stable-baselines3/torchy_baselines/cem_rl/cem_rl.py
2019-11-14 14:35:00 +01:00

174 lines
8 KiB
Python

import time
import torch as th
from torchy_baselines.cem_rl.cem import CEM
from torchy_baselines.common.evaluation import evaluate_policy
from torchy_baselines.td3.td3 import TD3
from torchy_baselines.common.vec_env import sync_envs_normalization
class CEMRL(TD3):
"""
Implementation of CEM-RL
Paper: https://arxiv.org/abs/1810.01222
Code: https://github.com/apourchot/CEM-RL
"""
def __init__(self, policy, env, sigma_init=1e-3, pop_size=10,
damp=1e-3, damp_limit=1e-5, elitism=False, n_grad=5,
policy_delay=2, batch_size=100,
buffer_size=int(1e6), learning_rate=1e-3,
action_noise=None, learning_starts=100, tau=0.005,
n_episodes_rollout=1, update_style='original',
tensorboard_log=None, create_eval_env=False,
policy_kwargs=None, verbose=0, seed=0, device='auto',
_init_setup_model=True):
super(CEMRL, self).__init__(policy, env,
buffer_size=buffer_size, learning_rate=learning_rate, seed=seed, device=device,
action_noise=action_noise, learning_starts=learning_starts,
n_episodes_rollout=n_episodes_rollout, tau=tau,
policy_kwargs=policy_kwargs, verbose=verbose,
policy_delay=policy_delay, batch_size=batch_size,
create_eval_env=create_eval_env,
_init_setup_model=False)
self.es = None
self.sigma_init = sigma_init
self.pop_size = pop_size
self.damp = damp
self.damp_limit = damp_limit
self.elitism = elitism
self.n_grad = n_grad
self.es_params = None
self.update_style = update_style
self.fitnesses = []
if _init_setup_model:
self._setup_model()
def _setup_model(self, seed=None):
super(CEMRL, self)._setup_model()
params_vector = self.actor.parameters_to_vector()
self.es = CEM(len(params_vector), mu_init=params_vector,
sigma_init=self.sigma_init, damp=self.damp, damp_limit=self.damp_limit,
pop_size=self.pop_size, antithetic=not self.pop_size % 2, parents=self.pop_size // 2,
elitism=self.elitism)
def learn(self, total_timesteps, callback=None, log_interval=4,
eval_env=None, eval_freq=-1, n_eval_episodes=5, tb_log_name="CEMRL", reset_num_timesteps=True):
timesteps_since_eval, episode_num, evaluations, obs, eval_env = self._setup_learn(eval_env)
while self.num_timesteps < total_timesteps:
self.fitnesses = []
self.es_params = self.es.ask(self.pop_size)
if callback is not None:
# Only stop training if return value is False, not when it is None.
if callback(locals(), globals()) is False:
break
if self.num_timesteps > 0:
# self.train(episode_timesteps)
# Gradient steps for half of the population
for i in range(self.n_grad):
# set params
self.actor.load_from_vector(self.es_params[i])
self.actor_target.load_from_vector(self.es_params[i])
self.actor.optimizer = th.optim.Adam(self.actor.parameters(), lr=self.learning_rate(self._current_progress))
# In the paper: 2 * actor_steps // self.n_grad
# In the original implementation: actor_steps // self.n_grad
# Difference with TD3 implementation:
# the target critic is updated in the train_critic()
# instead of the train_actor() and no policy delay
# Issue with this update style: the bigger the population, the slower the code
if self.update_style == 'original':
self.train_critic(actor_steps // self.n_grad, tau=self.tau)
self.train_actor(actor_steps, tau_actor=self.tau, tau_critic=0.0)
elif self.update_style == 'original_td3':
self.train_critic(actor_steps // self.n_grad, tau=0.0)
self.train_actor(actor_steps, tau_actor=self.tau, tau_critic=self.tau)
else:
# Closer to td3: with policy delay
if self.update_style == 'td3_like':
n_training_steps = actor_steps
else:
# scales with a bigger population
# but less training steps per agent
n_training_steps = 2 * (actor_steps // self.n_grad)
for it in range(n_training_steps):
# Sample replay buffer
replay_data = self.replay_buffer.sample(self.batch_size, env=self._vec_normalize_env)
self.train_critic(replay_data=replay_data)
# Delayed policy updates
if it % self.policy_delay == 0:
self.train_actor(replay_data=replay_data, tau_actor=self.tau, tau_critic=self.tau)
# Get the params back in the population
self.es_params[i] = self.actor.parameters_to_vector()
# Evaluate agent
if 0 < eval_freq <= timesteps_since_eval and eval_env is not None:
timesteps_since_eval %= eval_freq
self.actor.load_from_vector(self.es.mu)
sync_envs_normalization(self.env, eval_env)
mean_reward, _ = evaluate_policy(self, eval_env, n_eval_episodes)
evaluations.append(mean_reward)
if self.verbose > 0:
print("Eval num_timesteps={}, mean_reward={:.2f}".format(self.num_timesteps, evaluations[-1]))
print("FPS: {:.2f}".format(self.num_timesteps / (time.time() - self.start_time)))
actor_steps = 0
# evaluate all actors
for params in self.es_params:
self.actor.load_from_vector(params)
rollout = self.collect_rollouts(self.env, n_episodes=self.n_episodes_rollout,
n_steps=-1, action_noise=self.action_noise,
deterministic=False, callback=None,
learning_starts=self.learning_starts,
num_timesteps=self.num_timesteps,
replay_buffer=self.replay_buffer,
obs=obs, episode_num=episode_num,
log_interval=log_interval)
# Unpack
episode_reward, episode_timesteps, n_episodes, obs = rollout
episode_num += n_episodes
self.num_timesteps += episode_timesteps
timesteps_since_eval += episode_timesteps
actor_steps += episode_timesteps
self.fitnesses.append(episode_reward)
if self.verbose > 1:
print("Total T: {} Episode Num: {} Episode T: {} Reward: {}".format(
self.num_timesteps, episode_num, episode_timesteps, episode_reward))
self._update_current_progress(self.num_timesteps, total_timesteps)
self.es.tell(self.es_params, self.fitnesses)
timesteps_since_eval += actor_steps
return self
def save(self, path):
if not path.endswith('.pth'):
path += '.pth'
th.save(self.policy.state_dict(), path)
def load(self, path, env=None, **_kwargs):
if not path.endswith('.pth'):
path += '.pth'
if env is not None:
pass
self.policy.load_state_dict(th.load(path))
self._create_aliases()