mirror of
https://github.com/saymrwulf/pytorch.git
synced 2026-05-14 20:57:59 +00:00
PR #82146 made `Block` non-copyable by adding a `unique_ptr` member, and used this hacky work-around to copy it anyway. However, it fails under -Werror with this message: ``` ../c10/cuda/CUDACachingAllocator.cpp:1411:51: error: ‘void* memcpy(void*, const void*, size_t)’ writing to an object of type ‘struct c10::cuda::CUDACachingAllocator::{anonymous}::Block’ with no trivial copy-assignment [-Werror=class-memaccess] 1411 | std::memcpy(&key, &p.search_key, sizeof(Block)); ``` Instead, this constructs a new `Block` with all the relevant properties copied. Pull Request resolved: https://github.com/pytorch/pytorch/pull/83275 Approved by: https://github.com/malfet
2005 lines
68 KiB
C++
2005 lines
68 KiB
C++
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#include <c10/cuda/CUDACachingAllocator.h>
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#include <c10/core/impl/GPUTrace.h>
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#include <c10/cuda/CUDAException.h>
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#include <c10/cuda/CUDAFunctions.h>
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#include <c10/cuda/CUDAGuard.h>
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#include <c10/util/UniqueVoidPtr.h>
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#include <c10/util/flat_hash_map.h>
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#include <c10/util/irange.h>
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#include <c10/util/llvmMathExtras.h>
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#include <cuda_runtime_api.h>
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#include <algorithm>
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#include <bitset>
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#include <deque>
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#include <iterator>
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#include <map>
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#include <memory>
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#include <mutex>
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#include <regex>
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#include <set>
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#include <vector>
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namespace c10 {
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C10_DEFINE_REGISTRY(FreeCudaMemoryCallbacksRegistry, FreeMemoryCallback);
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namespace cuda {
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namespace CUDACachingAllocator {
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//
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// Yet another caching allocator for CUDA device allocations.
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//
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// - Allocations are associated with a stream. Once freed, blocks can be
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// re-allocated on the same stream, but not on any other stream.
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// - The allocator attempts to find the smallest cached block that will fit the
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// requested size. If the block is larger than the requested size, it may be
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// split. If no block is found, the allocator will delegate to cudaMalloc.
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// - If the cudaMalloc fails, the allocator will attempt to free one cached
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// block of sufficient size that is not split and retry the allocation.
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// If this also fails, the allocator will attempt to free all cached blocks
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// that are not split and retry the allocation.
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// - Large (>1MB) and small allocations are stored in separate pools.
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// Small requests are packed into 2MB buffers. Large requests will use the
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// smallest available free block or allocate a new block using cudaMalloc.
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// - To reduce fragmentation, requests between 1MB and 10MB will allocate and
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// split a 20MB block, if no free block of sufficient size is available.
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// - To further reduce fragmentation, blocks >= 200MB are not allowed to be
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// split. These oversize cached blocks will still satisfy requests within
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// 20MB of the oversize cached block size.
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//
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// With this allocator, allocations and frees should logically be considered
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// "usages" of the memory segment associated with streams, just like kernel
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// launches. The programmer must insert the proper synchronization if memory
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// segments are used from multiple streams.
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//
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// The library provides a recordStream() function to help insert the correct
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// synchronization when allocations are used on multiple streams. This will
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// ensure that the block is not reused before each recorded stream completes
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// work.
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//
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/**
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* Note [Interaction with CUDA graph capture]
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* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Graph capture performs a dry run of a region of execution, freezing all CUDA
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* work (and virtual addresses used during that work) into a "graph." The graph
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* may be "replayed" like a single giant kernel, with greatly reduced CPU
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* overhead as well as modestly improved GPU performance.
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*
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* Because capture bakes in memory addresses, the memory used during capture
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* must be available for the graph to use during replay. DeviceCachingAllocator
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* assigns and frees memory eagerly and dynamically, so if we're not careful
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* about managing graphs' memory, at replay time those memory addresses could be
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* use by other tensors.
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*
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* To guarantee a graph's baked in addresses are safe to reuse in replay,
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* DeviceAllocator satisfies allocations from a graph-private memory pool during
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* capture, and doesn't begin cudaFreeing those addresses until the graph is
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* destroyed.
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*
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* Within the private pool, allocations are freed and reassigned as usual during
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* capture. Memory regions will be used in a consistent order during replay. So
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* a private pool doesn't use memory more wastefully than the default pools
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* during capture, but it does reserve its high-water mark of used memory away
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* from the default pools as long as the capture(s) it served survive
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* (regardless whether those captures are idle or replaying).
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*
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* CUDAGraph's requests for private pools are mediated by
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* DeviceAllocator::notifyCaptureBegin, notifyCaptureEnd, and
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* notifyCaptureDestroy.
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*/
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namespace {
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using stream_set = ska::flat_hash_set<cuda::CUDAStream>;
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constexpr size_t kMinBlockSize =
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512; // all sizes are rounded to at least 512 bytes
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constexpr size_t kSmallSize = 1048576; // largest "small" allocation is 1 MiB
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constexpr size_t kSmallBuffer =
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2097152; // "small" allocations are packed in 2 MiB blocks
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constexpr size_t kLargeBuffer =
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20971520; // "large" allocations may be packed in 20 MiB blocks
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constexpr size_t kMinLargeAlloc =
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10485760; // allocations between 1 and 10 MiB may use kLargeBuffer
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constexpr size_t kRoundLarge = 2097152; // round up large allocations to 2 MiB
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using StatTypes = std::array<bool, static_cast<size_t>(StatType::NUM_TYPES)>;
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void update_stat(Stat& stat, int64_t amount) {
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stat.current += amount;
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TORCH_INTERNAL_ASSERT_DEBUG_ONLY(
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stat.current >= 0,
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"Negative tracked stat in CUDA allocator (likely logic error).");
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stat.peak = std::max(stat.current, stat.peak);
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if (amount > 0) {
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stat.allocated += amount;
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}
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if (amount < 0) {
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stat.freed += -amount;
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}
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}
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void reset_accumulated_stat(Stat& stat) {
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stat.allocated = 0;
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stat.freed = 0;
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}
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void reset_peak_stat(Stat& stat) {
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stat.peak = stat.current;
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}
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template <typename Func>
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void for_each_selected_stat_type(const StatTypes& stat_types, Func f) {
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for (const auto stat_type : c10::irange(stat_types.size())) {
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if (stat_types[stat_type]) {
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f(stat_type);
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}
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}
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}
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void update_stat_array(
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StatArray& stat_array,
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int64_t amount,
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const StatTypes& stat_types) {
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for_each_selected_stat_type(
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stat_types, [&stat_array, amount](size_t stat_type) {
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update_stat(stat_array[stat_type], amount);
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});
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}
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struct Block;
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struct PrivatePool;
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typedef bool (*Comparison)(const Block*, const Block*);
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struct BlockPool {
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BlockPool(
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Comparison comparator,
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bool small,
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PrivatePool* private_pool = nullptr)
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: blocks(comparator), is_small(small), owner_PrivatePool(private_pool) {}
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std::set<Block*, Comparison> blocks;
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const bool is_small;
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PrivatePool* owner_PrivatePool;
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};
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struct Block {
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int device; // gpu
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cudaStream_t stream; // allocation stream
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stream_set stream_uses; // streams on which the block was used
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size_t size; // block size in bytes
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BlockPool* pool; // owning memory pool
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void* ptr; // memory address
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bool allocated; // in-use flag
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Block* prev; // prev block if split from a larger allocation
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Block* next; // next block if split from a larger allocation
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int event_count; // number of outstanding CUDA events
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int gc_count; // counter for prioritizing older / less useful blocks for
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// garbage collection
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std::unique_ptr<History> history;
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History* history_last;
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Block(
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int device,
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cudaStream_t stream,
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size_t size,
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BlockPool* pool,
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void* ptr)
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: device(device),
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stream(stream),
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stream_uses(),
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size(size),
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pool(pool),
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ptr(ptr),
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allocated(0),
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prev(nullptr),
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next(nullptr),
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event_count(0),
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gc_count(0) {}
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// constructor for search key
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Block(int device, cudaStream_t stream, size_t size)
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: device(device),
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stream(stream),
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stream_uses(),
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size(size),
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pool(nullptr),
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ptr(nullptr),
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allocated(0),
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prev(nullptr),
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next(nullptr),
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event_count(0),
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gc_count(0) {}
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bool is_split() const {
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return (prev != nullptr) || (next != nullptr);
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}
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};
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static bool BlockComparator(const Block* a, const Block* b) {
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if (a->stream != b->stream) {
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return (uintptr_t)a->stream < (uintptr_t)b->stream;
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}
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if (a->size != b->size) {
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return a->size < b->size;
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}
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return (uintptr_t)a->ptr < (uintptr_t)b->ptr;
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}
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static std::string format_size(uint64_t size) {
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std::ostringstream os;
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os.precision(2);
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os << std::fixed;
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if (size <= 1024) {
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os << size << " bytes";
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} else if (size <= 1048576) {
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os << (size / 1024.0);
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os << " KiB";
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} else if (size <= 1073741824ULL) {
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os << size / 1048576.0;
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os << " MiB";
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} else {
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os << size / 1073741824.0;
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os << " GiB";
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}
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return os.str();
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}
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struct AllocParams {
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AllocParams(
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int device,
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size_t size,
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cudaStream_t stream,
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BlockPool* pool,
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size_t alloc_size,
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DeviceStats& stats)
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: search_key(device, stream, size),
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pool(pool),
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alloc_size(alloc_size),
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block(nullptr),
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err(cudaSuccess) {}
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int device() const {
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return search_key.device;
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}
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cudaStream_t stream() const {
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return search_key.stream;
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}
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size_t size() const {
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return search_key.size;
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}
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Block search_key;
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BlockPool* pool;
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size_t alloc_size;
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Block* block;
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StatTypes stat_types = {false};
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cudaError_t err;
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};
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int trimHistoryBefore(Block* block, void* point) {
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int n = 0;
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while (block->history && block->history->addr < point) {
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block->history = std::move(block->history->next);
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++n;
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}
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if (!block->history) {
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block->history_last = nullptr;
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}
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return n;
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}
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// Note: cudaEventCreate when concurrently invoked from multiple threads can be
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// very expensive (at least on certain device/driver combinations). Thus, we a)
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// serialize event creation at a per-device level, and b) pool the events to
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// avoid constantly calling cudaEventCreate/cudaEventDestroy. This results in
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// significant improvements in multithreaded workloads with high allocation
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// rates.
