mirror of
https://github.com/saymrwulf/onnxruntime.git
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### Description
See
454996d496
for manual changes (excluded auto-generated formatting changes)
### Why
Because the toolsets for old clang-format is out-of-date. This reduces
the development efficiency.
- The NPM package `clang-format` is already in maintenance mode. not
updated since 2 years ago.
- The VSCode extension for clang-format is not maintained for a while,
and a recent Node.js security update made it not working at all in
Windows.
No one in community seems interested in fixing those.
Choose Prettier as it is the most popular TS/JS formatter.
### How to merge
It's easy to break the build:
- Be careful of any new commits on main not included in this PR.
- Be careful that after this PR is merged, other PRs that already passed
CI can merge.
So, make sure there is no new commits before merging this one, and
invalidate js PRs that already passed CI, force them to merge to latest.
339 lines
16 KiB
TypeScript
339 lines
16 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import { DataType, getTensorElementSize } from '../../../wasm-common';
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import { TensorView } from '../../tensor-view';
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import { ShapeUtil } from '../../util';
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import { AttributeWithCacheKey, createAttributeWithCacheKey } from '../attribute-with-cache-key';
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import { ComputeContext, ProgramInfo, ProgramUniform } from '../types';
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import {
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createTensorShapeVariables,
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getMaxComponents,
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inputVariable,
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outputVariable,
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ShaderHelper,
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tensorTypeToWsglStorageType,
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UniformsArrayType,
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} from './common';
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// TODO support quantization bits not equal to 4
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export interface MatMulNBitsAttributes extends AttributeWithCacheKey {
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k: number;
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n: number;
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accuracyLevel: number;
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bits: number;
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blockSize: number;
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}
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const validateInputs = (inputs: readonly TensorView[], attributes: MatMulNBitsAttributes): void => {
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if (inputs.length < 3 || inputs.length > 4) {
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throw new Error('MatMulNBits requires 3 or 4 inputs');
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}
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const a = inputs[0];
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const aRank = a.dims.length;
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if (a.dims[aRank - 1] !== attributes.k) {
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throw new Error('The last dim of input shape does not match the k value');
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}
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const nBlocksPerCol = Math.floor((attributes.k + attributes.blockSize - 1) / attributes.blockSize);
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const blobSize = (attributes.blockSize / 8) * attributes.bits;
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const b = inputs[1];
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if (!ShapeUtil.areEqual(b.dims, [attributes.n, nBlocksPerCol, blobSize])) {
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throw new Error('The second inputs must be 3D tensor with shape N X nBlocksPerCol X blobSize');
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}
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const scales = inputs[2];
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const scalesShape = scales.dims;
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if (ShapeUtil.size(scalesShape) !== attributes.n * nBlocksPerCol) {
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throw new Error('scales input size error.');
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}
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if (inputs.length === 4) {
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const zeroPoints = inputs[3];
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const zeroPointsShape = zeroPoints.dims;
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const expectedZeroPointsSize =
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attributes.bits > 4 ? attributes.n * nBlocksPerCol : attributes.n * Math.floor((nBlocksPerCol + 1) / 2);
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if (ShapeUtil.size(zeroPointsShape) !== expectedZeroPointsSize) {
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throw new Error('zeroPoints input size error.');
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}
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}
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};
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export const createMatMulNBitsProgramInfo = (
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inputs: readonly TensorView[],
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attributes: MatMulNBitsAttributes,
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maxComputeWorkgroupSizes: [number, number, number],
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maxComputeWorkgroupStorageSize: number,
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): ProgramInfo => {
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const inputShape = inputs[0].dims;
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const aRank = inputShape.length;
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const nBlocksPerCol = Math.floor((attributes.k + attributes.blockSize - 1) / attributes.blockSize);
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const dimAOuter = inputShape[aRank - 2];
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const dimInner = attributes.k;
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const dimBOuter = attributes.n;
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const batchDims = inputShape.slice(0, aRank - 2);
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const batchSize = ShapeUtil.size(batchDims);
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const blobSize = (attributes.blockSize / 8) * attributes.bits;
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const blobSizeInWords = blobSize / 4;
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const dataType = inputs[0].dataType;
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const outputNumber = getMaxComponents(dimAOuter);
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const aComponents = getMaxComponents(attributes.k);
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const bComponents = getMaxComponents(blobSizeInWords);
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const elementSize = getTensorElementSize(dataType)!;
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const workgroupOutputSize = dimAOuter * nBlocksPerCol * elementSize;
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const maxNumberOfComponents = Math.floor(maxComputeWorkgroupStorageSize / workgroupOutputSize);
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const useBlockwiseMatMulNBits = nBlocksPerCol <= maxComputeWorkgroupSizes[0] && maxNumberOfComponents > 0;
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const components =
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!useBlockwiseMatMulNBits || maxNumberOfComponents >= 4
