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Update examples
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3 changed files with 4 additions and 6 deletions
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@ -12,10 +12,10 @@ notebooks:
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- `Full Tutorial <https://github.com/araffin/rl-tutorial-jnrr19>`_
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- `All Notebooks <https://github.com/Stable-Baselines-Team/rl-colab-notebooks/tree/sb3>`_
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- `Getting Started`_
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- `Training, Saving, Loading`_
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- `RL Baselines zoo`_
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.. - `Training, Saving, Loading`_
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.. - `Multiprocessing`_
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.. - `Monitor Training and Plotting`_
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.. - `Atari Games`_
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@ -36,10 +36,10 @@ notebooks:
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Basic Usage: Training, Saving, Loading
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--------------------------------------
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In the following example, we will train, save and load a DQN model on the Lunar Lander environment.
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In the following example, we will train, save and load a A2C model on the Lunar Lander environment.
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.. .. image:: ../_static/img/colab-badge.svg
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.. :target: https://colab.research.google.com/github/Stable-Baselines-Team/rl-colab-notebooks/blob/sb3/saving_loading_dqn.ipynb
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.. image:: ../_static/img/colab-badge.svg
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:target: https://colab.research.google.com/github/Stable-Baselines-Team/rl-colab-notebooks/blob/sb3/saving_loading_dqn.ipynb
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.. figure:: https://cdn-images-1.medium.com/max/960/1*f4VZPKOI0PYNWiwt0la0Rg.gif
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@ -28,7 +28,6 @@ class AtariWrapper(gym.Wrapper):
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* Scale observation: optional
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:param env: (gym.Env) gym environment
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env (Env): environment
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:param noop_max: (int): max number of no-ops
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:param frame_skip: (int): the frequency at which the agent experiences the game.
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:param screen_size: (int): resize Atari frame
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@ -9,7 +9,6 @@ import cloudpickle
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from stable_baselines3.common import logger
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def tile_images(img_nhwc: Sequence[np.ndarray]) -> np.ndarray: # pragma: no cover
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"""
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Tile N images into one big PxQ image
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