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class EventPool {
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public:
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using Event = std::unique_ptr<cudaEvent_t, std::function<void(cudaEvent_t*)>>;
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// TODO: Explicit device count
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EventPool() : pools_(at::cuda::device_count()) {}
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Event get(int device) {
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TORCH_INTERNAL_ASSERT(0 <= device);
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TORCH_INTERNAL_ASSERT(device < static_cast<int>(pools_.size()));
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auto& pool = pools_[device];
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auto destructor = [&pool](cudaEvent_t* event) {
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std::lock_guard<std::mutex> g(pool.mutex_);
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pool.event_pool_.push_back(std::unique_ptr<cudaEvent_t>(event));
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};
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// Try to acquire an event from the per-device pool.
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{
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std::lock_guard<std::mutex> g(pool.mutex_);
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if (!pool.event_pool_.empty()) {
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auto* event = pool.event_pool_.back().release();
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pool.event_pool_.pop_back();
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return Event(event, destructor);
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}
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}
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// otherwise, allocate a new event that will be returned to the pool on
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// destruction.
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auto new_ptr = std::make_unique<cudaEvent_t>();
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C10_CUDA_CHECK(
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cudaEventCreateWithFlags(new_ptr.get(), cudaEventDisableTiming));
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return Event(new_ptr.release(), destructor);
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}
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void empty_cache() {
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for (auto& pool : pools_) {
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std::lock_guard<std::mutex> g(pool.mutex_);
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pool.event_pool_.clear();
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}
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}
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private:
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struct PerDevicePool {
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alignas(64) std::mutex mutex_;
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std::vector<std::unique_ptr<cudaEvent_t>> event_pool_;
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};
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std::vector<PerDevicePool> pools_;
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};
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// CUDA graphs helper
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struct PrivatePool {
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PrivatePool()
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: use_count(1),
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cudaMalloc_count(0),
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large_blocks(BlockComparator, /*is_small=*/false, this),
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small_blocks(BlockComparator, /*is_small=*/true, this) {}
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PrivatePool(const PrivatePool&) = delete;
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PrivatePool(PrivatePool&&) = delete;
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PrivatePool& operator=(const PrivatePool&) = delete;
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// Number of live graphs using this pool
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int use_count;
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// Number of unfreed cudaMallocs made for this pool. When use_count and
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// cudaMalloc_count drop to zero, we can delete this PrivatePool from
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// graph_pools.
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int cudaMalloc_count;
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// Instead of maintaining private BlockPools here, I could stuff all blocks
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// (private or no) into the top-level large_blocks and small_blocks, and
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// distinguish private blocks by adding a "pool id" check above the stream
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// check in BlockComparator. BlockComparator is performance- critial though,
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// I'd rather not add more logic to it.
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BlockPool large_blocks;
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BlockPool small_blocks;
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};
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struct MempoolIdHash {
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std::size_t operator()(const MempoolId_t& mempool_id) const noexcept {
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return mempool_id.first != 0 ? mempool_id.first : mempool_id.second;
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}
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};
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cudaError_t cudaMallocMaybeCapturing(void** p, size_t size) {
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#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
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if (at::cuda::currentStreamCaptureStatusMayInitCtx() ==
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at::cuda::CaptureStatus::None) {
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#endif
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return C10_CUDA_ERROR_HANDLED(cudaMalloc(p, size));
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#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
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} else {
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// It's ok to capture cudaMallocs, as long as we never cudaFree those
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// addresses before replay.
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// Capturing cudaMalloc behaves nicely: it gives the graph new VA,
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// but is ignored (won't leakily allocate new memory) in replays.
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at::cuda::CUDAStreamCaptureModeGuard g{cudaStreamCaptureModeRelaxed};
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return C10_CUDA_ERROR_HANDLED(cudaMalloc(p, size));
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}
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#endif
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}
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} // namespace
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class CachingAllocatorConfig {
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public:
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static size_t max_split_size() {
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return instance().m_max_split_size;
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}
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static double garbage_collection_threshold() {
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return instance().m_garbage_collection_threshold;
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}
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// This is used to round-up allocation size to nearest power of 2 divisions.
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// More description below in function roundup_power2_next_division
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// As ane example, if we want 4 divisions between 2's power, this can be done
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// using env variable: PYTORCH_CUDA_ALLOC_CONF=roundup_power2_divisions:4
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static size_t roundup_power2_divisions() {
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return instance().m_roundup_power2_divisions;
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}
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private:
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static CachingAllocatorConfig& instance() {
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static CachingAllocatorConfig* s_instance = ([]() {
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auto inst = new CachingAllocatorConfig();
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inst->parseArgs();
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return inst;
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})();
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return *s_instance;
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}
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CachingAllocatorConfig()
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: m_max_split_size(std::numeric_limits<size_t>::max()),
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m_roundup_power2_divisions(0),
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m_garbage_collection_threshold(0) {}
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size_t m_max_split_size;
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size_t m_roundup_power2_divisions;
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double m_garbage_collection_threshold;
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void parseArgs() {
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const char* val = getenv("PYTORCH_CUDA_ALLOC_CONF");
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if (val != NULL) {
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const std::string config(val);
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std::regex exp("[\\s,]+");
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std::sregex_token_iterator it(config.begin(), config.end(), exp, -1);
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std::sregex_token_iterator end;
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std::vector<std::string> options(it, end);
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for (auto option : options) {
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std::regex exp2("[:]+");
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std::sregex_token_iterator it2(option.begin(), option.end(), exp2, -1);
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std::sregex_token_iterator end2;
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std::vector<std::string> kv(it2, end2);
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if (kv.size() >= 2) {
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/* Maximum split size in MB. Limited to large size blocks */
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if (kv[0].compare("max_split_size_mb") == 0) {
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size_t val2 = stoi(kv[1]);
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TORCH_CHECK(
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val2 > kLargeBuffer / (1024 * 1024),
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"CachingAllocator option max_split_size_mb too small, must be > ",
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kLargeBuffer / (1024 * 1024),
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"");
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val2 = std::max(val2, kLargeBuffer / (1024 * 1024));
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val2 = std::min(
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val2, (std::numeric_limits<size_t>::max() / (1024 * 1024)));
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m_max_split_size = val2 * 1024 * 1024;
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} else if (kv[0].compare("roundup_power2_divisions") == 0) {
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size_t val2 = stoi(kv[1]);
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TORCH_CHECK(
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llvm::isPowerOf2_64(val2),
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"For roundups, the divisons has to be power of 2 ",
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"");
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m_roundup_power2_divisions = val2;
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} else if (kv[0].compare("garbage_collection_threshold") == 0) {
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/*
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* Perform garbage collection of GPU memory blocks to avoid
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* triggering expensive sync-and-reclaim-all operation. Upon setting
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* the threshold (e.g., 0.8), the allocator will start reclaiming
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* blocks if GPU memory capacity usage exceeds the threshold (i.e.,
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* 80% of total memory).
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* Values 0.0 and 1.0 are not allowed as they are less meaningful.
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*/
|
|
double val2 = stod(kv[1]);
|
|
TORCH_CHECK(
|
|
val2 > 0,
|
|
"garbage_collect_threshold too small, set it 0.0~1.0",
|
|
"");
|
|
TORCH_CHECK(
|
|
val2 < 1.0,
|
|
"garbage_collect_threshold too big, set it 0.0~1.0",
|
|
"");
|
|
m_garbage_collection_threshold = val2;
|
|
} else {
|
|
TORCH_CHECK(false, "Unrecognized CachingAllocator option: ", kv[0]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
class DeviceCachingAllocator {
|
|
private:
|
|
// lock around all operations
|
|
mutable std::recursive_mutex mutex;
|
|
|
|
// device statistics
|
|
DeviceStats stats;
|
|
|
|
// unallocated cached blocks larger than 1 MB
|
|
BlockPool large_blocks;
|
|
|
|
// unallocated cached blocks 1 MB or smaller
|
|
BlockPool small_blocks;
|
|
|
|
// allocated or in use by a stream. Holds all active allocations,
|
|
// whether they came from graph_pools or one of the BlockPools above.
|
|
ska::flat_hash_set<Block*> active_blocks;
|
|
|
|
// captures_underway tracks if a capture might be underway on any stream.
|
|
// Most of the time it's zero, in which case malloc can avoid calling
|
|
// cudaStreamGetCaptureInfo in the hot path.
|
|
int captures_underway = 0;
|
|
// See free() for this thing's purpose
|
|
std::vector<Block*> needs_events_deferred_until_no_capture;
|
|
// outstanding cuda events
|
|
ska::flat_hash_map<
|
|
cuda::CUDAStream,
|
|
std::deque<std::pair<EventPool::Event, Block*>>>
|
|
cuda_events;
|
|
|
|
// record used memory.
|
|
size_t total_allocated_memory = 0;
|
|
|
|
size_t allowed_memory_maximum = 0;
|
|
|
|
bool set_fraction = false;
|
|
|
|
// Members specific to CUDA graphs
|
|
|
|
// Private pools for CUDA graphs
|
|
ska::flat_hash_map<MempoolId_t, std::unique_ptr<PrivatePool>, MempoolIdHash>
|
|
graph_pools;
|
|
// Pools no longer referenced by any graph. Their BlockPools are eligible for
|
|
// free_blocks. Can't be a vector or deque because we might erase entries in
|
|
// any order. Could be an std::list, but we don't care much, access and
|
|
// insert/erase are rare.
