stable-baselines3/stable_baselines3/common/vec_env/dummy_vec_env.py
Antonin RAFFIN 40e0b9d2c8
Add Gymnasium support (#1327)
* Fix failing set_env test

* Fix test failiing due to deprectation of env.seed

* Adjust mean reward threshold in failing test

* Fix her test failing due to rng

* Change seed and revert reward threshold to 90

* Pin gym version

* Make VecEnv compatible with gym seeding change

* Revert change to VecEnv reset signature

* Change subprocenv seed cmd to call reset instead

* Fix type check

* Add backward compat

* Add `compat_gym_seed` helper

* Add goal env checks in env_checker

* Add docs on  HER requirements for envs

* Capture user warning in test with inverted box space

* Update ale-py version

* Fix randint

* Allow noop_max to be zero

* Update changelog

* Update docker image

* Update doc conda env and dockerfile

* Custom envs should not have any warnings

* Fix test for numpy >= 1.21

* Add check for vectorized compute reward

* Bump to gym 0.24

* Fix gym default step docstring

* Test downgrading gym

* Revert "Test downgrading gym"

This reverts commit 0072b77156c006ada8a1d6e26ce347ed85a83eeb.

* Fix protobuf error

* Fix in dependencies

* Fix protobuf dep

* Use newest version of cartpole

* Update gym

* Fix warning

* Loosen required scipy version

* Scipy no longer needed

* Try gym 0.25

* Silence warnings from gym

* Filter warnings during tests

* Update doc

* Update requirements

* Add gym 26 compat in vec env

* Fixes in envs and tests for gym 0.26+

* Enforce gym 0.26 api

* format

* Fix formatting

* Fix dependencies

* Fix syntax

* Cleanup doc and warnings

* Faster tests

* Higher budget for HER perf test (revert prev change)

* Fixes and update doc

* Fix doc build

* Fix breaking change

* Fixes for rendering

* Rename variables in monitor

* update render method for gym 0.26 API

backwards compatible (mode argument is allowed) while using the gym 0.26 API (render mode is determined at environment creation)

* update tests and docs to new gym render API

* undo removal of render modes metatadata check

* set rgb_array as default render mode for gym.make

* undo changes & raise warning if not 'rgb_array'

* Fix type check

* Remove recursion and fix type checking

* Remove hacks for protobuf and gym 0.24

* Fix type annotations

* reuse existing render_mode attribute

* return tiled images for 'human' render mode

* Allow to use opencv for human render, fix typos

* Add warning when using non-zero start with Discrete (fixes #1197)

* Fix type checking

* Bug fixes and handle more cases

* Throw proper warnings

* Update test

* Fix new metadata name

* Ignore numpy warnings

* Fixes in vec recorder

* Global ignore

* Filter local warning too

* Monkey patch not needed for gym 26

* Add doc of VecEnv vs Gym API

* Add render test

* Fix return type

* Update VecEnv vs Gym API doc

* Fix for custom render mode

* Fix return type

* Fix type checking

* check test env test_buffer

* skip render check

* check env test_dict_env

* test_env test_gae

* check envs in remaining tests

* Update tests

* Add warning for Discrete action space with non-zero (#1295)

* Fix atari annotation

* ignore get_action_meanings [attr-defined]

* Fix mypy issues

* Add patch for gym/gymnasium transition

* Switch to gymnasium

* Rely on signature instead of version

* More patches

* Type ignore because of https://github.com/Farama-Foundation/Gymnasium/pull/39

* Fix doc build

* Fix pytype errors

* Fix atari requirement

* Update env checker due to change in dtype for Discrete

* Fix type hint

* Convert spaces for saved models

* Ignore pytype

* Remove gitlab CI

* Disable pytype for convert space

* Fix undefined info

* Fix undefined info

* Upgrade shimmy

* Fix wrappers type annotation (need PR from Gymnasium)

* Fix gymnasium dependency

* Fix dependency declaration

* Cap pygame version for python 3.7

* Point to master branch (v0.28.0)

