View file

@ -7,6 +7,7 @@
#ifndef INCLUDED_UHDLIB_UTILS_PATHS_HPP
#define INCLUDED_UHDLIB_UTILS_PATHS_HPP
#include <boost/filesystem.hpp>
#include <string>
namespace uhd {
@ -18,8 +19,29 @@ namespace uhd {
*/
std::string path_expandvars(const std::string& path);
//! Compatibility function for deprecated CSV file reader. Remove this when CSV
// format for IQ/DC cal gets removed.
std::string get_appdata_path(void);
//! Return a path to XDG_DATA_HOME
//
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
//
// Even on non-Linux systems, this should return the place where app data is
// written to. For UHD, this is data such as calibration data.
boost::filesystem::path get_xdg_data_home();
//! Return a path to XDG_CONFIG_HOME
//
// https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html
//
// Even on non-Linux systems, this should return the place where the
// configuration file can be stored.
boost::filesystem::path get_xdg_config_home();
//! Return a path to ~/.uhd
boost::filesystem::path get_legacy_config_home();
} /* namespace uhd */
#endif /* INCLUDED_UHDLIB_UTILS_PATHS_HPP */

View file

@ -35,6 +35,8 @@
namespace fs = boost::filesystem;
static constexpr char UHD_CAL_DATA_PATH_VAR[] = "UHD_CAL_DATA_PATH";
/*! Get the value of an environment variable.
*
* The returned std::string is the full environment variable string, and thus
@ -128,6 +130,89 @@ static std::string expand_home_directory(std::string path)
}
#endif
fs::path uhd::get_xdg_data_home()
{
std::string xdg_data_home_str = get_env_var("XDG_DATA_HOME", "");
fs::path xdg_data_home(xdg_data_home_str);
if (!xdg_data_home_str.empty()) {
return fs::path(xdg_data_home_str);
}
#ifdef UHD_PLATFORM_WIN32
const std::string localappdata = get_env_var("LOCALAPPDATA", "");
if (!localappdata.empty()) {
return fs::path(localappdata);
}
const std::string appdata = get_env_var("APPDATA", "");
if (!appdata.empty()) {
return fs::path(appdata);
}
#endif
const std::string home = get_env_var("HOME", "");
if (home.empty()) {
#ifdef UHD_PLATFORM_WIN32
const std::string err_msg =
"get_xdg_data_home(): Unable to find \%HOME\%, \%XDG_DATA_HOME\%, "
"\%LOCALAPPDATA\% or \%APPDATA\%.";
#else
const std::string err_msg =
"get_xdg_data_home(): Unable to find $HOME or $XDG_DATA_HOME.";
#endif
throw uhd::runtime_error(err_msg);
}
return fs::path(home) / ".local" / "share";
}
fs::path uhd::get_xdg_config_home()
{
std::string xdg_config_home_str = get_env_var("XDG_CONFIG_HOME", "");
fs::path xdg_config_home(xdg_config_home_str);
if (!xdg_config_home_str.empty()) {
return fs::path(xdg_config_home_str);
}
#ifdef UHD_PLATFORM_WIN32
const std::string localappdata = get_env_var("LOCALAPPDATA", "");
if (!localappdata.empty()) {
return fs::path(localappdata);
}
const std::string appdata = get_env_var("APPDATA", "");
if (!appdata.empty()) {
return fs::path(appdata);
}
#endif
const std::string home = get_env_var("HOME", "");
if (home.empty()) {
#ifdef UHD_PLATFORM_WIN32
const std::string err_msg =
"get_xdg_config_home(): Unable to find \%HOME\%, \%XDG_CONFIG_HOME\%, "
"\%LOCALAPPDATA\% or \%APPDATA\%.";
#else
const std::string err_msg =
"get_xdg_config_home(): Unable to find $HOME or $XDG_CONFIG_HOME.";
#endif
throw uhd::runtime_error(err_msg);
}
return fs::path(home) / ".config";
}
fs::path uhd::get_legacy_config_home()
{
#ifdef UHD_PLATFORM_WIN32
const std::string localappdata = get_env_var("LOCALAPPDATA", "");
if (!localappdata.empty()) {
return fs::path(localappdata) / ".uhd";
}
const std::string appdata = get_env_var("APPDATA", "");
if (!appdata.empty()) {
return fs::path(appdata) / ".uhd";
}
#endif
const std::string home = get_env_var("HOME", "");
if (home.empty()) {
throw uhd::runtime_error("Unable to find $HOME.");
}
return fs::path(home) / ".uhd";
}
/***********************************************************************
* Implement the functions in paths.hpp
**********************************************************************/
@ -173,23 +258,6 @@ std::string uhd::get_tmp_path(void)
#endif
}
std::string uhd::get_app_path(void)
{
const std::string uhdcalib_path = get_env_var("UHD_CONFIG_DIR");
if (not uhdcalib_path.empty())
return uhdcalib_path;
const std::string appdata_path = get_env_var("APPDATA");
if (not appdata_path.empty())
return appdata_path;
const std::string home_path = get_env_var("HOME");
if (not home_path.empty())
return home_path;
return uhd::get_tmp_path();
}
// Only used for deprecated CSV file loader. Delete this once CSV support is
// removed.
std::string uhd::get_appdata_path(void)
@ -242,21 +310,14 @@ std::string uhd::get_lib_path(void)
std::string uhd::get_cal_data_path(void)
{
const std::string uhdcalib_path = get_env_var("UHD_CAL_DATA_PATH");
// The easy case: User has set the environment variable
const std::string uhdcalib_path = get_env_var(UHD_CAL_DATA_PATH_VAR);
if (not uhdcalib_path.empty()) {
return uhdcalib_path;
}
std::string xdg_data_home_str = get_env_var("XDG_DATA_HOME", "");
fs::path xdg_data_home(xdg_data_home_str);
if (xdg_data_home_str.empty()) {
const std::string home = get_env_var("HOME", "");
xdg_data_home = fs::path(home) / ".local" / "share";
}
// FIXME: This needs to check if paths make sense, work on Windows, etc.
fs::path cal_data_path = fs::path(xdg_data_home) / "uhd" / "cal_data";
// If not, we use the default location
const fs::path cal_data_path = get_xdg_data_home() / "uhd" / "cal";
return cal_data_path.string();
}