|
|
ska::flat_hash_map<MempoolId_t, PrivatePool*, MempoolIdHash>
|
|
graph_pools_freeable;
|
|
|
|
// Maps a capturing stream to its assigned private pool,
|
|
// in case we want multiple captures to share the same pool
|
|
ska::flat_hash_map<CaptureId_t, MempoolId_t> capture_to_pool_map;
|
|
std::atomic<CreateContextFn> context_recorder_;
|
|
|
|
public:
|
|
DeviceCachingAllocator()
|
|
: large_blocks(BlockComparator, /*is_small=*/false),
|
|
small_blocks(BlockComparator, /*is_small=*/true) {
|
|
stats.max_split_size = CachingAllocatorConfig::max_split_size();
|
|
context_recorder_.store(nullptr);
|
|
}
|
|
|
|
void setContextRecorder(CreateContextFn c) {
|
|
context_recorder_.store(c);
|
|
}
|
|
|
|
// All public methods (except the above) acquire the allocator mutex.
|
|
// Thus, do not call a public method from another public method.
|
|
|
|
Block* malloc(int device, size_t orig_size, cudaStream_t stream) {
|
|
// done outside the lock because we don't know what locks the recorder needs
|
|
// to have...
|
|
CreateContextFn context_recorder = context_recorder_.load();
|
|
std::unique_ptr<Context> context =
|
|
context_recorder ? context_recorder() : nullptr;
|
|
|
|
std::unique_lock<std::recursive_mutex> lock(mutex);
|
|
|
|
if (C10_LIKELY(captures_underway == 0)) {
|
|
// Processes end-of-life events for outstanding allocations used on
|
|
// multiple streams (checks if their GPU-side uses are complete and
|
|
// recycles their memory if so)
|
|
//
|
|
// Q. Why skip process_events if a capture might be underway?
|
|
// A. process_events involves cudaEventQueries, illegal during CUDA graph
|
|
// capture.
|
|
// Dumb simple solution: defer reclaiming these allocations until after
|
|
// capture. Cross-stream memory use is uncommon, so the deferral's
|
|
// effect on memory use during capture should be small.
|
|
process_events();
|
|
}
|
|
|
|
size_t size = round_size(orig_size);
|
|
auto& pool = get_pool(size, stream);
|
|
const size_t alloc_size = get_allocation_size(size);
|
|
AllocParams params(device, size, stream, &pool, alloc_size, stats);
|
|
params.stat_types[static_cast<size_t>(StatType::AGGREGATE)] = true;
|
|
params.stat_types[static_cast<size_t>(get_stat_type_for_pool(pool))] = true;
|
|
|
|
// First, try to get a block from the existing pool.
|
|
bool block_found =
|
|
// Search pool
|
|
get_free_block(params)
|
|
// Trigger callbacks and retry search
|
|
|| (trigger_free_memory_callbacks(params) && get_free_block(params));
|
|
|
|
// Can't reuse an existing block; try to get a new one.
|
|
if (!block_found) {
|
|
// Do garbage collection if the flag is set.
|
|
if (C10_UNLIKELY(
|
|
set_fraction &&
|
|
CachingAllocatorConfig::garbage_collection_threshold() > 0.0)) {
|
|
garbage_collect_cached_blocks();
|
|
}
|
|
// Attempt allocate
|
|
block_found = alloc_block(params, false)
|
|
// Free enough available cached blocks to satisfy alloc and retry
|
|
// alloc.
|
|
|| (release_available_cached_blocks(params) &&
|
|
alloc_block(params, false))
|
|
// Free all non-split cached blocks and retry alloc.
|
|
|| (C10_LIKELY(captures_underway == 0) && release_cached_blocks() &&
|
|
alloc_block(params, true));
|
|
}
|
|
|
|
if (!block_found) {
|
|
// For any error code other than cudaErrorMemoryAllocation,
|
|
// alloc_block should have thrown an exception already.
|
|
TORCH_INTERNAL_ASSERT(params.err == cudaErrorMemoryAllocation);
|
|
|
|
size_t device_free;
|
|
size_t device_total;
|
|
C10_CUDA_CHECK(cudaMemGetInfo(&device_free, &device_total));
|
|
std::string allowed_info;
|
|
|
|
if (set_fraction) {
|
|
allowed_info = format_size(allowed_memory_maximum) + " allowed; ";
|
|
}
|
|
|
|
stats.num_ooms += 1;
|
|
|
|
c10::reportOutOfMemoryToProfiler(
|
|
size,
|
|
stats.allocated_bytes[static_cast<int64_t>(StatType::AGGREGATE)]
|
|
.current,
|
|
stats.reserved_bytes[static_cast<int64_t>(StatType::AGGREGATE)]
|
|
.current,
|
|
c10::Device(c10::DeviceType::CUDA, static_cast<DeviceIndex>(device)));
|
|
// "total capacity": total global memory on GPU
|
|
// "allowed": memory is allowed to use, which set by fraction.
|
|
// "already allocated": memory allocated by the program using the
|
|
// caching allocator
|
|
// "free": free memory as reported by the CUDA API
|
|
// "cached": memory held by the allocator but not used by the program
|
|
//
|
|
// The "allocated" amount does not include memory allocated outside
|
|
// of the caching allocator, such as memory allocated by other programs
|
|
// or memory held by the driver.
|
|
//
|
|
// The sum of "allocated" + "free" + "cached" may be less than the
|
|
// total capacity due to memory held by the driver and usage by other
|
|
// programs.
|
|
//
|
|
// Note that at this point free_cached_blocks has already returned all
|
|
// possible "cached" memory to the driver. The only remaining "cached"
|
|
// memory is split from a larger block that is partially in-use.
|
|
TORCH_CHECK_WITH(
|
|
OutOfMemoryError,
|
|
false,
|
|
"CUDA out of memory. Tried to allocate ",
|
|
format_size(alloc_size),
|
|
" (GPU ",
|
|
device,
|
|
"; ",
|
|
format_size(device_total),
|
|
" total capacity; ",
|
|
format_size(
|
|
stats.allocated_bytes[static_cast<size_t>(StatType::AGGREGATE)]
|
|
.current),
|
|
" already allocated; ",
|
|
format_size(device_free),
|
|
" free; ",
|
|
allowed_info,
|
|
format_size(
|
|
stats.reserved_bytes[static_cast<size_t>(StatType::AGGREGATE)]
|
|
.current),
|
|
" reserved in total by PyTorch)",
|
|
" If reserved memory is >> allocated memory try setting max_split_size_mb to avoid"
|
|
" fragmentation. See documentation for Memory Management and PYTORCH_CUDA_ALLOC_CONF",
|
|
"");
|
|
}
|
|
|
|
TORCH_INTERNAL_ASSERT(
|
|
params.err == cudaSuccess && params.block != nullptr &&
|
|
params.block->ptr != nullptr);
|
|
Block* block = params.block;
|
|
Block* remaining = nullptr;
|
|
|
|
const bool already_split = block->is_split();
|
|
if (should_split(block, size)) {
|
|
remaining = block;
|
|
|
|
block = new Block(device, stream, size, &pool, block->ptr);
|
|
block->prev = remaining->prev;
|
|
if (block->prev) {
|
|
block->prev->next = block;
|
|
}
|
|
block->next = remaining;
|
|
|
|
remaining->prev = block;
|
|
remaining->ptr = static_cast<char*>(remaining->ptr) + size;
|
|
remaining->size -= size;
|
|
bool inserted = pool.blocks.insert(remaining).second;
|
|
TORCH_INTERNAL_ASSERT_DEBUG_ONLY(inserted);
|
|
|
|
if (context) {
|
|
trimHistoryBefore(remaining, (char*)block->ptr + size);
|
|
}
|
|
|
|
if (already_split) {
|
|
// An already-split inactive block is being shrunk by size bytes.
|
|
update_stat_array(
|
|
stats.inactive_split_bytes, -block->size, params.stat_types);
|
|
} else {
|
|
// A new split inactive block is being created from a previously unsplit
|
|
// block, size remaining->size bytes.
