Summary: `scripts/build_windows.bat` is the original way to build caffe2 on Windows, but since it is merged into libtorch, the build scripts should be unified because they actually do the same thing except there are some different flags. The follow-up is to add the tests. Looks like the CI job for caffe2 windows is defined [here](https://github.com/pytorch/ossci-job-dsl/blob/master/src/jobs/caffe2.groovy#L906). Could we make them a separate file, just like what we've done in `.jenkins/pytorch/win-build.sh`? There's a bunch of things we can do there, like using ninja and sccache to accelerate build. cc orionr yf225 Pull Request resolved: https://github.com/pytorch/pytorch/pull/18683 Differential Revision: D14730188 Pulled By: ezyang fbshipit-source-id: ea287d7f213d66c49faac307250c31f9abeb0ebe |
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|---|---|---|
| .. | ||
| appveyor | ||
| fbcode-dev-setup | ||
| model_zoo | ||
| onnx | ||
| add_apache_header.sh | ||
| apache_header.txt | ||
| apache_python.txt | ||
| build_android.sh | ||
| build_host_protoc.sh | ||
| build_ios.sh | ||
| build_local.sh | ||
| build_raspbian.sh | ||
| build_tegra_x1.sh | ||
| build_tizen.sh | ||
| build_windows.bat | ||
| diagnose_protobuf.py | ||
| get_python_cmake_flags.py | ||
| read_conda_versions.sh | ||
| README.md | ||
| remove_apache_header.sh | ||
| temp.sh | ||
This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.