stable-baselines3/stable_baselines3/common/off_policy_algorithm.py
Antonin RAFFIN 8a08078ea2
Fix default arguments + add bugbear (#363)
* Fix potential bug + add bug bear

* Remove unused variables

* Minor: version bump
2021-03-25 11:35:21 +02:00

520 lines
22 KiB
Python

import io
import pathlib
import time
import warnings
from typing import Any, Dict, List, Optional, Tuple, Type, Union
import gym
import numpy as np
import torch as th
from stable_baselines3.common import logger
from stable_baselines3.common.base_class import BaseAlgorithm
from stable_baselines3.common.buffers import ReplayBuffer
from stable_baselines3.common.callbacks import BaseCallback
from stable_baselines3.common.noise import ActionNoise
from stable_baselines3.common.policies import BasePolicy
from stable_baselines3.common.save_util import load_from_pkl, save_to_pkl
from stable_baselines3.common.type_aliases import GymEnv, MaybeCallback, RolloutReturn, Schedule, TrainFreq, TrainFrequencyUnit
from stable_baselines3.common.utils import safe_mean, should_collect_more_steps
from stable_baselines3.common.vec_env import VecEnv
class OffPolicyAlgorithm(BaseAlgorithm):
"""
The base for Off-Policy algorithms (ex: SAC/TD3)
:param policy: Policy object
:param env: The environment to learn from
(if registered in Gym, can be str. Can be None for loading trained models)
:param policy_base: The base policy used by this method
:param learning_rate: learning rate for the optimizer,
it can be a function of the current progress remaining (from 1 to 0)
:param buffer_size: size of the replay buffer
:param learning_starts: how many steps of the model to collect transitions for before learning starts
:param batch_size: Minibatch size for each gradient update
:param tau: the soft update coefficient ("Polyak update", between 0 and 1)
:param gamma: the discount factor
:param train_freq: Update the model every ``train_freq`` steps. Alternatively pass a tuple of frequency and unit
like ``(5, "step")`` or ``(2, "episode")``.
:param gradient_steps: How many gradient steps to do after each rollout (see ``train_freq``)
Set to ``-1`` means to do as many gradient steps as steps done in the environment
during the rollout.
:param action_noise: the action noise type (None by default), this can help
for hard exploration problem. Cf common.noise for the different action noise type.
:param optimize_memory_usage: Enable a memory efficient variant of the replay buffer
at a cost of more complexity.
See https://github.com/DLR-RM/stable-baselines3/issues/37#issuecomment-637501195
:param policy_kwargs: Additional arguments to be passed to the policy on creation
:param tensorboard_log: the log location for tensorboard (if None, no logging)
:param verbose: The verbosity level: 0 none, 1 training information, 2 debug
:param device: Device on which the code should run.
By default, it will try to use a Cuda compatible device and fallback to cpu
if it is not possible.
:param support_multi_env: Whether the algorithm supports training
with multiple environments (as in A2C)
:param create_eval_env: Whether to create a second environment that will be
used for evaluating the agent periodically. (Only available when passing string for the environment)
:param monitor_wrapper: When creating an environment, whether to wrap it
or not in a Monitor wrapper.
:param seed: Seed for the pseudo random generators
:param use_sde: Whether to use State Dependent Exploration (SDE)
instead of action noise exploration (default: False)
:param sde_sample_freq: Sample a new noise matrix every n steps when using gSDE
Default: -1 (only sample at the beginning of the rollout)
:param use_sde_at_warmup: Whether to use gSDE instead of uniform sampling
during the warm up phase (before learning starts)
:param sde_support: Whether the model support gSDE or not
:param remove_time_limit_termination: Remove terminations (dones) that are due to time limit.
See https://github.com/hill-a/stable-baselines/issues/863
:param supported_action_spaces: The action spaces supported by the algorithm.