View file

@ -12,9 +12,9 @@
void export_paths(py::module& m)
{
m.def("get_tmp_path", &uhd::get_tmp_path);
m.def("get_app_path", &uhd::get_app_path);
m.def("get_pkg_path", &uhd::get_pkg_path);
m.def("get_lib_path", &uhd::get_lib_path);
m.def("get_pkg_path", &uhd::get_pkg_path);
m.def("get_cal_data_path", &uhd::get_cal_data_path);
m.def("get_images_dir", &uhd::get_images_dir);
m.def("find_image_path", &uhd::find_image_path);
m.def("find_utility", &uhd::find_utility);

View file

@ -17,7 +17,7 @@ using namespace uhd;
namespace {
constexpr char UHD_CONF_FILE_VAR[] = "UHD_CONFIG_FILE";
inline void _update_conf_file(
inline bool _update_conf_file(
const std::string& path, const std::string& config_type, config_parser& conf_file)
{
if (not path.empty()) {
@ -27,15 +27,19 @@ inline void _update_conf_file(
conf_file.read_file(path);
UHD_LOG_DEBUG(
"PREFS", "Loaded " << config_type << " config file " << path);
return true;
} catch (...) {
UHD_LOG_DEBUG(
"PREFS", "Failed to load " << config_type << " config file " << path);
return false;
}
} else {
UHD_LOG_TRACE(
"PREFS", "No " << config_type << " config file found at " << path);
return false;
}
}
return false;
}
void update_from_key(
@ -76,10 +80,26 @@ config_parser& uhd::prefs::get_uhd_config()
UHD_LOG_TRACE("CONF", "Initializing config file object...");
const std::string sys_conf_file = path_expandvars(UHD_SYS_CONF_FILE);
_update_conf_file(sys_conf_file, "system", _conf_files);
// prefer .config/uhd.conf
// otherwise ~/.uhd/uhd.conf
const std::string user_conf_file =
(boost::filesystem::path(get_app_path()) / std::string(UHD_USER_CONF_FILE))
.string();
_update_conf_file(user_conf_file, "user", _conf_files);
(get_xdg_config_home() / std::string(UHD_USER_CONF_FILE)).string();
const bool user_conf_loaded =
_update_conf_file(user_conf_file, "user", _conf_files);
// Config files can be in ~/.config/ or in ~/.uhd. The latter is
// considered deprecated. We load from there (if we have not already
// loaded from ~/.config), but we show a warning.
if (!user_conf_loaded
&& _update_conf_file(
(get_legacy_config_home() / std::string(UHD_USER_CONF_FILE)).string(),
"user",
_conf_files)) {
UHD_LOG_WARNING("PREFS",
"Loaded config from " << get_legacy_config_home().string()
<< ". This location is considered deprecated, "
"consider moving your config file to "
<< get_xdg_config_home().string() << " instead.");
}
std::string env_conf_file;
try { // getenv into std::string can fail
if (std::getenv(UHD_CONF_FILE_VAR) != NULL) {

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@ -41,19 +41,18 @@ BOOST_AUTO_TEST_CASE(test_get_paths)
{
using namespace uhd;
const std::string tmp_path = get_tmp_path();
const std::string app_path = get_app_path();
const std::string pkg_path = get_pkg_path();
const std::string cal_path = get_cal_data_path();
const auto module_paths = get_module_paths();
std::cout << "tmp_path: " << get_tmp_path() << std::endl;
BOOST_CHECK(true);
std::cout << "pkg_path: " << get_pkg_path() << std::endl;
BOOST_CHECK(true);
std::cout << "cal_path: " << get_cal_data_path() << std::endl;
BOOST_CHECK(true);
std::cout << "tmp_path: " << tmp_path << std::endl;
std::cout << "app_path: " << app_path << std::endl;
std::cout << "pkg_path: " << pkg_path << std::endl;
std::cout << "cal_path: " << cal_path << std::endl;
const auto module_paths = get_module_paths();
for (const auto& module_path : module_paths) {
std::cout << "module path: " << module_path << std::endl;
}
BOOST_CHECK(true);
const std::string images_dir_search_path = "";
const std::string images_dir = get_images_dir(images_dir_search_path);