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? getMaxComponents(dimBOuter)
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: maxNumberOfComponents >= 2 && getMaxComponents(dimBOuter) >= 2
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? 2
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: 1;
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const outputShape = batchDims.concat([dimAOuter, dimBOuter]);
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const outputSize = ShapeUtil.size(outputShape) / components / outputNumber;
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const programUniforms: ProgramUniform[] = useBlockwiseMatMulNBits
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? []
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: [
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{ type: DataType.uint32, data: outputSize },
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{ type: DataType.uint32, data: attributes.blockSize },
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];
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const inputShapeTemp = [batchSize, dimAOuter, dimInner / aComponents];
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const bShape = ShapeUtil.convertShape(inputs[1].dims).slice();
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bShape.splice(-1, 1, blobSizeInWords / bComponents);
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programUniforms.push(...createTensorShapeVariables(inputShapeTemp));
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programUniforms.push(...createTensorShapeVariables(bShape));
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programUniforms.push(...createTensorShapeVariables(inputs[2].dims));
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if (inputs.length === 4) {
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programUniforms.push(...createTensorShapeVariables(ShapeUtil.convertShape(inputs[3].dims)));
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}
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const outputShapeTemp = [batchSize, dimAOuter, dimBOuter / components];
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programUniforms.push(...createTensorShapeVariables(outputShapeTemp));
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const getShaderSource = (shaderHelper: ShaderHelper) => {
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const inputRank = inputShapeTemp.length;
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const a = inputVariable('a', inputs[0].dataType, inputRank, aComponents);
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const b = inputVariable('b', DataType.uint32, bShape.length, bComponents);
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const scales = inputVariable('scales', inputs[2].dataType, inputs[2].dims.length);
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const inputVariables = [a, b, scales];
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const zeroPoints =
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inputs.length === 4 ? inputVariable('zero_points', DataType.uint32, inputs[3].dims.length) : undefined;
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if (zeroPoints) {
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inputVariables.push(zeroPoints);
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}
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const outputRank = outputShapeTemp.length;
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const output = outputVariable('output', inputs[0].dataType, outputRank, components);
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const uniforms: UniformsArrayType = [
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{ name: 'output_size', type: 'u32' },
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{ name: 'block_size', type: 'u32' },
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];
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const dataType = tensorTypeToWsglStorageType(inputs[0].dataType);
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const qDqDataType = (() => {
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switch (aComponents) {
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case 1:
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return `array<${dataType}, 8>`;
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case 2:
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return `mat4x2<${dataType}>`;
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case 4:
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return `mat2x4<${dataType}>`;
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default:
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throw new Error(`${aComponents}-component is not supported.`);
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}
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})();
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const processOneBlock = `
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for (var word: u32 = 0; word < ${blobSizeInWords}; word += ${bComponents}) {
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${b.indicesSet('b_indices', '2', 'word')};
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let b_data = ${b.getByIndices('b_indices')};
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for (var i: u32 = 0; i < ${bComponents}; i++) {
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let b_value: u32 = ${bComponents === 1 ? 'b_data' : 'b_data[word + i]'};
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let b_mask: u32 = 0x0F0F0F0Fu;
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let b_value_lower: vec4<u32> = unpack4xU8(b_value & b_mask);
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let b_value_upper: vec4<u32> = unpack4xU8((b_value >> 4) & b_mask);
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let b_quantized_values = ${qDqDataType}(${Array.from(
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{ length: 4 },
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(_, i) => `${dataType}(b_value_lower[${i}]), ${dataType}(b_value_upper[${i}])`,
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).join(', ')});
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let b_dequantized_values = ${(() => {
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if (aComponents === 1) {
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return `${qDqDataType}(${Array.from(
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{ length: 8 },
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(_, i) => `(b_quantized_values[${i}] - zero_point) * scale`,
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).join(', ')});`;
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} else {
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return `(b_quantized_values - ${qDqDataType}(${Array(8).fill('zero_point').join(',')})) * scale;`;
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}
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})()};
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// Number of B elements per 32-bit word is 32/bits = 32/4 = 8
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for (var m: u32 = 0; m < ${useBlockwiseMatMulNBits ? dimAOuter : outputNumber}u; m++) {
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${a.indicesSet('a_indices', inputRank - 2, useBlockwiseMatMulNBits ? 'm' : `row * ${outputNumber} + m`)};
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${a.indicesSet('a_indices', inputRank - 1, 'word_offset')};
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var input_offset = ${a.indicesToOffset('a_indices')};
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var a_data: ${qDqDataType};
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for (var j: u32 = 0; j < ${8 / aComponents}; j++) {
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a_data[j] = ${a.getByOffset('input_offset')};
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input_offset++;
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}
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${useBlockwiseMatMulNBits ? 'workgroup_shared[workgroup_shared_offset + m]' : 'output_values[m]'}${
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components > 1 ? '[c]' : ''
