onnxruntime/winml/lib/Api.Image/inc
Sheil Kumar 84c1340f9b
Refactor implementation of Tensor<T> and underlying buffer stores to improve binary size and maintainability (#5836)
* refactor tensor buffers to make cleaner

* refactor to make tensor backing buffer implementation smaller and cleaner

* missed virtual on destructor

* remove unnecessary static_pointer_cast

* add string vector accessor

Co-authored-by: Sheil Kumar <sheilk@microsoft.com>
2020-11-18 14:56:47 -08:00
..
ConverterResourceStore.h Merge user/ticastro/fix-wai-build 2020-04-17 14:10:50 -07:00
D3DDeviceCache.h Fork the WinML APIs into the Microsoft namespace (#3503) 2020-04-17 06:18:54 -07:00
DeviceHelpers.h Fork the WinML APIs into the Microsoft namespace (#3503) 2020-04-17 06:18:54 -07:00
DisjointBufferHelpers.h Refactor implementation of Tensor<T> and underlying buffer stores to improve binary size and maintainability (#5836) 2020-11-18 14:56:47 -08:00
ImageConversionHelpers.h Fork the WinML APIs into the Microsoft namespace (#3503) 2020-04-17 06:18:54 -07:00
ImageConversionTypes.h support Normalized_0_1 and Normalized_1_1 (#4800) 2020-08-24 13:13:50 -07:00
ImageConverter.h Add missing D3D12 resource barriers and fences to Winml (#3941) 2020-05-20 23:19:44 -07:00
NominalRangeConverter.h User/xianz/fixbuild (#4906) 2020-08-25 15:08:55 -07:00
TensorToVideoFrameConverter.h Enable direct tensorization and detensorization to many buffers in WinML (#5791) 2020-11-16 10:06:22 -08:00
VideoFrameToTensorConverter.h Enable direct tensorization and detensorization to many buffers in WinML (#5791) 2020-11-16 10:06:22 -08:00