stable-baselines3/docs/misc/projects.rst
Marios Koulakis 7d8ebb9e98
Udacity Reacher Project with Unity (#79)
* Add the reacher project to the sample projects

* Update the change log

* Remove github incompatible link notation

* Update changelog.rst

Co-authored-by: Antonin RAFFIN <antonin.raffin@ensta.org>
2020-06-30 15:03:02 +02:00

39 lines
1.4 KiB
ReStructuredText

.. _projects:
Projects
=========
This is a list of projects using stable-baselines3.
Please tell us, if you want your project to appear on this page ;)
.. RL Racing Robot
.. --------------------------
.. Implementation of reinforcement learning approach to make a donkey car learn to race.
.. Uses SAC on autoencoder features
..
.. | Author: Antonin Raffin (@araffin)
.. | Github repo: https://github.com/araffin/RL-Racing-Robot
Generalized State Dependent Exploration for Deep Reinforcement Learning in Robotics
-----------------------------------------------------------------------------------
An exploration method to train RL agent directly on real robots.
It was the starting point of Stable-Baselines3.
| Author: Antonin Raffin, Freek Stulp
| Github: https://github.com/DLR-RM/stable-baselines3/tree/sde
| Paper: https://arxiv.org/abs/2005.05719
Reacher
-------
A solution to the second project of the Udacity deep reinforcement learning course.
It is an example of:
- wrapping single and multi-agent Unity environments to make them usable in Stable-Baselines3
- creating experimentation scripts which train and run A2C, PPO, TD3 and SAC models (a better choice for this one is https://github.com/DLR-RM/rl-baselines3-zoo)
- generating several pre-trained models which solve the reacher environment
| Author: Marios Koulakis
| Github: https://github.com/koulakis/reacher-deep-reinforcement-learning