// -*- mode: rust; coding: utf-8; -*- // // This file is part of curve25519-dalek. // Copyright (c) 2018 Henry de Valence // See LICENSE for licensing information. // // Authors: // - Henry de Valence use core::ops::{Add, Mul, Neg}; use packed_simd::{u64x4, FromBits, IntoBits}; use backend::serial::u64::field::FieldElement51; #[allow(improper_ctypes)] extern "C" { #[link_name = "llvm.x86.avx512.vpmadd52l.uq.256"] fn madd52lo(z: u64x4, x: u64x4, y: u64x4) -> u64x4; #[link_name = "llvm.x86.avx512.vpmadd52h.uq.256"] fn madd52hi(z: u64x4, x: u64x4, y: u64x4) -> u64x4; } /// A vector of four field elements in radix 2^51, with unreduced coefficients. #[derive(Copy, Clone, Debug)] pub struct F51x4Unreduced(pub(crate) [u64x4; 5]); /// A vector of four field elements in radix 2^51, with reduced coefficients. #[derive(Copy, Clone, Debug)] pub struct F51x4Reduced(pub(crate) [u64x4; 5]); #[derive(Copy, Clone)] pub enum Lanes { D, AB, AC, } #[derive(Copy, Clone)] pub enum Shuffle { AAAA, BADC, ADDA, CBCB, ABDC, } #[inline(always)] fn shuffle_lanes(x: u64x4, control: Shuffle) -> u64x4 { unsafe { use core::arch::x86_64::_mm256_permute4x64_epi64 as perm; match control { Shuffle::AAAA => perm(x.into_bits(), 0b00_00_00_00).into_bits(), Shuffle::BADC => perm(x.into_bits(), 0b10_11_00_01).into_bits(), Shuffle::ADDA => perm(x.into_bits(), 0b00_11_11_00).into_bits(), Shuffle::CBCB => perm(x.into_bits(), 0b01_10_01_10).into_bits(), Shuffle::ABDC => perm(x.into_bits(), 0b10_11_01_00).into_bits(), } } } #[inline] fn blend_lanes(x: u64x4, y: u64x4, control: Lanes) -> u64x4 { unsafe { use core::arch::x86_64::_mm256_blend_epi32 as blend; match control { Lanes::D => blend(x.into_bits(), y.into_bits(), 0b11_00_00_00).into_bits(), Lanes::AB => blend(x.into_bits(), y.into_bits(), 0b00_00_11_11).into_bits(), Lanes::AC => blend(x.into_bits(), y.into_bits(), 0b00_11_00_11).into_bits(), } } } impl F51x4Unreduced { pub fn new( x0: &FieldElement51, x1: &FieldElement51, x2: &FieldElement51, x3: &FieldElement51, ) -> F51x4Unreduced { F51x4Unreduced([ u64x4::new(x0.0[0], x1.0[0], x2.0[0], x3.0[0]), u64x4::new(x0.0[1], x1.0[1], x2.0[1], x3.0[1]), u64x4::new(x0.0[2], x1.0[2], x2.0[2], x3.0[2]), u64x4::new(x0.0[3], x1.0[3], x2.0[3], x3.0[3]), u64x4::new(x0.0[4], x1.0[4], x2.0[4], x3.0[4]), ]) } pub fn split(&self) -> [FieldElement51; 4] { let x = &self.0; [ FieldElement51([ x[0].extract(0), x[1].extract(0), x[2].extract(0), x[3].extract(0), x[4].extract(0), ]), FieldElement51([ x[0].extract(1), x[1].extract(1), x[2].extract(1), x[3].extract(1), x[4].extract(1), ]), FieldElement51([ x[0].extract(2), x[1].extract(2), x[2].extract(2), x[3].extract(2), x[4].extract(2), ]), FieldElement51([ x[0].extract(3), x[1].extract(3), x[2].extract(3), x[3].extract(3), x[4].extract(3), ]), ] } #[inline] pub