|
|
for_each_selected_stat_type(params.stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.inactive_split_bytes[stat_type], remaining->size);
|
|
update_stat(stats.inactive_split[stat_type], 1);
|
|
});
|
|
}
|
|
|
|
} else if (already_split) {
|
|
// An already-split block is becoming active
|
|
for_each_selected_stat_type(params.stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.inactive_split_bytes[stat_type], -block->size);
|
|
update_stat(stats.inactive_split[stat_type], -1);
|
|
});
|
|
}
|
|
|
|
block->allocated = true;
|
|
if (context) {
|
|
trimHistoryBefore(block, (char*)block->ptr + size);
|
|
block->history = std::make_unique<History>(History{
|
|
block->ptr,
|
|
orig_size,
|
|
std::move(context),
|
|
std::move(block->history)});
|
|
if (!block->history_last) {
|
|
block->history_last = block->history.get();
|
|
}
|
|
}
|
|
bool inserted = active_blocks.insert(block).second;
|
|
TORCH_INTERNAL_ASSERT_DEBUG_ONLY(inserted);
|
|
|
|
for_each_selected_stat_type(params.stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.allocation[stat_type], 1);
|
|
update_stat(stats.allocated_bytes[stat_type], block->size);
|
|
update_stat(stats.active[stat_type], 1);
|
|
update_stat(stats.active_bytes[stat_type], block->size);
|
|
});
|
|
if (block->size >= CachingAllocatorConfig::max_split_size())
|
|
update_stat(stats.oversize_allocations, 1);
|
|
|
|
c10::reportMemoryUsageToProfiler(
|
|
block->ptr,
|
|
block->size,
|
|
stats.allocated_bytes[static_cast<size_t>(StatType::AGGREGATE)].current,
|
|
stats.reserved_bytes[static_cast<size_t>(StatType::AGGREGATE)].current,
|
|
c10::Device(c10::DeviceType::CUDA, device));
|
|
|
|
return block;
|
|
}
|
|
|
|
void free(Block* block) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
|
|
block->allocated = false;
|
|
|
|
// following logic might modifying underlaying Block, causing the size
|
|
// changed. We store ahead for reporting
|
|
auto orig_block_ptr = block->ptr;
|
|
auto orig_block_size = block->size;
|
|
|
|
StatTypes stat_types = {false};
|
|
stat_types[static_cast<size_t>(StatType::AGGREGATE)] = true;
|
|
stat_types[static_cast<size_t>(get_stat_type_for_pool(*(block->pool)))] =
|
|
true;
|
|
for_each_selected_stat_type(stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.allocation[stat_type], -1);
|
|
update_stat(stats.allocated_bytes[stat_type], -block->size);
|
|
});
|
|
if (block->size >= CachingAllocatorConfig::max_split_size())
|
|
update_stat(stats.oversize_allocations, -1);
|
|
|
|
if (!block->stream_uses.empty()) {
|
|
if (C10_UNLIKELY(captures_underway)) {
|
|
// It's forbidden to cudaEventQuery an event recorded during CUDA graph
|
|
// capture. We conservatively defer recording end-of-life events until
|
|
// the next call to process_events() (which won't happen until no
|
|
// captures are underway)
|
|
needs_events_deferred_until_no_capture.push_back(block);
|
|
} else {
|
|
insert_events(block);
|
|
}
|
|
} else {
|
|
free_block(block);
|
|
}
|
|
|
|
c10::reportMemoryUsageToProfiler(
|
|
orig_block_ptr,
|
|
-orig_block_size,
|
|
stats.allocated_bytes[static_cast<size_t>(StatType::AGGREGATE)].current,
|
|
stats.reserved_bytes[static_cast<size_t>(StatType::AGGREGATE)].current,
|
|
c10::Device(c10::DeviceType::CUDA, block->device));
|
|
}
|
|
|
|
void* getBaseAllocation(Block* block, size_t* outSize) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
while (block->prev) {
|
|
block = block->prev;
|
|
}
|
|
void* basePtr = block->ptr;
|
|
if (outSize) {
|
|
size_t size = 0;
|
|
while (block) {
|
|
size += block->size;
|
|
block = block->next;
|
|
}
|
|
*outSize = size;
|
|
}
|
|
return basePtr;
|
|
}
|
|
|
|
void recordStream(Block* block, cuda::CUDAStream stream) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
if (stream.stream() == block->stream) {
|
|
// ignore uses on the allocation stream, since those don't require any
|
|
// special synchronization
|
|
return;
|
|
}
|
|
block->stream_uses.insert(stream);
|
|
}
|
|
|
|
/** set memory fraction to limit maximum allocated memory **/
|
|
void setMemoryFraction(double fraction) {
|
|
size_t device_free;
|
|
size_t device_total;
|
|
C10_CUDA_CHECK(cudaMemGetInfo(&device_free, &device_total));
|
|
allowed_memory_maximum = static_cast<size_t>(fraction * device_total);
|
|
set_fraction = true;
|
|
}
|
|
|
|
/** returns cached blocks to the system allocator **/
|
|
void emptyCache() {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
release_cached_blocks();
|
|
}
|
|
|
|
/** Retrieves info (total size + largest block) of the memory cache **/
|
|
void cacheInfo(size_t* total, size_t* largest) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
if (*largest ==
|
|
0) { // make an initial guess if a zero *largest is passed in
|
|
size_t tmp_bytes;
|
|
C10_CUDA_CHECK(cudaMemGetInfo(
|
|
largest, // Use free memory as an optimistic initial guess of *largest
|
|
&tmp_bytes));
|
|
}
|
|
cache_info_aux(large_blocks, total, largest);
|
|
cache_info_aux(small_blocks, total, largest);
|
|
for (const auto& gp : graph_pools) {
|
|
cache_info_aux(gp.second->large_blocks, total, largest);
|
|
cache_info_aux(gp.second->small_blocks, total, largest);
|
|
}
|
|
}
|
|
|
|
/** Returns a copy of the memory allocator stats **/
|
|
DeviceStats getStats() {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
return stats;
|
|
}
|
|
|
|
/** Resets the historical accumulation stats for the device **/
|
|
void resetAccumulatedStats() {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
|
|
for (const auto statType :
|
|
c10::irange(static_cast<size_t>(StatType::NUM_TYPES))) {
|
|
reset_accumulated_stat(stats.allocation[statType]);
|
|
reset_accumulated_stat(stats.segment[statType]);
|
|
reset_accumulated_stat(stats.active[statType]);
|
|
reset_accumulated_stat(stats.inactive_split[statType]);
|
|
reset_accumulated_stat(stats.allocated_bytes[statType]);
|
|
reset_accumulated_stat(stats.reserved_bytes[statType]);
|
|
reset_accumulated_stat(stats.active_bytes[statType]);
|
|
reset_accumulated_stat(stats.inactive_split_bytes[statType]);
|
|
}
|
|
|
|
stats.num_alloc_retries = 0;
|
|
stats.num_ooms = 0;
|
|
reset_accumulated_stat(stats.oversize_allocations);
|
|
reset_accumulated_stat(stats.oversize_segments);
|
|
}
|
|
|
|
/** Resets the historical peak stats for the device **/
|
|
void resetPeakStats() {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
|
|
for (const auto statType :
|
|
c10::irange(static_cast<size_t>(StatType::NUM_TYPES))) {
|
|
reset_peak_stat(stats.allocation[statType]);
|
|
reset_peak_stat(stats.segment[statType]);
|
|
reset_peak_stat(stats.active[statType]);
|
|
reset_peak_stat(stats.inactive_split[statType]);
|
|
reset_peak_stat(stats.allocated_bytes[statType]);
|
|
reset_peak_stat(stats.reserved_bytes[statType]);
|
|
reset_peak_stat(stats.active_bytes[statType]);
|
|
reset_peak_stat(stats.inactive_split_bytes[statType]);
|
|
}
|
|
reset_peak_stat(stats.oversize_allocations);
|
|
reset_peak_stat(stats.oversize_segments);
|
|
}
|
|
|
|
/** Dump a complete snapshot of the memory held by the allocator. Potentially
|
|
* VERY expensive. **/
|
|
std::vector<SegmentInfo> snapshot() const {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
|
|
std::vector<SegmentInfo> result;
|
|
const auto all_blocks = get_all_blocks();
|
|
|
|
for (const Block* const head_block : all_blocks) {
|
|
if (head_block->prev != nullptr) {
|
|
continue;
|
|
}
|
|
result.emplace_back();
|
|
SegmentInfo& segment_info = result.back();
|
|
segment_info.device = head_block->device;
|
|
segment_info.address = reinterpret_cast<int64_t>(head_block->ptr);
|
|
segment_info.stream = head_block->stream;
|
|
segment_info.is_large = (!head_block->pool->is_small);
|
|
|
|
const Block* block = head_block;
|
|
while (block != nullptr) {
|
|
segment_info.blocks.emplace_back();
|
|
BlockInfo& block_info = segment_info.blocks.back();
|
|
|
|
block_info.size = block->size;
|
|
block_info.allocated = block->allocated;
|
|
block_info.active = block->allocated || (block->event_count > 0) ||
|
|
!block->stream_uses.empty();
|
|
|
|
segment_info.total_size += block_info.size;
|
|
if (block_info.allocated) {
|
|
segment_info.allocated_size += block_info.size;
|
|
}
|
|
if (block_info.active) {
|
|
segment_info.active_size += block_info.size;
|
|
}
|
|
block_info.history = block->history.get();
|
|
block = block->next;
|
|
}
|
|
}
|
|
|
|
std::sort(
|
|
result.begin(),
|
|
result.end(),
|
|
[](const SegmentInfo& a, const SegmentInfo& b) {
|
|
return a.address < b.address;
|
|
});
|
|
|
|
return result;
|
|
}
|
|
|
|
// This function takes the size and number of divisions argument and rounds
|
|
// up the size argument for the nearest power-of-2 division.
|
|
// For example, if we need to round-up 1200 and number of divisions is 4,
|
|
// the size 1200 lies between 1024 and 2048 and if we do 4 divisions between
|
|
// them, the values are 1024, 1280, 1536, and 1792. So the function will
|
|
// return 1280 as the nearest ceiling of power-2 divison.
|
|
static size_t roundup_power2_next_division(size_t size, size_t divisions) {
|
|
if (C10_UNLIKELY(size <= 4 || divisions <= 1)) {
|
|
return size;
|
|
}
|
|
if (llvm::isPowerOf2_64(size)) {
|
|
return size;
|
|
}
|
|
|
|
// divide the space between these 2's power into equal divisions
|
|
// If division is zero, return the power-of-2 ceiling.
|
|
size_t power2_floor = llvm::PowerOf2Floor(size);
|
|
size_t power2_divison =
|
|
power2_floor >> (63 - llvm::countLeadingZeros(divisions));
|
|
if (C10_UNLIKELY(power2_divison == 0)) {
|
|
return (power2_floor << 1);
|
|
}
|
|
size_t round_size_floor = size & (~(power2_divison - 1));
|
|
return (round_size_floor == size) ? size
|
|
: round_size_floor + power2_divison;
|
|
}
|
|
|
|
static size_t round_size(size_t size) {
|
|
if (size < kMinBlockSize) {
|
|
return kMinBlockSize;
|
|
} else {
|
|
auto divisions = CachingAllocatorConfig::roundup_power2_divisions();
|
|
if (divisions > 0 && size > (kMinBlockSize * divisions)) {
|
|
return roundup_power2_next_division(size, divisions);
|
|
} else {
|
|
return kMinBlockSize * ((size + kMinBlockSize - 1) / kMinBlockSize);
|
|
}
|
|
}
|
|
}
|
|
|
|
// See Note [Interaction with CUDA graph capture]
|
|
|
|
// Called by CUDAGraph::capture_begin
|
|
void notifyCaptureBegin(CaptureId_t graph_id, MempoolId_t mempool_id) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
captures_underway++;
|
|
auto it = graph_pools.find(mempool_id);
|
|
if (it == graph_pools.end()) {
|
|
// mempool_id does not reference an existing pool. Make a new pool for
|
|
// this capture.
|
|
graph_pools.emplace(mempool_id, std::make_unique<PrivatePool>());
|
|
} else {
|
|
// mempool_id references an existing pool, which the current capture will
|
|
// share. Check this pool is live (at least one other capture already
|
|
// references it).