* Fix: use main not master branch

* Rename done to terminated

* Fix pygame dependency for python 3.7

* Rename gym to gymnasium

* Update Gymnasium

* Fix test

* Fix tests

* Forks don't have access to private variables

* Fix linter warnings

* Update read the doc env

* Fix env checker for GoalEnv

* Fix import

* Update env checker (more info) and fix dtype

* Use micromamab for Docker

* Update dependencies

* Clarify VecEnv doc

* Fix Gymnasium version

* Copy file only after mamba install

* [ci skip] Update docker doc

* Polish code

* Reformat

* Remove deprecated features

* Ignore warning

* Update doc

* Update examples and changelog

* Fix type annotation bundle (SAC, TD3, A2C, PPO, base class) (#1436)

* Fix SAC type hints, improve DQN ones

* Fix A2C and TD3 type hints

* Fix PPO type hints

* Fix on-policy type hints

* Fix base class type annotation, do not use defaults

* Update version

* Disable mypy for python 3.7

* Rename Gym26StepReturn

* Update continuous critic type annotation

* Fix pytype complain

---------

Co-authored-by: Carlos Luis <carlos.luisgonc@gmail.com>
Co-authored-by: Quentin Gallouédec <45557362+qgallouedec@users.noreply.github.com>
Co-authored-by: Thomas Lips <37955681+tlpss@users.noreply.github.com>
Co-authored-by: tlips <thomas.lips@ugent.be>
Co-authored-by: tlpss <thomas17.lips@gmail.com>
Co-authored-by: Quentin GALLOUÉDEC <gallouedec.quentin@gmail.com>
2023-04-14 13:13:59 +02:00