fn diff_sum(&self) -> F51x4Unreduced { // tmp1 = (B, A, D, C) let tmp1 = self.shuffle(Shuffle::BADC); // tmp2 = (-A, B, -C, D) let tmp2 = self.blend(&self.negate_lazy(), Lanes::AC); // (B - A, B + A, D - C, D + C) tmp1 + tmp2 } #[inline] pub fn negate_lazy(&self) -> F51x4Unreduced { let lo = u64x4::splat(36028797018963664u64); let hi = u64x4::splat(36028797018963952u64); F51x4Unreduced([ lo - self.0[0], hi - self.0[1], hi - self.0[2], hi - self.0[3], hi - self.0[4], ]) } #[inline] pub fn shuffle(&self, control: Shuffle) -> F51x4Unreduced { F51x4Unreduced([ shuffle_lanes(self.0[0], control), shuffle_lanes(self.0[1], control), shuffle_lanes(self.0[2], control), shuffle_lanes(self.0[3], control), shuffle_lanes(self.0[4], control), ]) } #[inline] pub fn blend(&self, other: &F51x4Unreduced, control: Lanes) -> F51x4Unreduced { F51x4Unreduced([ blend_lanes(self.0[0], other.0[0], control), blend_lanes(self.0[1], other.0[1], control), blend_lanes(self.0[2], other.0[2], control), blend_lanes(self.0[3], other.0[3], control), blend_lanes(self.0[4], other.0[4], control), ]) } } impl F51x4Reduced { #[inline] pub fn shuffle(&self, control: Shuffle) -> F51x4Reduced { F51x4Reduced([ shuffle_lanes(self.0[0], control), shuffle_lanes(self.0[1], control), shuffle_lanes(self.0[2], control), shuffle_lanes(self.0[3], control), shuffle_lanes(self.0[4], control), ]) } #[inline] pub fn blend(&self, other: &F51x4Reduced, control: Lanes) -> F51x4Reduced { F51x4Reduced([ blend_lanes(self.0[0], other.0[0], control), blend_lanes(self.0[1], other.0[1], control), blend_lanes(self.0[2], other.0[2], control), blend_lanes(self.0[3], other.0[3], control), blend_lanes(self.0[4], other.0[4], control), ]) } } impl From for F51x4Unreduced { #[inline] fn from(x: F51x4Reduced) -> F51x4Unreduced { F51x4Unreduced(x.0) } } impl From for F51x4Reduced { #[inline] fn from(x: F51x4Unreduced) -> F51x4Reduced { let mask = u64x4::splat((1 << 51) - 1); let r19 = u64x4::splat(19); // Compute carryouts in parallel let c0 = x.0[0] >> 51; let c1 = x.0[1] >> 51; let c2 = x.0[2] >> 51; let c3 = x.0[3] >> 51; let c4 = x.0[4] >> 51; unsafe { F51x4Reduced([ madd52lo(x.0[0] & mask, c4, r19), (x.0[1] & mask) + c0, (x.0[2] & mask) + c1, (x.0[3] & mask) + c2, (x.0[4] & mask) + c3, ]) } } } impl Add for F51x4Unreduced { type Output = F51x4Unreduced; #[inline] fn add(self, rhs: F51x4Unreduced) -> F51x4Unreduced { F51x4Unreduced([ self.0[0] + rhs.0[0], self.0[1] + rhs.0[1], self.0[2] + rhs.0[2], self.0[3] + rhs.0[3], self.0[4] + rhs.0[4], ]) } } impl<'a> Mul<(u32, u32, u32, u32)> for &'a F51x4Reduced { type Output = F51x4Unreduced; #[inline] fn mul(self, scalars: (u32, u32, u32, u32)) -> F51x4Unreduced { unsafe { let x = &self.0; let y = u64x4::new( scalars.0 as u64, scalars.1 