onnxruntime/js/node/CMakeLists.txt
Yulong Wang bd5dbf86fe
support WebGPU EP in Node.js binding (#22660)
### Description

This change enhances the Node.js binding with the following features:
- support WebGPU EP
- lazy initialization of `OrtEnv`
- being able to initialize ORT with default log level setting from
`ort.env.logLevel`.
- session options:
  - `enableProfiling` and `profileFilePrefix`: support profiling.
  - `externalData`: explicit external data (optional in Node.js binding)
- `optimizedModelFilePath`: allow dumping optimized model for diagnosis
purpose
  - `preferredOutputLocation`: support IO binding.

======================================================
`Tensor.download()` is not implemented in this PR.
Build pipeline update is not included in this PR.
2024-11-04 21:09:07 +00:00

128 lines
4.4 KiB
CMake

cmake_minimum_required(VERSION 3.11)
project (onnxruntime-node)
set(CMAKE_CXX_STANDARD 17)
add_compile_definitions(NAPI_VERSION=${napi_build_version})
add_compile_definitions(ORT_API_MANUAL_INIT)
# dist variables
execute_process(COMMAND node -e "console.log(process.platform)"
OUTPUT_VARIABLE node_platform OUTPUT_STRIP_TRAILING_WHITESPACE)
file(READ ${CMAKE_SOURCE_DIR}/../../VERSION_NUMBER ort_version)
string(STRIP "${ort_version}" ort_version)
set(dist_folder "${CMAKE_SOURCE_DIR}/bin/napi-v3/${node_platform}/${NODE_ARCH}/")
# onnxruntime.dll dir
if(NOT ONNXRUNTIME_BUILD_DIR)
if (WIN32)
set(ONNXRUNTIME_BUILD_DIR ${CMAKE_SOURCE_DIR}/../../build/Windows/${CMAKE_BUILD_TYPE})
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Darwin")
set(ONNXRUNTIME_BUILD_DIR ${CMAKE_SOURCE_DIR}/../../build/MacOS/${CMAKE_BUILD_TYPE})
else()
set(ONNXRUNTIME_BUILD_DIR ${CMAKE_SOURCE_DIR}/../../build/Linux/${CMAKE_BUILD_TYPE})
endif()
endif()
# include dirs
include_directories(${CMAKE_JS_INC})
include_directories(${CMAKE_SOURCE_DIR}/../../include/onnxruntime/core/session)
include_directories(${CMAKE_SOURCE_DIR}/../../include/onnxruntime)
include_directories(${CMAKE_SOURCE_DIR}/../../onnxruntime)
include_directories(${CMAKE_SOURCE_DIR}/node_modules/node-addon-api)
# optional providers
option(USE_DML "Build with DirectML support" OFF)
option(USE_WEBGPU "Build with WebGPU support" OFF)
option(USE_CUDA "Build with CUDA support" OFF)
option(USE_TENSORRT "Build with TensorRT support" OFF)
option(USE_COREML "Build with CoreML support" OFF)
option(USE_QNN "Build with QNN support" OFF)
if(USE_DML)
add_compile_definitions(USE_DML=1)
endif()
if(USE_WEBGPU)
add_compile_definitions(USE_WEBGPU=1)
endif()
if(USE_CUDA)
add_compile_definitions(USE_CUDA=1)
endif()
if(USE_TENSORRT)
add_compile_definitions(USE_TENSORRT=1)
endif()
if(USE_COREML)
add_compile_definitions(USE_COREML=1)
endif()
if(USE_QNN)
add_compile_definitions(USE_QNN=1)
endif()
# source files
file(GLOB ORT_NODEJS_BINDING_SOURCE_FILES ${CMAKE_SOURCE_DIR}/src/*.cc)
add_library(onnxruntime_binding SHARED ${ORT_NODEJS_BINDING_SOURCE_FILES} ${CMAKE_JS_SRC})
file(MAKE_DIRECTORY ${dist_folder})
set_target_properties(onnxruntime_binding PROPERTIES
PREFIX "" SUFFIX ".node"
RUNTIME_OUTPUT_DIRECTORY ${dist_folder}
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${dist_folder}
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${dist_folder}
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${dist_folder}
LIBRARY_OUTPUT_DIRECTORY ${dist_folder}
LIBRARY_OUTPUT_DIRECTORY_DEBUG ${dist_folder}
LIBRARY_OUTPUT_DIRECTORY_RELEASE ${dist_folder}
LIBRARY_OUTPUT_DIRECTORY_RELWITHDEBINFO ${dist_folder}
BUILD_WITH_INSTALL_RPATH TRUE
INSTALL_RPATH_USE_LINK_PATH FALSE)
target_link_libraries(onnxruntime_binding PRIVATE ${CMAKE_JS_LIB})
if(MSVC AND CMAKE_JS_NODELIB_DEF AND CMAKE_JS_NODELIB_TARGET)
# Generate node.lib
execute_process(COMMAND ${CMAKE_AR} /def:${CMAKE_JS_NODELIB_DEF} /out:${CMAKE_JS_NODELIB_TARGET} ${CMAKE_STATIC_LINKER_FLAGS})
endif()
if (WIN32)
if (${ONNXRUNTIME_GENERATOR} MATCHES "Ninja")
set(ONNXRUNTIME_WIN_BIN_DIR ${ONNXRUNTIME_BUILD_DIR})
else()
set(ONNXRUNTIME_WIN_BIN_DIR ${ONNXRUNTIME_BUILD_DIR}/${CMAKE_BUILD_TYPE})
endif()
message(STATUS "onnxruntime dist dir: ${ONNXRUNTIME_WIN_BIN_DIR}")
endif()
# add libraries
if (WIN32)
target_link_directories(onnxruntime_binding PRIVATE ${ONNXRUNTIME_WIN_BIN_DIR})
else()
target_link_directories(onnxruntime_binding PRIVATE ${ONNXRUNTIME_BUILD_DIR})
endif()
if (WIN32)
target_link_libraries(onnxruntime_binding PRIVATE onnxruntime)
elseif (APPLE)
target_link_libraries(onnxruntime_binding PRIVATE libonnxruntime.${ort_version}.dylib)
set_target_properties(onnxruntime_binding PROPERTIES INSTALL_RPATH "@loader_path")
else()
target_link_libraries(onnxruntime_binding PRIVATE onnxruntime)
set_target_properties(onnxruntime_binding PROPERTIES INSTALL_RPATH "$ORIGIN/")
endif()
if (WIN32)
file(COPY ${ONNXRUNTIME_WIN_BIN_DIR}/onnxruntime.dll
DESTINATION ${dist_folder})
if (USE_DML)
file(COPY ${ONNXRUNTIME_WIN_BIN_DIR}/DirectML.dll
DESTINATION ${dist_folder})
endif ()
elseif (APPLE)
file(COPY ${ONNXRUNTIME_BUILD_DIR}/libonnxruntime.dylib
DESTINATION ${dist_folder} FOLLOW_SYMLINK_CHAIN)
elseif (UNIX)
file(COPY ${ONNXRUNTIME_BUILD_DIR}/libonnxruntime.so
DESTINATION ${dist_folder} FOLLOW_SYMLINK_CHAIN)
else()
message(FATAL_ERROR "Platform not supported.")
endif()