"""
def __init__(
self,
policy: Type[BasePolicy],
env: Union[GymEnv, str],
policy_base: Type[BasePolicy],
learning_rate: Union[float, Schedule],
buffer_size: int = 1000000,
learning_starts: int = 100,
batch_size: int = 256,
tau: float = 0.005,
gamma: float = 0.99,
train_freq: Union[int, Tuple[int, str]] = (1, "step"),
gradient_steps: int = 1,
action_noise: Optional[ActionNoise] = None,
optimize_memory_usage: bool = False,
policy_kwargs: Dict[str, Any] = None,
tensorboard_log: Optional[str] = None,
verbose: int = 0,
device: Union[th.device, str] = "auto",
support_multi_env: bool = False,
create_eval_env: bool = False,
monitor_wrapper: bool = True,
seed: Optional[int] = None,
use_sde: bool = False,
sde_sample_freq: int = -1,
use_sde_at_warmup: bool = False,
sde_support: bool = True,
remove_time_limit_termination: bool = False,
supported_action_spaces: Optional[Tuple[gym.spaces.Space, ...]] = None,
):
super(OffPolicyAlgorithm, self).__init__(
policy=policy,
env=env,
policy_base=policy_base,
learning_rate=learning_rate,
policy_kwargs=policy_kwargs,
tensorboard_log=tensorboard_log,
verbose=verbose,
device=device,
support_multi_env=support_multi_env,
create_eval_env=create_eval_env,
monitor_wrapper=monitor_wrapper,
seed=seed,
use_sde=use_sde,
sde_sample_freq=sde_sample_freq,
supported_action_spaces=supported_action_spaces,
)
self.buffer_size = buffer_size
self.batch_size = batch_size
self.learning_starts = learning_starts
self.tau = tau
self.gamma = gamma
self.gradient_steps = gradient_steps
self.action_noise = action_noise
self.optimize_memory_usage = optimize_memory_usage
# Remove terminations (dones) that are due to time limit
# see https://github.com/hill-a/stable-baselines/issues/863
self.remove_time_limit_termination = remove_time_limit_termination
# Save train freq parameter, will be converted later to TrainFreq object
self.train_freq = train_freq
self.actor = None # type: Optional[th.nn.Module]
self.replay_buffer = None # type: Optional[ReplayBuffer]
# Update policy keyword arguments
if sde_support:
self.policy_kwargs["use_sde"] = self.use_sde
# For gSDE only
self.use_sde_at_warmup = use_sde_at_warmup
def _convert_train_freq(self) -> None:
"""
Convert `train_freq` parameter (int or tuple)
to a TrainFreq object.
"""
if not isinstance(self.train_freq, TrainFreq):
train_freq = self.train_freq
# The value of the train frequency will be checked later
if not isinstance(train_freq, tuple):
train_freq = (train_freq, "step")
try:
train_freq = (train_freq[0], TrainFrequencyUnit(train_freq[1]))
except ValueError:
raise ValueError(f"The unit of the `train_freq` must be either 'step' or 'episode' not '{train_freq[1]}'!")
if not isinstance(train_freq[0], int):
raise ValueError(f"The frequency of `train_freq` must be an integer and not {train_freq[0]}")
self.train_freq = TrainFreq(*train_freq)
def _setup_model(self) -> None:
self._setup_lr_schedule()
self.set_random_seed(self.seed)
self.replay_buffer = ReplayBuffer(
self.buffer_size,
self.observation_space,
self.action_space,
self.device,
optimize_memory_usage=self.optimize_memory_usage,
)
self.policy = self.policy_class( # pytype:disable=not-instantiable
self.observation_space,
self.action_space,
self.lr_schedule,
**self.policy_kwargs, # pytype:disable=not-instantiable
)
self.policy = self.policy.to(self.device)
# Convert train freq parameter to TrainFreq object
self._convert_train_freq()
def save_replay_buffer(self, path: Union[str, pathlib.Path, io.BufferedIOBase]) -> None:
"""
Save the replay buffer as a pickle file.