as u64, scalars.2 as u64, scalars.3 as u64, ); let mask = u64x4::splat((1 << 51) - 1); let r19 = u64x4::splat(19); let mut z0lo = u64x4::splat(0); let mut z1lo = u64x4::splat(0); let mut z2lo = u64x4::splat(0); let mut z3lo = u64x4::splat(0); let mut z4lo = u64x4::splat(0); let mut z1hi = u64x4::splat(0); let mut z2hi = u64x4::splat(0); let mut z3hi = u64x4::splat(0); let mut z4hi = u64x4::splat(0); let mut z5hi = u64x4::splat(0); // Wave 0 z4hi = madd52hi(z4hi, y, x[3]); z5hi = madd52hi(z5hi, y, x[4]); z4lo = madd52lo(z4lo, y, x[4]); z0lo = madd52lo(z0lo, y, x[0]); z3lo = madd52lo(z3lo, y, x[3]); z2lo = madd52lo(z2lo, y, x[2]); z1lo = madd52lo(z1lo, y, x[1]); z3hi = madd52hi(z3hi, y, x[2]); // Wave 2 z2hi = madd52hi(z2hi, y, x[1]); z1hi = madd52hi(z1hi, y, x[0]); z0lo = madd52lo(z0lo, z5hi + z5hi, r19); F51x4Unreduced([ z0lo, z1hi + z1hi + z1lo, z2hi + z2hi + z2lo, z3hi + z3hi + z3lo, z4hi + z4hi + z4lo, ]) } } } impl<'a, 'b> Mul<&'b F51x4Reduced> for &'a F51x4Reduced { type Output = F51x4Unreduced; #[inline] fn mul(self, rhs: &'b F51x4Reduced) -> F51x4Unreduced { unsafe { // Inputs let x = &self.0; let y = &rhs.0; // Accumulators for lo-sourced terms let mut z0lo = u64x4::splat(0); let mut z1lo = u64x4::splat(0); let mut z2lo = u64x4::splat(0); let mut z3lo = u64x4::splat(0); let mut z4lo = u64x4::splat(0); let mut z5lo = u64x4::splat(0); let mut z6lo = u64x4::splat(0); let mut z7lo = u64x4::splat(0); let mut z8lo = u64x4::splat(0); // Accumulators for hi-sourced terms // Need to be doubled before adding let mut z0hi = u64x4::splat(0); let mut z1hi = u64x4::splat(0); let mut z2hi = u64x4::splat(0); let mut z3hi = u64x4::splat(0); let mut z4hi = u64x4::splat(0); let mut z5hi = u64x4::splat(0); let mut z6hi = u64x4::splat(0); let mut z7hi = u64x4::splat(0); let mut z8hi = u64x4::splat(0); let mut z9hi = u64x4::splat(0); // Wave 0 z4lo = madd52lo(z4lo, x[2], y[2]); z5hi = madd52hi(z5hi, x[2], y[2]); z5lo = madd52lo(z5lo, x[4], y[1]); z6hi = madd52hi(z6hi, x[4], y[1]); z6lo = madd52lo(z6lo, x[4], y[2]); z7hi = madd52hi(z7hi, x[4], y[2]); z7lo = madd52lo(z7lo, x[4], y[3]); z8hi = madd52hi(z8hi, x[4], y[3]); // Wave 1 z4lo = madd52lo(z4lo, x[3], y[1]); z5hi = madd52hi(z5hi, x[3], y[1]); z5lo = madd52lo(z5lo, x[3], y[2]); z6hi = madd52hi(z6hi, x[3], y[2]); z6lo = madd52lo(z6lo, x[3], y[3]); z7hi = madd52hi(z7hi, x[3], y[3]); z7lo = madd52lo(z7lo, x[3], y[4]); z8hi = madd52hi(z8hi, x[3], y[4]); // Wave 2 z8lo = madd52lo(z8lo, x[4], y[4]); z9hi = madd52hi(z9hi, x[4], y[4]); z4lo = madd52lo(z4lo, x[4], y[0]); z5hi = madd52hi(z5hi, x[4], y[0]); z5lo = madd52lo(z5lo, x[2], y[3]); z6hi = madd52hi(z6hi, x[2], y[3]); z6lo = madd52lo(z6lo, x[2], y[4]); z7hi = madd52hi(z7hi, x[2], y[4]); let z8 = z8lo + z8hi + z8hi; let z9 = z9hi + z9hi; // Wave 3 z3lo = madd52lo(z3lo, x[3], y[0]); z4hi = madd52hi(z4hi, x[3], y[0]); z4lo = madd52lo(z4lo, x[1], y[3]); z5hi = madd52hi(z5hi, x[1], y[3]); z5lo = madd52lo(z5lo, x[1], y[4]); z6hi = madd52hi(z6hi, x[1], y[4]); z2lo = madd52lo(z2lo, x[2], y[0]); z3hi = madd52hi(z3hi, x[2], y[0]); let z6 = z6lo + z6hi + z6hi; let z7 = z7lo + z7hi + z7hi; // Wave 4 z3lo = madd52lo(z3lo, x[2], y[1]); z4hi = madd52hi(z4hi, x[2], y[1]); z4lo = madd52lo(z4lo, x[0], y[4]); z5hi = madd52hi(z5hi, x[0], y[4]); z1lo = madd52lo(z1lo, x[1], y[0]); z2hi = madd52hi(z2hi, x[1], y[0]); z2lo = madd52lo(z2lo, x[1], y[1]); z3hi = madd52hi(z3hi, x[1], y[1]); let z5 = z5lo + z5hi + z5hi; // Wave 5 z3lo = madd52lo(z3lo, x[1], y[2]); z4hi = madd52hi(z4hi, x[1], y[2]); z0lo = madd52lo(z0lo, x[0], y[0]); z1hi = madd52hi(z1hi, x[0], y[0]); z1lo = madd52lo(z1lo, x[0], y[1]); z2lo = madd52lo(z2lo, x[0], y[2]); z2hi = madd52hi(z2hi, x[0], y[1]); z3hi = madd52hi(z3hi, x[0], y[2]); let mut t0 = u64x4::splat(0); let mut t1 = u64x4::splat(0); let r19 = u64x4::splat(19); // Wave 6 t0 = madd52hi(t0, r19, z9); t1 = madd52lo(t1, r19, z9 >> 52); z3lo = madd52lo(z3lo, x[0], y[3]); z4hi = madd52hi(z4hi, x[0], y[3]); z1hi = madd52lo(z1hi, r19, z5 >> 52); z2hi = madd52lo(z2hi, r19, z6 >> 52); z3hi = madd52lo(z3hi, r19, z7 >> 52); z0lo = madd52lo(z0lo, r19, z5); // Wave 7 z4lo = madd52lo(z4lo, r19, z9); z1lo = madd52lo(z1lo, r19, z6); z0hi = madd52lo(z0hi, r19, t0 + t1); z4hi = madd52hi(z4hi, r19, z8); z2lo = madd52lo(z2lo, r19, z7); z1hi = madd52hi(z1hi, r19, z5); z2hi = madd52hi(z2hi, r19, z6); z3hi = madd52hi(z3hi, r19, z7); // Wave 8 z3lo = madd52lo(z3lo, r19, z8); z4hi = madd52lo(z4hi, r19, z8 >> 52); F51x4Unreduced([ z0lo + z0hi + z0hi, z1lo + z1hi + z1hi, z2lo + z2hi + z2hi, z3lo + z3hi + z3hi, z4lo + z4hi + z4hi, ]) } } } #[cfg(test)] mod test { use super::*; #[test] fn vpmadd52luq() { let x = u64x4::splat(2); let y = u64x4::splat(3); let mut z = u64x4::splat(5); z = unsafe { madd52lo(z, x, y) }; assert_eq!(z, u64x4::splat(5 + 2 * 3)); } #[test] fn new_split_round_trip_on_reduced_input() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); let ax4 = F51x4Unreduced::new(&a, &a, &a, &a); let splits = ax4.split(); for i in 0..4 { assert_eq!(a, splits[i]); } } #[test] fn new_split_round_trip_on_unreduced_input() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); // ... but now multiply it by 16 without reducing coeffs let a16 = FieldElement51([ a.0[0] << 4, a.0[1] << 4, a.0[2] << 4, a.0[3] << 4, a.0[4] << 4, ]); let a16x4 = F51x4Unreduced::new(&a16, &a16, &a16, &a16); let splits = a16x4.split(); for i in 0..4 { assert_eq!