|
|
TORCH_INTERNAL_ASSERT(it->second->use_count > 0);
|
|
it->second->use_count++;
|
|
}
|
|
// Maps this graph_id to mempool_id and makes sure this graph_id wasn't
|
|
// somehow assigned a mempool_id already. Keeps essential effect (insert)
|
|
// out of macro.
|
|
bool inserted = capture_to_pool_map.insert({graph_id, mempool_id}).second;
|
|
TORCH_INTERNAL_ASSERT(inserted);
|
|
}
|
|
|
|
// Called by CUDAGraph::capture_end
|
|
void notifyCaptureEnd(CaptureId_t graph_id) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
captures_underway--;
|
|
auto it = capture_to_pool_map.find(graph_id);
|
|
TORCH_INTERNAL_ASSERT(it != capture_to_pool_map.end());
|
|
capture_to_pool_map.erase(it);
|
|
}
|
|
|
|
// Called by CUDAGraph::reset
|
|
void notifyCaptureDestroy(MempoolId_t mempool_id) {
|
|
std::lock_guard<std::recursive_mutex> lock(mutex);
|
|
// The instantiated cudaGraphExec_t has been destroyed. We can't blindly
|
|
// delete and cudaFree the mempool its capture used, because
|
|
// 1. other graph(s) might share the same pool
|
|
// 2. the user might still hold references to output tensors allocated
|
|
// during capture.
|
|
// To handle 1 and 2, we track the number of graphs using this particular
|
|
// mempool. When the count reaches 0, we tell free_cached_blocks it may now
|
|
// cudaFree blocks from this graph's pool when it discovers they're unused
|
|
// (unsplit).
|
|
auto it = graph_pools.find(mempool_id);
|
|
TORCH_INTERNAL_ASSERT(it != graph_pools.end());
|
|
auto uc = --(it->second->use_count);
|
|
TORCH_INTERNAL_ASSERT(uc >= 0);
|
|
if (uc == 0) {
|
|
// Allows free_cached_blocks to begin cudaFreeing this pool's memory,
|
|
// and makes sure this pool wasn't somehow made freeable already.
|
|
bool inserted =
|
|
graph_pools_freeable.insert({mempool_id, it->second.get()}).second;
|
|
TORCH_INTERNAL_ASSERT(inserted);
|
|
}
|
|
}
|
|
|
|
private:
|
|
// All private methods do not acquire the allocator mutex.
|
|
|
|
std::vector<const Block*> get_all_blocks() const {
|
|
std::vector<const Block*> blocks;
|
|
blocks.insert(
|
|
blocks.end(), small_blocks.blocks.begin(), small_blocks.blocks.end());
|
|
blocks.insert(
|
|
blocks.end(), large_blocks.blocks.begin(), large_blocks.blocks.end());
|
|
for (const auto& gp : graph_pools) {
|
|
blocks.insert(
|
|
blocks.end(),
|
|
gp.second->small_blocks.blocks.begin(),
|
|
gp.second->small_blocks.blocks.end());
|
|
blocks.insert(
|
|
blocks.end(),
|
|
gp.second->large_blocks.blocks.begin(),
|
|
gp.second->large_blocks.blocks.end());
|
|
}
|
|
blocks.insert(blocks.end(), active_blocks.begin(), active_blocks.end());
|
|
return blocks;
|
|
}
|
|
|
|
/** moves a block into a pool of cached free blocks */
|
|
void free_block(Block* block) {
|
|
TORCH_INTERNAL_ASSERT(
|
|
!block->allocated && block->event_count == 0 &&
|
|
block->stream_uses.empty());
|
|
|
|
size_t original_block_size = block->size;
|
|
|
|
auto& pool = *block->pool;
|
|
int64_t net_change_inactive_split_blocks = 0;
|
|
int64_t net_change_inactive_split_size = 0;
|
|
|
|
const std::array<Block*, 2> merge_candidates = {block->prev, block->next};
|
|
for (Block* merge_candidate : merge_candidates) {
|
|
const int64_t subsumed_size =
|
|
try_merge_blocks(block, merge_candidate, pool);
|
|
if (subsumed_size > 0) {
|
|
net_change_inactive_split_blocks -= 1;
|
|
net_change_inactive_split_size -= subsumed_size;
|
|
}
|
|
}
|
|
|
|
active_blocks.erase(block);
|
|
// Makes sure the Block* isn't already present in the pool we're freeing it
|
|
// back into.
|
|
bool inserted = pool.blocks.insert(block).second;
|
|
TORCH_INTERNAL_ASSERT(inserted);
|
|
|
|
if (block->is_split()) {
|
|
net_change_inactive_split_blocks += 1;
|
|
net_change_inactive_split_size += block->size;
|
|
}
|
|
|
|
StatTypes stat_types = {false};
|
|
stat_types[static_cast<size_t>(StatType::AGGREGATE)] = true;
|
|
stat_types[static_cast<size_t>(get_stat_type_for_pool(pool))] = true;
|
|
for_each_selected_stat_type(stat_types, [&](size_t stat_type) {
|
|
update_stat(
|
|
stats.inactive_split[stat_type], net_change_inactive_split_blocks);
|
|
update_stat(
|
|
stats.inactive_split_bytes[stat_type],
|
|
net_change_inactive_split_size);
|
|
update_stat(stats.active[stat_type], -1);
|
|
update_stat(stats.active_bytes[stat_type], -original_block_size);
|
|
});
|
|
}
|
|
|
|
/** combine previously split blocks. returns the size of the subsumed block,
|
|
* or 0 on failure. */
|
|
size_t try_merge_blocks(Block* dst, Block* src, BlockPool& pool) {
|
|
if (!src || src->allocated || src->event_count > 0 ||
|
|
!src->stream_uses.empty()) {
|
|
return 0;
|
|
}
|
|
|
|
AT_ASSERT(dst->is_split() && src->is_split());
|
|
|
|
if (dst->prev == src) { // [src dst]
|
|
dst->ptr = src->ptr;
|
|
dst->prev = src->prev;
|
|
if (dst->prev) {
|
|
dst->prev->next = dst;
|
|
}
|
|
if (!dst->history) {
|
|
dst->history = std::move(src->history);
|
|
dst->history_last = src->history_last;
|
|
} else if (src->history) {
|
|
src->history_last->next = std::move(dst->history);
|
|
dst->history = std::move(src->history);
|
|
}
|
|
src->history_last = nullptr;
|
|
} else { // [dest src]
|
|
dst->next = src->next;
|
|
if (dst->next) {
|
|
dst->next->prev = dst;
|
|
}
|
|
|
|
if (!dst->history) {
|
|
dst->history = std::move(src->history);
|
|
dst->history_last = src->history_last;
|
|
} else if (src->history) {
|
|
dst->history_last->next = std::move(src->history);
|
|
dst->history_last = src->history_last;
|
|
}
|
|
src->history_last = nullptr;
|
|
}
|
|
const size_t subsumed_size = src->size;
|
|
dst->size += subsumed_size;
|
|
auto erased = pool.blocks.erase(src);
|
|
TORCH_INTERNAL_ASSERT_DEBUG_ONLY(erased == 1);
|
|
delete src;
|
|
|
|
return subsumed_size;
|
|
}
|
|
|
|
BlockPool& get_pool(size_t size, cudaStream_t stream) {
|
|
#if defined(CUDA_VERSION) && CUDA_VERSION >= 11000
|
|
// captures_underway is a conservative guess that the current stream may be
|
|
// capturing. It's only > 0 if some thread has begun and not yet ended a
|
|
// capture, so it's usually 0, and we can short-circuit
|
|
// cudaStreamCaptureStatus (which does a TLS lookup).
|
|
if (C10_UNLIKELY(captures_underway)) {
|
|
CaptureId_t id;
|
|
cudaStreamCaptureStatus status;
|
|
C10_CUDA_CHECK(cudaStreamGetCaptureInfo(stream, &status, &id));
|
|
if (status != cudaStreamCaptureStatus::cudaStreamCaptureStatusNone) {
|
|
TORCH_INTERNAL_ASSERT(
|
|
status !=
|
|
cudaStreamCaptureStatus::cudaStreamCaptureStatusInvalidated);
|
|
// Retrieves the private pool assigned to this capture.
|
|
auto it0 = capture_to_pool_map.find(id);
|
|
TORCH_INTERNAL_ASSERT(it0 != capture_to_pool_map.end());
|
|
auto it1 = graph_pools.find(it0->second);
|
|
TORCH_INTERNAL_ASSERT(it1 != graph_pools.end());
|
|
if (size <= kSmallSize) {
|
|
return it1->second->small_blocks;
|
|
} else {
|
|
return it1->second->large_blocks;
|
|
}
|
|
}
|
|
}
|
|
#endif
|
|
if (size <= kSmallSize) {
|
|
return small_blocks;
|
|
} else {
|
|
return large_blocks;
|
|
}
|
|
}
|
|
|
|
StatType get_stat_type_for_pool(const BlockPool& pool) {
|
|
return pool.is_small ? StatType::SMALL_POOL : StatType::LARGE_POOL;
|
|
}
|
|
|
|
bool should_split(const Block* block, size_t size) {
|
|
size_t remaining = block->size - size;
|
|
if (block->pool->is_small) {
|
|
return remaining >= kMinBlockSize;
|
|
} else {
|
|
return (size < CachingAllocatorConfig::max_split_size()) &&
|
|
(remaining > kSmallSize);
|
|
}
|
|
}
|
|
|
|
static size_t get_allocation_size(size_t size) {
|
|
if (size <= kSmallSize) {
|
|
return kSmallBuffer;
|
|
} else if (size < kMinLargeAlloc) {
|
|
return kLargeBuffer;
|
|
} else {
|
|
return kRoundLarge * ((size + kRoundLarge - 1) / kRoundLarge);
|
|
}
|
|
}
|
|
|
|
bool get_free_block(AllocParams& p) {
|
|
BlockPool& pool = *p.pool;
|
|
|
|
if (C10_UNLIKELY(
|
|
set_fraction &&
|
|
CachingAllocatorConfig::garbage_collection_threshold() > 0.0)) {
|
|
// Track block reuse interval only when garbage collection is enabled.