:param path: Path to the file where the replay buffer should be saved.
if path is a str or pathlib.Path, the path is automatically created if necessary.
"""
assert self.replay_buffer is not None, "The replay buffer is not defined"
save_to_pkl(path, self.replay_buffer, self.verbose)
def load_replay_buffer(self, path: Union[str, pathlib.Path, io.BufferedIOBase]) -> None:
"""
Load a replay buffer from a pickle file.
:param path: Path to the pickled replay buffer.
"""
self.replay_buffer = load_from_pkl(path, self.verbose)
assert isinstance(self.replay_buffer, ReplayBuffer), "The replay buffer must inherit from ReplayBuffer class"
def _setup_learn(
self,
total_timesteps: int,
eval_env: Optional[GymEnv],
callback: MaybeCallback = None,
eval_freq: int = 10000,
n_eval_episodes: int = 5,
log_path: Optional[str] = None,
reset_num_timesteps: bool = True,
tb_log_name: str = "run",
) -> Tuple[int, BaseCallback]:
"""
cf `BaseAlgorithm`.
"""
# Prevent continuity issue by truncating trajectory
# when using memory efficient replay buffer
# see https://github.com/DLR-RM/stable-baselines3/issues/46
truncate_last_traj = (
self.optimize_memory_usage
and reset_num_timesteps
and self.replay_buffer is not None
and (self.replay_buffer.full or self.replay_buffer.pos > 0)
)
if truncate_last_traj:
warnings.warn(
"The last trajectory in the replay buffer will be truncated, "
"see https://github.com/DLR-RM/stable-baselines3/issues/46."
"You should use `reset_num_timesteps=False` or `optimize_memory_usage=False`"
"to avoid that issue."
)
# Go to the previous index
pos = (self.replay_buffer.pos - 1) % self.replay_buffer.buffer_size
self.replay_buffer.dones[pos] = True
return super()._setup_learn(
total_timesteps, eval_env, callback, eval_freq, n_eval_episodes, log_path, reset_num_timesteps, tb_log_name
)
def learn(
self,
total_timesteps: int,
callback: MaybeCallback = None,
log_interval: int = 4,
eval_env: Optional[GymEnv] = None,
eval_freq: int = -1,
n_eval_episodes: int = 5,
tb_log_name: str = "run",
eval_log_path: Optional[str] = None,
reset_num_timesteps: bool = True,
) -> "OffPolicyAlgorithm":
total_timesteps, callback = self._setup_learn(
total_timesteps, eval_env, callback, eval_freq, n_eval_episodes, eval_log_path, reset_num_timesteps, tb_log_name
)
callback.on_training_start(locals(), globals())
while self.num_timesteps < total_timesteps:
rollout = self.collect_rollouts(
self.env,
train_freq=self.train_freq,
action_noise=self.action_noise,
callback=callback,
learning_starts=self.learning_starts,
replay_buffer=self.replay_buffer,
log_interval=log_interval,
)
if rollout.continue_training is False:
break
if self.num_timesteps > 0 and self.num_timesteps > self.learning_starts:
# If no `gradient_steps` is specified,
# do as many gradients steps as steps performed during the rollout
gradient_steps = self.gradient_steps if self.gradient_steps > 0 else rollout.episode_timesteps
self.train(batch_size=self.batch_size, gradient_steps=gradient_steps)
callback.on_training_end()
return self
def train(self, gradient_steps: int, batch_size: int) -> None:
"""
Sample the replay buffer and do the updates
(gradient descent and update target networks)
"""
raise NotImplementedError()
def _sample_action(
self, learning_starts: int, action_noise: Optional[ActionNoise] = None
) -> Tuple[np.ndarray, np.ndarray]:
"""
Sample an action according to the exploration policy.
This is either done by sampling the probability distribution of the policy,
or sampling a random action (from a uniform distribution over the action space)
or by adding noise to the deterministic output.