(a16, splits[i]); } } #[test] fn test_reduction() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); // ... but now multiply it by 128 without reducing coeffs let abig = FieldElement51([ a.0[0] << 4, a.0[1] << 4, a.0[2] << 4, a.0[3] << 4, a.0[4] << 4, ]); let abigx4: F51x4Reduced = F51x4Unreduced::new(&abig, &abig, &abig, &abig).into(); let splits = F51x4Unreduced::from(abigx4).split(); let c = &a * &FieldElement51([(1 << 4), 0, 0, 0, 0]); for i in 0..4 { assert_eq!(c, splits[i]); } } #[test] fn mul_matches_serial() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); let b = FieldElement51([98098, 87987897, 0, 1, 0]).invert(); let c = &a * &b; let ax4: F51x4Reduced = F51x4Unreduced::new(&a, &a, &a, &a).into(); let bx4: F51x4Reduced = F51x4Unreduced::new(&b, &b, &b, &b).into(); let cx4 = &ax4 * &bx4; let splits = cx4.split(); for i in 0..4 { assert_eq!(c, splits[i]); } } #[test] fn iterated_mul_matches_serial() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); let b = FieldElement51([98098, 87987897, 0, 1, 0]).invert(); let mut c = &a * &b; for i in 0..1024 { c = &a * &c; c = &b * &c; } let ax4: F51x4Reduced = F51x4Unreduced::new(&a, &a, &a, &a).into(); let bx4: F51x4Reduced = F51x4Unreduced::new(&b, &b, &b, &b).into(); let mut cx4 = &ax4 * &bx4; for i in 0..1024 { cx4 = &ax4 * &F51x4Reduced::from(cx4); cx4 = &bx4 * &F51x4Reduced::from(cx4); } let splits = cx4.split(); for i in 0..4 { assert_eq!(c, splits[i]); } } #[test] fn iterated_u32_mul_matches_serial() { // Invert a small field element to get a big one let a = FieldElement51([2438, 24, 243, 0, 0]).invert(); let b = FieldElement51([121665, 0, 0, 0, 0]); let mut c = &a * &b; for i in 0..1024 { c = &b * &c; } let ax4 = F51x4Unreduced::new(&a, &a, &a, &a); let bx4 = (121665u32, 121665u32, 121665u32, 121665u32); let mut cx4 = &F51x4Reduced::from(ax4) * bx4; for i in 0..1024 { cx4 = &F51x4Reduced::from(cx4) * bx4; } let splits = cx4.split(); for i in 0..4 { assert_eq!(c, splits[i]); } } #[test] fn shuffle_AAAA() { let x0 = FieldElement51::from_bytes(&[0x10; 32]); let x1 = FieldElement51::from_bytes(&[0x11; 32]); let x2 = FieldElement51::from_bytes(&[0x12; 32]); let x3 = FieldElement51::from_bytes(&[0x13; 32]); let x = F51x4Unreduced::new(&x0, &x1, &x2, &x3); let y = x.shuffle(Shuffle::AAAA); let splits = y.split(); assert_eq!(splits[0], x0); assert_eq!(splits[1], x0); assert_eq!(splits[2], x0); assert_eq!(splits[3], x0); } #[test] fn blend_AB() { let x0 = FieldElement51::from_bytes(&[0x10; 32]); let x1 = FieldElement51::from_bytes(&[0x11; 32]); let x2 = FieldElement51::from_bytes(&[0x12; 32]); let x3 = FieldElement51::from_bytes(&[0x13; 32]); let x = F51x4Unreduced::new(&x0, &x1, &x2, &x3); let z = F51x4Unreduced::new(&x3, &x2, &x1, &x0); let y = x.blend(&z, Lanes::AB); let splits = y.split(); assert_eq!(splits[0], x3); assert_eq!(splits[1], x2); assert_eq!(splits[2], x2); assert_eq!(splits[3], x3); } }