|
|
for (auto& b : pool.blocks) {
|
|
++b->gc_count;
|
|
}
|
|
}
|
|
auto it = pool.blocks.lower_bound(&p.search_key);
|
|
if (it == pool.blocks.end() || (*it)->stream != p.stream())
|
|
return false;
|
|
// Do not return an oversized block for a large request
|
|
if ((p.size() < CachingAllocatorConfig::max_split_size()) &&
|
|
((*it)->size >= CachingAllocatorConfig::max_split_size()))
|
|
return false;
|
|
// Allow oversized block size to be rounded up but within a limit
|
|
if ((p.size() >= CachingAllocatorConfig::max_split_size()) &&
|
|
((*it)->size >= p.size() + kLargeBuffer))
|
|
return false;
|
|
p.block = *it;
|
|
(*it)->gc_count = 0; // Denote this block has been used
|
|
pool.blocks.erase(it);
|
|
return true;
|
|
}
|
|
|
|
bool trigger_free_memory_callbacks(AllocParams& p) {
|
|
bool freed_memory = false;
|
|
for (const auto& name : FreeCudaMemoryCallbacksRegistry()->Keys()) {
|
|
freed_memory |=
|
|
FreeCudaMemoryCallbacksRegistry()->Create(name)->Execute();
|
|
}
|
|
return freed_memory;
|
|
}
|
|
|
|
void garbage_collect_cached_blocks() {
|
|
// Free unused cached blocks to reclaim GPU memory.
|
|
// Unlike release_cached_blocks(), this does not enforce synchronization and
|
|
// therefore should be of less overheads.
|
|
|
|
size_t gc_threshold = static_cast<size_t>(
|
|
CachingAllocatorConfig::garbage_collection_threshold() *
|
|
allowed_memory_maximum);
|
|
// No need to trigger GC yet
|
|
if (total_allocated_memory <= gc_threshold) {
|
|
return;
|
|
}
|
|
const auto target_size = total_allocated_memory - gc_threshold;
|
|
size_t gc_reclaimed = 0;
|
|
|
|
// Calculate the total age of the free-able blocks. We'll use it later to
|
|
// get "avg age" threshold.
|
|
double total_age = 0.0;
|
|
int freeable_block_count = 0;
|
|
for (auto& b : large_blocks.blocks) {
|
|
if (!b->is_split()) {
|
|
total_age += b->gc_count;
|
|
++freeable_block_count;
|
|
}
|
|
}
|
|
// No free-able blocks?
|
|
if (freeable_block_count == 0) {
|
|
return;
|
|
}
|
|
|
|
// Repeat GC until we reach reclaim > target size.
|
|
bool block_freed = true;
|
|
while (gc_reclaimed < target_size && block_freed == true &&
|
|
freeable_block_count > 0) {
|
|
// Free blocks exceeding this age threshold first.
|
|
double age_threshold = total_age / freeable_block_count;
|
|
// Stop iteration if we can no longer free a block.
|
|
block_freed = false;
|
|
|
|
// Free blocks of > avg age. Don't stop upon reaching the target_size,
|
|
// we don't want this GC to be triggered frequently.
|
|
auto it = large_blocks.blocks.begin();
|
|
while (it != large_blocks.blocks.end()) {
|
|
Block* block = *it;
|
|
++it;
|
|
if (!block->is_split() && block->gc_count >= age_threshold) {
|
|
block_freed = true;
|
|
gc_reclaimed += block->size;
|
|
total_age -= block->gc_count; // Decrement the age
|
|
freeable_block_count--; // One less block that can be freed
|
|
release_block(block);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool alloc_block(AllocParams& p, bool isRetry) {
|
|
// Defensively checks for preexisting CUDA error state.
|
|
C10_CUDA_CHECK(cudaGetLastError());
|
|
|
|
size_t size = p.alloc_size;
|
|
void* ptr;
|
|
|
|
if (isRetry) {
|
|
stats.num_alloc_retries += 1;
|
|
}
|
|
|
|
if (set_fraction &&
|
|
total_allocated_memory + size > allowed_memory_maximum) {
|
|
p.err = cudaErrorMemoryAllocation;
|
|
return false;
|
|
} else {
|
|
p.err = cudaMallocMaybeCapturing(&ptr, size);
|
|
if (p.err != cudaSuccess) {
|
|
if (p.err == cudaErrorMemoryAllocation) {
|
|
// If this is the first attempt (!isRetry), we can forgive and clear
|
|
// CUDA's
|
|
// internal error state.
|
|
// If this is the second attempt (isRetry), malloc's TORCH_CHECK_WITH
|
|
// will take
|
|
// over to throw a helpful exception. The user can choose to catch
|
|
// the exception, free some stuff in their script, and attempt their
|
|
// allocation again. In this case, we can also forgive and clear
|
|
// CUDA's internal error state.
|
|
cudaGetLastError();
|
|
} else {
|
|
// If the error's unrelated to memory allocation, we should throw
|
|
// immediately.
|
|
C10_CUDA_CHECK(p.err);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (p.pool->owner_PrivatePool) {
|
|
// The block is for a CUDA graph's PrivatePool.
|
|
p.pool->owner_PrivatePool->cudaMalloc_count++;
|
|
}
|
|
|
|
total_allocated_memory += size;
|
|
p.block = new Block(p.device(), p.stream(), size, p.pool, (char*)ptr);
|
|
for_each_selected_stat_type(p.stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.segment[stat_type], 1);
|
|
update_stat(stats.reserved_bytes[stat_type], size);
|
|
});
|
|
if (size >= CachingAllocatorConfig::max_split_size())
|
|
update_stat(stats.oversize_segments, 1);
|
|
|
|
// p.block came from new, not cudaMalloc. It should not be nullptr here.
|
|
TORCH_INTERNAL_ASSERT(p.block != nullptr && p.block->ptr != nullptr);
|
|
return true;
|
|
}
|
|
|
|
/** Free one or more oversize blocks to the system allocator. But only enough
|
|
* **/
|
|
/** to satisfy the target size **/
|
|
bool release_available_cached_blocks(const AllocParams& p) {
|
|
if (CachingAllocatorConfig::max_split_size() ==
|
|
std::numeric_limits<size_t>::max())
|
|
return false;
|
|
BlockPool& pool = *p.pool;
|
|
|
|
// because of std::unique_ptr, block cannot be trivially copied
|
|
Block key(
|
|
p.search_key.device,
|
|
p.search_key.stream,
|
|
p.search_key.size,
|
|
p.search_key.pool,
|
|
p.search_key.ptr);
|
|
key.size = (key.size < CachingAllocatorConfig::max_split_size())
|
|
? CachingAllocatorConfig::max_split_size()
|
|
: key.size;
|
|
auto it = pool.blocks.lower_bound(&key);
|
|
if (it == pool.blocks.end() || (*it)->stream != p.stream()) {
|
|
// No single block is large enough; free multiple oversize blocks,
|
|
// starting with the largest
|
|
if (it == pool.blocks.begin())
|
|
return false;
|
|
size_t totalReleased = 0;
|
|
--it; // Back up one item. Now on the largest block for the correct
|
|
// stream
|
|
while ((totalReleased < key.size) &&
|
|
((*it)->size >= CachingAllocatorConfig::max_split_size()) &&
|
|
((*it)->stream == p.stream())) {
|
|
auto cur = it;
|
|
totalReleased += (*it)->size;
|
|
if (it != pool.blocks.begin()) {
|
|
--it;
|
|
release_block(*cur);
|
|
} else {
|
|
release_block(*cur);
|
|
break;
|
|
}
|
|
}
|
|
if (totalReleased < key.size)
|
|
return false;
|
|
} else {
|
|
release_block(*it);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool release_cached_blocks() {
|
|
// First ensure that all blocks that can't currently be allocated due to
|
|
// outstanding events are returned to the pool.
|
|
synchronize_and_free_events();
|
|
|
|
// Free all non-split cached blocks to system allocator
|
|
release_blocks(large_blocks);
|
|
release_blocks(small_blocks);
|
|
|
|
for (auto it = graph_pools_freeable.begin();
|
|
it != graph_pools_freeable.end();) {
|
|
// See notifyCaptureDestroy for the strategy here.
|
|
TORCH_INTERNAL_ASSERT(it->second->use_count == 0);
|
|
release_blocks(it->second->small_blocks);
|
|
release_blocks(it->second->large_blocks);
|
|
if (it->second->cudaMalloc_count == 0) {
|
|
auto erase_count = graph_pools.erase(it->first);
|
|
TORCH_INTERNAL_ASSERT(erase_count == 1);
|
|
it = graph_pools_freeable.erase(it);
|
|
} else {
|
|
++it;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void release_block(Block* block) {
|
|
C10_CUDA_CHECK(cudaFree((void*)block->ptr));
|
|
total_allocated_memory -= block->size;
|
|
|
|
auto* pool = block->pool;
|
|
if (pool->owner_PrivatePool) {
|
|
// The cudaFreed block belonged to a CUDA graph's PrivatePool.
|
|
TORCH_INTERNAL_ASSERT(pool->owner_PrivatePool->cudaMalloc_count > 0);
|
|
pool->owner_PrivatePool->cudaMalloc_count--;
|
|
}
|
|
|
|
StatTypes stat_types = {false};
|
|
stat_types[static_cast<size_t>(StatType::AGGREGATE)] = true;
|
|
stat_types[static_cast<size_t>(get_stat_type_for_pool(*pool))] = true;
|
|
for_each_selected_stat_type(stat_types, [&](size_t stat_type) {
|
|
update_stat(stats.segment[stat_type], -1);
|
|
update_stat(stats.reserved_bytes[stat_type], -block->size);
|
|
});
|
|
if (block->size >= CachingAllocatorConfig::max_split_size())
|
|
update_stat(stats.oversize_segments, -1);
|
|
|
|
pool->blocks.erase(block);
|
|
delete block;
|
|
}
|
|
|
|
void release_blocks(BlockPool& pool) {
|
|
// Frees all non-split blocks
|
|
auto it = pool.blocks.begin();
|
|
while (it != pool.blocks.end()) {
|
|
Block* block = *it;
|
|
++it;
|
|
if (!block->prev && !block->next) {
|
|
release_block(block);
|
|
}
|
|
}
|
|
}
|
|
|
|
EventPool::Event create_event_internal(int idx) {
|
|
// Leak the event pool to avoid shutdown issues.