:param action_noise: Action noise that will be used for exploration
Required for deterministic policy (e.g. TD3). This can also be used
in addition to the stochastic policy for SAC.
:param learning_starts: Number of steps before learning for the warm-up phase.
:return: action to take in the environment
and scaled action that will be stored in the replay buffer.
The two differs when the action space is not normalized (bounds are not [-1, 1]).
"""
# Select action randomly or according to policy
if self.num_timesteps < learning_starts and not (self.use_sde and self.use_sde_at_warmup):
# Warmup phase
unscaled_action = np.array([self.action_space.sample()])
else:
# Note: when using continuous actions,
# we assume that the policy uses tanh to scale the action
# We use non-deterministic action in the case of SAC, for TD3, it does not matter
unscaled_action, _ = self.predict(self._last_obs, deterministic=False)
# Rescale the action from [low, high] to [-1, 1]
if isinstance(self.action_space, gym.spaces.Box):
scaled_action = self.policy.scale_action(unscaled_action)
# Add noise to the action (improve exploration)
if action_noise is not None:
scaled_action = np.clip(scaled_action + action_noise(), -1, 1)
# We store the scaled action in the buffer
buffer_action = scaled_action
action = self.policy.unscale_action(scaled_action)
else:
# Discrete case, no need to normalize or clip
buffer_action = unscaled_action
action = buffer_action
return action, buffer_action
def _dump_logs(self) -> None:
"""
Write log.
"""
fps = int(self.num_timesteps / (time.time() - self.start_time))
logger.record("time/episodes", self._episode_num, exclude="tensorboard")
if len(self.ep_info_buffer) > 0 and len(self.ep_info_buffer[0]) > 0:
logger.record("rollout/ep_rew_mean", safe_mean([ep_info["r"] for ep_info in self.ep_info_buffer]))
logger.record("rollout/ep_len_mean", safe_mean([ep_info["l"] for ep_info in self.ep_info_buffer]))
logger.record("time/fps", fps)
logger.record("time/time_elapsed", int(time.time() - self.start_time), exclude="tensorboard")
logger.record("time/total timesteps", self.num_timesteps, exclude="tensorboard")
if self.use_sde:
logger.record("train/std", (self.actor.get_std()).mean().item())
if len(self.ep_success_buffer) > 0:
logger.record("rollout/success rate", safe_mean(self.ep_success_buffer))
# Pass the number of timesteps for tensorboard
logger.dump(step=self.num_timesteps)
def _on_step(self) -> None:
"""
Method called after each step in the environment.
It is meant to trigger DQN target network update
but can be used for other purposes
"""
pass
def _store_transition(
self,
replay_buffer: ReplayBuffer,
buffer_action: np.ndarray,
new_obs: np.ndarray,
reward: np.ndarray,
done: np.ndarray,
infos: List[Dict[str, Any]],
) -> None:
"""
Store transition in the replay buffer.
We store the normalized action and the unnormalized observation.
It also handles terminal observations (because VecEnv resets automatically).
:param replay_buffer: Replay buffer object where to store the transition.
:param buffer_action: normalized action
:param new_obs: next observation in the current episode
or first observation of the episode (when done is True)
:param reward: reward for the current transition
:param done: Termination signal
:param infos: List of additional information about the transition.
It contains the terminal observations.