147 lines
6.9 KiB
Python

import warnings
from collections import OrderedDict
from copy import deepcopy
from typing import Any, Callable, List, Optional, Sequence, Type, Union
import gymnasium as gym
import numpy as np
from stable_baselines3.common.vec_env.base_vec_env import VecEnv, VecEnvIndices, VecEnvObs, VecEnvStepReturn
from stable_baselines3.common.vec_env.patch_gym import _patch_env
from stable_baselines3.common.vec_env.util import copy_obs_dict, dict_to_obs, obs_space_info
class DummyVecEnv(VecEnv):
"""
Creates a simple vectorized wrapper for multiple environments, calling each environment in sequence on the current
Python process. This is useful for computationally simple environment such as ``Cartpole-v1``,
as the overhead of multiprocess or multithread outweighs the environment computation time.
This can also be used for RL methods that
require a vectorized environment, but that you want a single environments to train with.
:param env_fns: a list of functions
that return environments to vectorize
:raises ValueError: If the same environment instance is passed as the output of two or more different env_fn.
"""
def __init__(self, env_fns: List[Callable[[], gym.Env]]):
self.envs = [_patch_env(fn()) for fn in env_fns]
if len(set([id(env.unwrapped) for env in self.envs])) != len(self.envs):
raise ValueError(
"You tried to create multiple environments, but the function to create them returned the same instance "
"instead of creating different objects. "
"You are probably using `make_vec_env(lambda: env)` or `DummyVecEnv([lambda: env] * n_envs)`. "
"You should replace `lambda: env` by a `make_env` function that "
"creates a new instance of the environment at every call "
"(using `gym.make()` for instance). You can take a look at the documentation for an example. "
"Please read https://github.com/DLR-RM/stable-baselines3/issues/1151 for more information."
)
env = self.envs[0]
VecEnv.__init__(self, len(env_fns), env.observation_space, env.action_space, env.render_mode)
obs_space = env.observation_space
self.keys, shapes, dtypes = obs_space_info(obs_space)
self.buf_obs = OrderedDict([(k, np.zeros((self.num_envs, *tuple(shapes[k])), dtype=dtypes[k])) for k in self.keys])
self.buf_dones = np.zeros((self.num_envs,), dtype=bool)
self.buf_rews = np.zeros((self.num_envs,), dtype=np.float32)
self.buf_infos = [{} for _ in range(self.num_envs)]
self.actions = None
self.metadata = env.metadata
def step_async(self, actions: np.ndarray) -> None:
self.actions = actions
def step_wait(self) -> VecEnvStepReturn:
# Avoid circular imports
for env_idx in range(self.num_envs):
obs, self.buf_rews[env_idx], terminated, truncated, self.buf_infos[env_idx] = self.envs[env_idx].step(
self.actions[env_idx]
)
# convert to SB3 VecEnv api
self.buf_dones[env_idx] = terminated or truncated
# See https://github.com/openai/gym/issues/3102
# Gym 0.26 introduces a breaking change
self.buf_infos[env_idx]["TimeLimit.truncated"] = truncated and not terminated
if self.buf_dones[env_idx]:
# save final observation where user can get it, then reset
self.buf_infos[env_idx]["terminal_observation"] = obs
obs, self.reset_infos[env_idx] = self.envs[env_idx].reset()
self._save_obs(env_idx, obs)
return (self._obs_from_buf(), np.copy(self.buf_rews), np.copy(self.buf_dones), deepcopy(self.buf_infos))
def seed(self, seed: Optional[int] = None) -> List[Union[None, int]]:
# Avoid circular import
from stable_baselines3.common.utils import compat_gym_seed
if seed is None:
seed = np.random.randint(0, 2**32 - 1)
seeds = []
for idx, env in enumerate(self.envs):
seeds.append(compat_gym_seed(env, seed=seed + idx))
return seeds
def reset(self) -> VecEnvObs:
for env_idx in range(self.num_envs):
obs, self.reset_infos[env_idx] = self.envs[env_idx].reset()
self._save_obs(env_idx, obs)
return self._obs_from_buf()
def close(self) -> None:
for env in self.envs:
env.close()
def get_images(self) -> Sequence[Optional[np.ndarray]]:
if self.render_mode != "rgb_array":
warnings.warn(
f"The render mode is {self.render_mode}, but this method assumes it is `rgb_array` to obtain images."
)
return [None for _ in self.envs]
return [env.render() for env in self.envs]
def render(self, mode: Optional[str] = None) -> Optional[np.ndarray]:
"""
Gym environment rendering. If there are multiple environments then
they are tiled together in one image via ``BaseVecEnv.render()``.
:param mode: The rendering type.
"""
return super().render(mode=mode)
def _save_obs(self, env_idx: int, obs: VecEnvObs) -> None:
for key in self.keys:
if key is None:
self.buf_obs[key][env_idx] = obs
else:
self.buf_obs[key][env_idx] = obs[key]
def _obs_from_buf(self) -> VecEnvObs:
return dict_to_obs(self.observation_space, copy_obs_dict(self.buf_obs))
def get_attr(self, attr_name: str, indices: VecEnvIndices = None) -> List[Any]:
"""Return attribute from vectorized environment (see base class)."""
target_envs = self._get_target_envs(indices)
return [getattr(env_i, attr_name) for env_i in target_envs]
def set_attr(self, attr_name: str, value: Any, indices: VecEnvIndices = None) -> None:
"""Set attribute inside vectorized environments (see base class)."""
target_envs = self._get_target_envs(indices)
for env_i in target_envs:
setattr(env_i, attr_name, value)
def env_method(self, method_name: str, *method_args, indices: VecEnvIndices = None, **method_kwargs) -> List[Any]:
"""Call instance methods of vectorized environments."""
target_envs = self._get_target_envs(indices)
return [getattr(env_i, method_name)(*method_args, **method_kwargs) for env_i in target_envs]
def env_is_wrapped(self, wrapper_class: Type[gym.Wrapper], indices: VecEnvIndices = None) -> List[bool]:
"""Check if worker environments are wrapped with a given wrapper"""
target_envs = self._get_target_envs(indices)
# Import here to avoid a circular import
from stable_baselines3.common import env_util
return [env_util.is_wrapped(env_i, wrapper_class) for env_i in target_envs]
def _get_target_envs(self, indices: VecEnvIndices) -> List[gym.Env]:
indices = self._get_indices(indices)
return [self.envs[i] for i in indices]