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} += ${Array.from(
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{ length: 8 / aComponents },
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(_, i) =>
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`${
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aComponents === 1
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? `a_data[${i}] * b_dequantized_values[${i}]`
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: `dot(a_data[${i}], b_dequantized_values[${i}])`
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}`,
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).join(' + ')};
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}
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word_offset += ${8 / aComponents};
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}
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}`;
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const updateZeroPointIndex = zeroPoints
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? `
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zero_point_offset += 4;
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if (zero_point_offset == 32) {
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zero_point_offset = 0;
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zero_point_index++;
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zero_point_word = ${zeroPoints.getByOffset('zero_point_index')};
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}`
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: '';
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return useBlockwiseMatMulNBits
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? `
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var<workgroup> workgroup_shared: array<${output.type.value}, ${dimAOuter * nBlocksPerCol}>;
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${shaderHelper.declareVariables(...inputVariables, output)}
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${shaderHelper.mainStart([nBlocksPerCol, 1, 1])}
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var a_indices: ${a.type.indices};
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var block = local_id.x;
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var col = workgroup_id.y;
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var batch = workgroup_id.z;
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${a.indicesSet('a_indices', '0', 'batch')};
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// Two zero points are packed into one byte when uniforms.bits is 4.
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for (var c: u32 = 0; c < ${components}; c++) {
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let col_times_components_plus_c = col * ${components} + c;
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${
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zeroPoints
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? `
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var zero_point_bytes_per_col: u32 = (${nBlocksPerCol} + 1) / 2;
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var zero_point_byte_count: u32 = col_times_components_plus_c * zero_point_bytes_per_col + (block >> 0x1u);
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var zero_point_word_index: u32 = zero_point_byte_count >> 0x2u;
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var zero_point_byte_offset: u32 = zero_point_byte_count & 0x3u;
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var zero_point_nibble_offset: u32 = block & 0x1u;
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var zero_point_bits_offset: u32 = (zero_point_byte_offset << 3) + (zero_point_nibble_offset << 2);
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var zero_point_word: u32 = ${zeroPoints.getByOffset('zero_point_word_index')} >> zero_point_bits_offset;`
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: ''
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}
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var b_indices: ${b.type.indices};
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${b.indicesSet('b_indices', '0', 'col_times_components_plus_c')};
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// The scale and zero points are computed per block.
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var scales_index = col_times_components_plus_c * ${nBlocksPerCol} + block;
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let scale = ${scales.getByOffset('scales_index')};
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// The default zero point is 8 for unsigned 4-bit quantization.
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let zero_point = ${dataType}(${zeroPoints ? '(zero_point_word) & 0xFu' : 8.0});
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${b.indicesSet('b_indices', '1', 'block')};
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var word_offset: u32 = block * ${attributes.blockSize / aComponents};
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var workgroup_shared_offset: u32 = block * ${dimAOuter};
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${processOneBlock}
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}
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workgroupBarrier();
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var output_indices: ${output.type.indices};
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var elements_per_thread: u32 = ${Math.ceil(dimAOuter / nBlocksPerCol)};
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${output.indicesSet('output_indices', '0', 'batch')};
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${output.indicesSet('output_indices', outputRank - 1, 'col')};
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${output.indicesSet('output_indices', outputRank - 2, 'local_id.x * elements_per_thread')};
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var output_offset = ${output.indicesToOffset('output_indices')};
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for (var m: u32 = 0u; m < elements_per_thread; m++) {
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var row = m + local_id.x * elements_per_thread;
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if (row < ${dimAOuter}) {
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var output_value: ${output.type.value} = ${output.type.value}(0);
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var workgroup_shared_offset: u32 = row;
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for (var b: u32 = 0u; b < ${nBlocksPerCol}u; b++) {
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output_value += workgroup_shared[workgroup_shared_offset];
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workgroup_shared_offset += ${dimAOuter};
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}
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${output.setByOffset('output_offset', 'output_value')};
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output_offset += ${dimBOuter / components};
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}
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}
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}`
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: `
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${shaderHelper.registerUniforms(uniforms).declareVariables(...inputVariables, output)}
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${shaderHelper.mainStart()}
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${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes('uniforms.output_size')}
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var output_values: array<${output.type.value}, ${outputNumber}>;
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var output_indices = ${output.offsetToIndices('global_idx')};
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var col = ${output.indicesGet('output_indices', outputRank - 1)};
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var row = ${output.indicesGet('output_indices', outputRank - 2)};
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var a_indices: ${a.type.indices} = output_indices;
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// Two zero points are packed into one byte because uniforms.bits <= 4.