"""
# Store only the unnormalized version
if self._vec_normalize_env is not None:
new_obs_ = self._vec_normalize_env.get_original_obs()
reward_ = self._vec_normalize_env.get_original_reward()
else:
# Avoid changing the original ones
self._last_original_obs, new_obs_, reward_ = self._last_obs, new_obs, reward
# As the VecEnv resets automatically, new_obs is already the
# first observation of the next episode
if done and infos[0].get("terminal_observation") is not None:
next_obs = infos[0]["terminal_observation"]
# VecNormalize normalizes the terminal observation
if self._vec_normalize_env is not None:
next_obs = self._vec_normalize_env.unnormalize_obs(next_obs)
else:
next_obs = new_obs_
replay_buffer.add(self._last_original_obs, next_obs, buffer_action, reward_, done)
self._last_obs = new_obs
# Save the unnormalized observation
if self._vec_normalize_env is not None:
self._last_original_obs = new_obs_
def collect_rollouts(
self,
env: VecEnv,
callback: BaseCallback,
train_freq: TrainFreq,
replay_buffer: ReplayBuffer,
action_noise: Optional[ActionNoise] = None,
learning_starts: int = 0,
log_interval: Optional[int] = None,
) -> RolloutReturn:
"""
Collect experiences and store them into a ``ReplayBuffer``.
:param env: The training environment
:param callback: Callback that will be called at each step
(and at the beginning and end of the rollout)
:param train_freq: How much experience to collect
by doing rollouts of current policy.
Either ``TrainFreq(<n>, TrainFrequencyUnit.STEP)``
or ``TrainFreq(<n>, TrainFrequencyUnit.EPISODE)``
with ``<n>`` being an integer greater than 0.
:param action_noise: Action noise that will be used for exploration
Required for deterministic policy (e.g. TD3). This can also be used
in addition to the stochastic policy for SAC.
:param learning_starts: Number of steps before learning for the warm-up phase.
:param replay_buffer:
:param log_interval: Log data every ``log_interval`` episodes
:return:
"""
episode_rewards, total_timesteps = [], []
num_collected_steps, num_collected_episodes = 0, 0
assert isinstance(env, VecEnv), "You must pass a VecEnv"
assert env.num_envs == 1, "OffPolicyAlgorithm only support single environment"
assert train_freq.frequency > 0, "Should at least collect one step or episode."
if self.use_sde:
self.actor.reset_noise()
callback.on_rollout_start()
continue_training = True
while should_collect_more_steps(train_freq, num_collected_steps, num_collected_episodes):
done = False
episode_reward, episode_timesteps = 0.0, 0
while not done:
if self.use_sde and self.sde_sample_freq > 0 and num_collected_steps % self.sde_sample_freq == 0:
# Sample a new noise matrix
self.actor.reset_noise()
# Select action randomly or according to policy
action, buffer_action = self._sample_action(learning_starts, action_noise)
# Rescale and perform action
new_obs, reward, done, infos = env.step(action)
self.num_timesteps += 1
episode_timesteps += 1
num_collected_steps += 1
# Give access to local variables
callback.update_locals(locals())
# Only stop training if return value is False, not when it is None.
if callback.on_step() is False:
return RolloutReturn(0.0, num_collected_steps, num_collected_episodes, continue_training=False)
episode_reward += reward
# Retrieve reward and episode length if using Monitor wrapper
self._update_info_buffer(infos, done)
# Store data in replay buffer (normalized action and unnormalized observation)
self._store_transition(replay_buffer, buffer_action, new_obs, reward, done, infos)
self._update_current_progress_remaining(self.num_timesteps, self._total_timesteps)
# For DQN, check if the target network should be updated
# and update the exploration schedule
# For SAC/TD3, the update is done as the same time as the gradient update
# see https://github.com/hill-a/stable-baselines/issues/900
self._on_step()
if not should_collect_more_steps(train_freq, num_collected_steps, num_collected_episodes):
break
if done:
num_collected_episodes += 1
self._episode_num += 1
episode_rewards.append(episode_reward)
total_timesteps.append(episode_timesteps)
if action_noise is not None:
action_noise.reset()
# Log training infos
if log_interval is not None and self._episode_num % log_interval == 0:
self._dump_logs()
mean_reward = np.mean(episode_rewards) if num_collected_episodes > 0 else 0.0
callback.on_rollout_end()
return RolloutReturn(mean_reward, num_collected_steps, num_collected_episodes, continue_training)