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* refactor tensor buffers to make cleaner * refactor to make tensor backing buffer implementation smaller and cleaner * missed virtual on destructor * remove unnecessary static_pointer_cast * add string vector accessor Co-authored-by: Sheil Kumar <sheilk@microsoft.com> |
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| .. | ||
| inc | ||
| shaders | ||
| ConverterResourceStore.cpp | ||
| CpuDetensorizer.h | ||
| CpuTensorizer.h | ||
| D3DDeviceCache.cpp | ||
| DeviceHelpers.cpp | ||
| DisjointBufferHelpers.cpp | ||
| EventTimer.h | ||
| ImageConversionHelpers.cpp | ||
| ImageConverter.cpp | ||
| NominalRangeConverter.cpp | ||
| pch.h | ||
| TensorToVideoFrameConverter.cpp | ||
| VideoFrameToTensorConverter.cpp | ||