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// zero_point_offset is either 0 or 4. It is bit offset within one byte.
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// TODO support zero_point_offset for bits > 4
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${
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zeroPoints
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? `
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var zero_point_abs_offset = col * ${components} * ((${nBlocksPerCol} + 1) / 2);
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var zero_point_index: u32 = zero_point_abs_offset / 4;
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var zero_point_word: u32 = ${zeroPoints.getByOffset('zero_point_index')};
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var zero_point_offset: u32 = (zero_point_abs_offset % 4) * 8;`
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: ''
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}
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var scale_index = col * ${nBlocksPerCol * components};
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var b_indices: ${b.type.indices};
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for (var c: u32 = 0; c < ${components}; c++) {
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${b.indicesSet('b_indices', '0', `col * ${components} + c`)};
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var block_offset: u32 = 0;
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for (var block: u32 = 0; block < ${nBlocksPerCol}; block++) {
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// The scale and zero points are computed per block.
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let scale = ${scales.getByOffset('scale_index')};
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// The default zero point is 8 for unsigned 4-bit quantization.
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let zero_point = ${dataType}(${zeroPoints ? 'extractBits(zero_point_word, zero_point_offset, 4)' : 8.0});
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${b.indicesSet('b_indices', '1', 'block')};
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var word_offset: u32 = block_offset;
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${processOneBlock}
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scale_index++;
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${updateZeroPointIndex}
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block_offset += uniforms.block_size / ${aComponents};
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}
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// Drop the trailing 4 bits if the zero_poit_offset is not a byte boundary to align with the next byte.
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${
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zeroPoints
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? `if (zero_point_offset % 8 > 0) {
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${updateZeroPointIndex}
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}`
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: ''
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}
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}
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for (var k: u32 = 0u; k < ${outputNumber}u; k++) {
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${output.indicesSet('output_indices', outputRank - 2, `${outputNumber} * row + k`)};
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${output.setByIndices('output_indices', 'output_values[k]')}
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}
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}`;
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};
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return {
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name: useBlockwiseMatMulNBits ? 'BlockwiseMatMulNBits' : 'MatMulNBits',
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shaderCache: {
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hint: `${attributes.cacheKey};${dimAOuter};${dataType};${inputs.length}`,
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inputDependencies: Array(inputs.length).fill('rank'),
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},
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getRunData: () => ({
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outputs: [{ dims: outputShape, dataType }],
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name: useBlockwiseMatMulNBits ? 'BlockwiseMatMulNBits' : 'MatMulNBits',
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dispatchGroup: useBlockwiseMatMulNBits
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? { x: 1, y: Math.ceil(dimBOuter / components), z: batchSize }
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: { x: Math.ceil(outputSize / 64 /* workgroup size */) },
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programUniforms,
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}),
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getShaderSource,
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};
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};
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export const matMulNBits = (context: ComputeContext, attributes: MatMulNBitsAttributes): void => {
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validateInputs(context.inputs, attributes);
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const maxComputeWorkgroupSizes: [number, number, number] = context.getMaxComputeWorkgroupSizes();
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const maxComputeWorkgroupStorageSize = context.getMaxComputeWorkgroupStoragesize();
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context.compute(
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createMatMulNBitsProgramInfo(context.inputs, attributes, maxComputeWorkgroupSizes, maxComputeWorkgroupStorageSize),
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);
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};
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export const parseMatMulNBitsAttributes = (attributes: Record<string, unknown>): MatMulNBitsAttributes =>
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createAttributeWithCacheKey(attributes as Omit<MatMulNBitsAttributes, keyof AttributeWithCacheKey>);
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