|
|
static auto* event_pool = new EventPool();
|
|
return event_pool->get(idx);
|
|
}
|
|
|
|
void synchronize_and_free_events() {
|
|
// Synchronize on outstanding events and then free associated blocks.
|
|
|
|
// This function syncs, so capture should not be underway. Might as well
|
|
// make sure capture-deferred end of life events get processed too.
|
|
TORCH_INTERNAL_ASSERT(captures_underway == 0);
|
|
insert_events_deferred_until_no_capture();
|
|
|
|
for (auto& st : cuda_events) {
|
|
for (auto& e : st.second) {
|
|
EventPool::Event event = std::move(e.first);
|
|
Block* block = e.second;
|
|
|
|
C10_CUDA_CHECK(cudaEventSynchronize(*event));
|
|
|
|
block->event_count--;
|
|
if (block->event_count == 0) {
|
|
free_block(block);
|
|
}
|
|
}
|
|
}
|
|
|
|
cuda_events.clear();
|
|
}
|
|
|
|
void insert_events(Block* block) {
|
|
int prev_device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&prev_device));
|
|
|
|
stream_set streams(std::move(block->stream_uses));
|
|
AT_ASSERT(block->stream_uses.empty());
|
|
for (auto& stream : streams) {
|
|
C10_CUDA_CHECK(cudaSetDevice(stream.device_index()));
|
|
|
|
EventPool::Event event =
|
|
create_event_internal(static_cast<int>(stream.device_index()));
|
|
C10_CUDA_CHECK(cudaEventRecord(*event, stream.stream()));
|
|
|
|
block->event_count++;
|
|
cuda_events[stream].emplace_back(std::move(event), block);
|
|
}
|
|
|
|
C10_CUDA_CHECK(cudaSetDevice(prev_device));
|
|
}
|
|
|
|
void insert_events_deferred_until_no_capture() {
|
|
if (C10_UNLIKELY(needs_events_deferred_until_no_capture.size() > 0)) {
|
|
for (auto* block : needs_events_deferred_until_no_capture) {
|
|
TORCH_INTERNAL_ASSERT(!block->stream_uses.empty());
|
|
insert_events(block);
|
|
}
|
|
needs_events_deferred_until_no_capture.clear();
|
|
}
|
|
}
|
|
|
|
void process_events() {
|
|
insert_events_deferred_until_no_capture();
|
|
|
|
// Process outstanding cudaEvents. Events that are completed are
|
|
// removed from the queue, and the 'event_count' for the
|
|
// corresponding allocation is decremented. We maintain a separate
|
|
// list of events per stream to avoid head-of-line delays if one
|
|
// or more streams has long-running operations.
|
|
|
|
// Iterate over different streams.
|
|
for (auto it = cuda_events.begin(); it != cuda_events.end();) {
|
|
// Iterate over this stream's (event, block) pairs.
|
|
while (!it->second.empty()) {
|
|
auto& e = it->second.front();
|
|
EventPool::Event event = std::move(e.first);
|
|
Block* block = e.second;
|
|
|
|
cudaError_t err = C10_CUDA_ERROR_HANDLED(cudaEventQuery(*event));
|
|
if (err == cudaErrorNotReady) {
|
|
// ignore and clear the error if not ready
|
|
cudaGetLastError();
|
|
// Return the ownership of the Event (unique ptr)
|
|
e.first = std::move(event);
|
|
break;
|
|
} else if (err != cudaSuccess) {
|
|
C10_CUDA_CHECK(err);
|
|
}
|
|
|
|
block->event_count--;
|
|
if (block->event_count == 0) {
|
|
free_block(block);
|
|
}
|
|
it->second.pop_front();
|
|
}
|
|
|
|
if (it->second.empty()) {
|
|
it = cuda_events.erase(it);
|
|
} else {
|
|
it++;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Accumulates sizes of all memory blocks for given device in given pool
|
|
void cache_info_aux(const BlockPool& pool, size_t* total, size_t* largest) {
|
|
for (const auto& block : pool.blocks) {
|
|
const auto blocksize = block->size;
|
|
*total += blocksize;
|
|
if (blocksize > *largest) {
|
|
*largest = blocksize;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
class THCCachingAllocator {
|
|
private:
|
|
std::mutex mutex;
|
|
|
|
// allocated blocks by device pointer
|
|
ska::flat_hash_map<void*, Block*> allocated_blocks;
|
|
|
|
// lock around calls to cudaFree (to prevent deadlocks with NCCL)
|
|
mutable std::mutex cuda_free_mutex;
|
|
|
|
void add_allocated_block(Block* block) {
|
|
std::lock_guard<std::mutex> lock(mutex);
|
|
allocated_blocks[block->ptr] = block;
|
|
}
|
|
|
|
public:
|
|
std::vector<std::unique_ptr<DeviceCachingAllocator>> device_allocator;
|
|
|
|
std::mutex* getCudaFreeMutex() const {
|
|
return &cuda_free_mutex;
|
|
}
|
|
|
|
Block* get_allocated_block(void* ptr, bool remove = false) {
|
|
std::lock_guard<std::mutex> lock(mutex);
|
|
auto it = allocated_blocks.find(ptr);
|
|
if (it == allocated_blocks.end()) {
|
|
return nullptr;
|
|
}
|
|
Block* block = it->second;
|
|
if (remove) {
|
|
allocated_blocks.erase(it);
|
|
}
|
|
return block;
|
|
}
|
|
|
|
void init(int device_count) {
|
|
const auto size = static_cast<int64_t>(device_allocator.size());
|
|
if (size < device_count) {
|
|
device_allocator.resize(device_count);
|
|
for (const auto i : c10::irange(size, device_count)) {
|
|
device_allocator[i] = std::make_unique<DeviceCachingAllocator>();
|
|
}
|
|
}
|
|
}
|
|
|
|
/** allocates a block which is safe to use from the provided stream */
|
|
void malloc(void** devPtr, int device, size_t size, cudaStream_t stream) {
|
|
TORCH_INTERNAL_ASSERT(
|
|
0 <= device && static_cast<size_t>(device) < device_allocator.size(),
|
|
"Allocator not initialized for device ",
|
|
device,
|
|
": did you call init?");
|
|
Block* block = device_allocator[device]->malloc(device, size, stream);
|
|
add_allocated_block(block);
|
|
*devPtr = (void*)block->ptr;
|
|
const c10::impl::PyInterpreter* interp = c10::impl::GPUTrace::get_trace();
|
|
if (C10_UNLIKELY(interp)) {
|
|
interp->trace_gpu_memory_allocation(reinterpret_cast<uintptr_t>(*devPtr));
|
|
}
|
|
}
|
|
|
|
void free(void* ptr) {
|
|
if (!ptr) {
|
|
return;
|
|
}
|
|
Block* block = get_allocated_block(ptr, true /* remove */);
|
|
if (!block) {
|
|
TORCH_CHECK(false, "invalid device pointer: ", ptr);
|
|
}
|
|
const c10::impl::PyInterpreter* interp = c10::impl::GPUTrace::get_trace();
|
|
if (C10_UNLIKELY(interp)) {
|
|
interp->trace_gpu_memory_deallocation(
|
|
reinterpret_cast<uintptr_t>(block->ptr));
|
|
}
|
|
device_allocator[block->device]->free(block);
|
|
}
|
|
|
|
void setMemoryFraction(double fraction, int device) {
|
|
TORCH_INTERNAL_ASSERT(
|
|
0 <= device && static_cast<size_t>(device) < device_allocator.size(),
|
|
"Allocator not initialized for device ",
|
|
device,
|
|
": did you call init?");
|
|
TORCH_INTERNAL_ASSERT(
|
|
0 <= fraction && fraction <= 1,
|
|
"invalid fraction:",
|
|
fraction,
|
|
". Please set within (0, 1).");
|
|
int activated_device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&activated_device));
|
|
if (activated_device != device) {
|
|
C10_CUDA_CHECK(cudaSetDevice(device));
|
|
}
|
|
device_allocator[device]->setMemoryFraction(fraction);
|
|
}
|
|
|
|
void setContextRecorder(CreateContextFn recorder) {
|
|
int device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&device));
|
|
device_allocator[device]->setContextRecorder(std::move(recorder));
|
|
}
|
|
|
|
void emptyCache() {
|
|
for (auto& da : device_allocator)
|
|
da->emptyCache();
|
|
}
|
|
|
|
void* getBaseAllocation(void* ptr, size_t* outSize) {
|
|
Block* block = get_allocated_block(ptr);
|
|
if (!block) {
|
|
TORCH_CHECK(false, "invalid device pointer: ", ptr);
|
|
}
|
|
return device_allocator[block->device]->getBaseAllocation(block, outSize);
|
|
}
|
|
|
|
void recordStream(const DataPtr& ptr, cuda::CUDAStream stream) {
|
|
// Empty tensor's storage().data() might be a null ptr. As there is no
|
|
// blocks associated with those tensors, it is fine to do nothing here.
|
|
if (!ptr.get()) {
|
|
return;
|
|
}
|
|
|
|
// If a tensor is not allocated by this instance, simply skip
|
|
// This usually happens when CUDA tensors are shared across processes,
|
|
// we have implemented reference counting based sharing mechanism to
|
|
// guarantee tensors won't be accidentally freed by one process while
|
|
// they are still being used in another
|
|
if (ptr.get_deleter() != &raw_delete)
|
|
return;
|
|
|
|
Block* block = get_allocated_block(ptr.get());
|
|
// block must not be null reaching here
|
|
TORCH_INTERNAL_ASSERT(block != nullptr, "No allocated block can be found");
|
|
device_allocator[block->device]->recordStream(block, stream);
|
|
}
|
|
|
|
std::vector<SegmentInfo> snapshot() {
|
|
std::vector<SegmentInfo> result;
|
|
for (auto& da : device_allocator) {
|
|
auto snap = da->snapshot();
|
|
result.insert(result.end(), snap.begin(), snap.end());
|
|
}
|
|
|
|
return result;
|
|
}
|
|
};
|
|
|
|
THCCachingAllocator caching_allocator;
|
|
|
|
// Returns whether to force all allocations to bypass the caching allocator and
|
|
// go straight to cudaMalloc. This setting is useful when debugging GPU memory
|
|
// errors, since the caching allocator foils cuda-memcheck.
|
|
bool forceUncachedAllocator() {
|
|
static bool force_uncached =
|
|
getenv("PYTORCH_NO_CUDA_MEMORY_CACHING") != nullptr;
|
|
return force_uncached;
|
|
}
|
|
|
|
static void uncached_delete(void* ptr) {
|
|
const c10::impl::PyInterpreter* interp = c10::impl::GPUTrace::get_trace();
|
|
if (C10_UNLIKELY(interp)) {
|
|
interp->trace_gpu_memory_deallocation(reinterpret_cast<uintptr_t>(ptr));
|
|
}
|
|
C10_CUDA_CHECK(cudaFree(ptr));
|
|
}
|
|
|
|
// NB: I decided not to fold this into THCCachingAllocator, because the latter
|
|
// has a lot more methods and it wasn't altogether clear that they should
|
|
// actually be publicly exposed
|
|
struct CudaCachingAllocator : public Allocator {
|
|
DataPtr allocate(size_t size) const override {
|
|
constexpr size_t one_exa_bytes = 1152921504606846976ULL;
|
|
TORCH_CHECK_WITH(
|
|
OutOfMemoryError,
|
|
size < one_exa_bytes,
|
|
"CUDA out of memory. Tried to allocate more than 1EB memory.");
|
|
int device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&device));
|
|
void* r = nullptr;
|
|
if (forceUncachedAllocator()) {
|
|
// Deliberately don't use cudaMallocMaybeCapturing here, to force an error
|
|
// if someone tries to use forceUncachedAllocator while capturing.
|
|
C10_CUDA_CHECK(cudaMalloc(&r, size));
|
|
const c10::impl::PyInterpreter* interp = c10::impl::GPUTrace::get_trace();
|
|
if (C10_UNLIKELY(interp)) {
|
|
interp->trace_gpu_memory_allocation(reinterpret_cast<uintptr_t>(r));
|
|
}
|
|
return {r, r, &uncached_delete, Device(DeviceType::CUDA, device)};
|
|
}
|
|
if (size != 0) {
|
|
caching_allocator.malloc(
|
|
&r, device, size, cuda::getCurrentCUDAStream(device));
|
|
}
|
|
return {r, r, &raw_delete, Device(DeviceType::CUDA, device)};
|
|
}
|
|
DeleterFnPtr raw_deleter() const override {
|
|
if (forceUncachedAllocator()) {
|
|
return &uncached_delete;
|
|
} else {
|
|
return &raw_delete;
|
|
}
|
|
}
|
|
};
|
|
|
|
CudaCachingAllocator device_allocator;
|
|
|
|
Allocator* get(void) {
|
|
return &device_allocator;
|
|
}
|
|
|
|
void init(int device_count) {
|
|
caching_allocator.init(device_count);
|
|
}
|
|
|
|
void setMemoryFraction(double fraction, int device) {
|
|
caching_allocator.setMemoryFraction(fraction, device);
|
|
}
|
|
|
|
void setContextRecorder(CreateContextFn recorder) {
|
|
caching_allocator.setContextRecorder(std::move(recorder));
|
|
}
|
|
|
|
void emptyCache(void) {
|
|
caching_allocator.emptyCache();
|
|
}
|
|
|
|
void cacheInfo(int dev_id, size_t* cachedAndFree, size_t* largestBlock) {
|
|
caching_allocator.device_allocator[dev_id]->cacheInfo(
|
|
cachedAndFree, largestBlock);
|
|
}
|
|
|
|
void* getBaseAllocation(void* ptr, size_t* size) {
|
|
return caching_allocator.getBaseAllocation(ptr, size);
|
|
}
|
|
|
|
void recordStream(const DataPtr& ptr, cuda::CUDAStream stream) {
|
|
caching_allocator.recordStream(ptr, stream);
|
|
}
|
|
|
|
std::mutex* getFreeMutex() {
|
|
return caching_allocator.getCudaFreeMutex();
|
|
}
|
|
|
|
static inline void assertValidDevice(int device) {
|
|
const auto device_num = caching_allocator.device_allocator.size();
|
|
TORCH_CHECK(
|
|
0 <= device && device < static_cast<int64_t>(device_num),
|
|
"Invalid device argument ",
|
|
device,
|
|
": did you call init?");
|
|
}
|
|
|
|
DeviceStats getDeviceStats(int device) {
|
|
assertValidDevice(device);
|
|
return caching_allocator.device_allocator[device]->getStats();
|
|
}
|
|
|
|
void resetAccumulatedStats(int device) {
|
|
assertValidDevice(device);
|
|
caching_allocator.device_allocator[device]->resetAccumulatedStats();
|
|
}
|
|
|
|
void resetPeakStats(int device) {
|
|
assertValidDevice(device);
|
|
caching_allocator.device_allocator[device]->resetPeakStats();
|
|
}
|
|
|
|
std::vector<SegmentInfo> snapshot() {
|
|
return caching_allocator.snapshot();
|
|
}
|
|
|
|
// CUDAGraph interactions
|
|
void notifyCaptureBegin(
|
|
int device,
|
|
CaptureId_t graph_id,
|
|
MempoolId_t mempool_id) {
|
|
assertValidDevice(device);
|
|
caching_allocator.device_allocator[device]->notifyCaptureBegin(
|
|
graph_id, mempool_id);
|
|
}
|
|
|
|
void notifyCaptureEnd(int device, CaptureId_t graph_id) {
|
|
assertValidDevice(device);
|
|
caching_allocator.device_allocator[device]->notifyCaptureEnd(graph_id);
|
|
}
|
|
|
|
void notifyCaptureDestroy(int device, MempoolId_t mempool_id) {
|
|
assertValidDevice(device);
|
|
caching_allocator.device_allocator[device]->notifyCaptureDestroy(mempool_id);
|
|
}
|
|
|
|
//
|
|
// In CUDA IPC, sender sends a tensor to receiver, getIpcDevPtr
|
|
// is called by the receiving process to map the CUDA memory from the sending
|
|
// process into its own address space.
|
|
//
|
|
// CUDA IPC only allows sharing a big memory block associated with a
|
|
// cudaIpcMemHandle_t and it can be opened only **once** per context per
|
|
// process. There can be multiple types of storage in the same IPC mem block, so
|
|
// we must cache the device ptr to construct typed storage as it comes.
|
|
//
|
|
// ipcMemHandle_to_devptr maps a cudaIpcMemHandle_t to a device pointer in the
|
|
// process that can be used to access the memory block in the sender process. It
|
|
// only saves a weak_ptr of the device pointer in the map, the shared_ptr will
|
|
// be used to reconstruct all storages in this CudaMalloc allocation. And it
|
|
// will deleted in cudaIpcCloseMemHandle when its reference count is 0.
|
|
//
|
|
namespace {
|
|
std::mutex IpcMutex;
|
|
ska::flat_hash_map<std::string, std::weak_ptr<void>> ipcMemHandle_to_devptr;
|
|
} // namespace
|
|
|
|
std::shared_ptr<void> getIpcDevPtr(std::string handle) {
|
|
std::lock_guard<std::mutex> lock(IpcMutex);
|
|
|
|
auto iter = ipcMemHandle_to_devptr.find(handle);
|
|
if (iter != ipcMemHandle_to_devptr.end()) {
|
|
auto devptr = iter->second.lock();
|
|
if (devptr)
|
|
return devptr;
|
|
}
|
|
// This ipcMemHandle hasn't been opened, or already expired, open it to
|
|
// enable IPC access to that mem block.
|
|
void* dev = nullptr;
|
|
auto ipc_handle = reinterpret_cast<const cudaIpcMemHandle_t*>(handle.c_str());
|
|
C10_CUDA_CHECK(
|
|
cudaIpcOpenMemHandle(&dev, *ipc_handle, cudaIpcMemLazyEnablePeerAccess));
|
|
// devPtr has to be deleted in same device when created.
|
|
int curr_device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&curr_device));
|
|
auto sp = std::shared_ptr<void>(dev, [handle, curr_device](void* ptr) {
|
|
cuda::CUDAGuard device_guard(curr_device);
|
|
std::lock_guard<std::mutex> deleter_lock(IpcMutex);
|
|
C10_CUDA_CHECK(cudaIpcCloseMemHandle(ptr));
|
|
ipcMemHandle_to_devptr.erase(handle);
|
|
});
|
|
std::weak_ptr<void> wp = sp;
|
|
// To eliminate an additional search, we can use insert().
|
|
// It doesn't overwrite when key already exists(ptr expired).
|
|
// But in the deleter for sp we erased the entry,
|
|
// this should be safe to do now.
|
|
ipcMemHandle_to_devptr.insert(iter, {handle, wp});
|
|
|
|
return sp;
|
|
}
|
|
|
|
void* raw_alloc(size_t nbytes) {
|
|
if (nbytes == 0) {
|
|
return nullptr;
|
|
}
|
|
int device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&device));
|
|
void* r = nullptr;
|
|
caching_allocator.malloc(
|
|
&r, device, nbytes, cuda::getCurrentCUDAStream(device));
|
|
return r;
|
|
}
|
|
|
|
void* raw_alloc_with_stream(size_t nbytes, cudaStream_t stream) {
|
|
if (nbytes == 0) {
|
|
return nullptr;
|
|
}
|
|
int device;
|
|
C10_CUDA_CHECK(cudaGetDevice(&device));
|
|
void* r = nullptr;
|
|
caching_allocator.malloc(&r, device, nbytes, stream);
|
|
return r;
|
|
}
|
|
|
|
void raw_delete(void* ptr) {
|
|
caching_allocator.free(ptr);
|
|
}
|
|
|
|
} // namespace CUDACachingAllocator
|
|
|
|
} // namespace cuda
|
|
} // namespace c10
|