.. _ppo2: .. automodule:: torchy_baselines.ppo PPO === The `Proximal Policy Optimization `_ algorithm combines ideas from A2C (having multiple workers) and TRPO (it uses a trust region to improve the actor). The main idea is that after an update, the new policy should be not too far form the old policy. For that, ppo uses clipping to avoid too large update. .. note:: PPO contains several modifications from the original algorithm not documented by OpenAI: advantages are normalized and value function can be also clipped . Notes ----- - Original paper: https://arxiv.org/abs/1707.06347 - Clear explanation of PPO on Arxiv Insights channel: https://www.youtube.com/watch?v=5P7I-xPq8u8 - OpenAI blog post: https://blog.openai.com/openai-baselines-ppo/ - Spinning Up guide: https://spinningup.openai.com/en/latest/algorithms/ppo.html Can I use? ---------- - Recurrent policies: ❌ - Multi processing: ✔️ - Gym spaces: ============= ====== =========== Space Action Observation ============= ====== =========== Discrete ❌ ❌ Box ✔️ ✔️ MultiDiscrete ❌ ❌ MultiBinary ❌ ❌ ============= ====== =========== Example ------- Train a PPO agent on `Pendulum-v0` using 4 processes. .. code-block:: python import gym from torchy_baselines.ppo.policies import MlpPolicy from torchy_baselines.common.vec_env import SubprocVecEnv from torchy_baselines import PPO # multiprocess environment n_cpu = 4 env = SubprocVecEnv([lambda: gym.make('Pendulum-v0') for i in range(n_cpu)]) model = PPO(MlpPolicy, env, verbose=1) model.learn(total_timesteps=25000) model.save("ppo2_cartpole") del model # remove to demonstrate saving and loading model = PPO.load("ppo2_cartpole") # Enjoy trained agent obs = env.reset() while True: action, _states = model.predict(obs) obs, rewards, dones, info = env.step(action) env.render() Parameters ---------- .. autoclass:: PPO :members: :inherited-members: