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* Enable onnx_test_runner using ort format, for ort minimal build only Co-authored-by: gwang0000 <62914304+gwang0000@users.noreply.github.com>
115 lines
4.6 KiB
Objective-C
115 lines
4.6 KiB
Objective-C
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#pragma once
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#include "core/graph/onnx_protobuf.h"
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namespace onnxruntime {
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// Node argument definition, for both input and output,
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// including arg name, arg type (contains both type and shape).
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//
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// Design Question: in my opinion, shape should not be part of type.
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// We may align the protobuf design with our operator registry interface,
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// which has type specified for each operator, but no shape. Well, shape
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// should be inferred with a separate shape inference function given
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// input shapes, or input tensor data sometimes.
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// With shape as part of type (current protobuf design),
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// 1) we'll have to split the "TypeProto" into type and shape in this internal
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// representation interface so that it could be easily used when doing type
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// inference and matching with operator registry.
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// 2) SetType should be always called before SetShape, otherwise, SetShape()
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// will fail. Because shape is located in a TypeProto.
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// Thoughts?
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//
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/**
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@class NodeArg
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Class representing a data type that is input or output for a Node, including the shape if it is a Tensor.
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*/
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class NodeArg {
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public:
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/**
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Construct a new NodeArg.
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@param name The name to use.
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@param p_arg_type Optional TypeProto specifying type and shape information.
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*/
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NodeArg(const std::string& name,
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const ONNX_NAMESPACE::TypeProto* p_arg_type);
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NodeArg(NodeArg&&) = default;
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NodeArg& operator=(NodeArg&& other) = default;
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/** Gets the name. */
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const std::string& Name() const noexcept;
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/** Gets the data type. */
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ONNX_NAMESPACE::DataType Type() const noexcept;
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/** Gets the TypeProto
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@returns TypeProto if type is set. nullptr otherwise. */
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const ONNX_NAMESPACE::TypeProto* TypeAsProto() const noexcept;
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/** Gets the shape if NodeArg is for a Tensor.
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@returns TensorShapeProto if shape is set. nullptr if there's no shape specified. */
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const ONNX_NAMESPACE::TensorShapeProto* Shape() const;
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/** Return an indicator.
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@returns true if NodeArg is a normal tensor with a non-empty shape or a scalar with an empty shape. Otherwise, returns false. */
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bool HasTensorOrScalarShape() const;
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#if !defined(ORT_MINIMAL_BUILD)
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/** Sets the shape.
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@remarks Shape can only be set if the TypeProto was provided to the ctor, or #SetType has been called,
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as the shape information is stored as part of TypeProto. */
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void SetShape(const ONNX_NAMESPACE::TensorShapeProto& shape);
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/** Clears shape info.
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@remarks If there is a mismatch during shape inferencing that can't be resolved the shape info may be removed. */
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void ClearShape();
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/** Validate and merge type [and shape] info from input_type.
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@param strict If true, the shape update will fail if there are incompatible values.
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If false, will be lenient and merge only shape info that can be validly processed.
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@param override_types If true, resolve the two inputs or two outputs type when different
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@returns Success unless there is existing type or shape info that can't be successfully updated. */
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common::Status UpdateTypeAndShape(const ONNX_NAMESPACE::TypeProto& input_type, bool strict, bool override_types, const logging::Logger& logger);
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/** Validate and merge type [and shape] info from node_arg.
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@param strict If true, the shape update will fail if there are incompatible values.
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If false, will be lenient and merge only shape info that can be validly processed.
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@param override_types If true, resolve the two inputs or two outputs type when different
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@returns Success unless there is existing type or shape info that can't be successfully updated. */
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common::Status UpdateTypeAndShape(const NodeArg& node_arg, bool strict, bool override_types, const logging::Logger& logger);
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#endif // !defined(ORT_MINIMAL_BUILD)
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/** Gets this NodeArg as a ValueInfoProto. */
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const NodeArgInfo& ToProto() const noexcept { return node_arg_info_; }
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/** Gets a flag indicating whether this NodeArg exists or not.
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Optional inputs are allowed in ONNX and an empty #Name represents a non-existent input argument. */
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bool Exists() const noexcept;
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private:
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ORT_DISALLOW_COPY_AND_ASSIGNMENT(NodeArg);
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friend class Graph;
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NodeArg(NodeArgInfo&& node_arg_info);
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#if !defined(ORT_MINIMAL_BUILD)
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void SetType(ONNX_NAMESPACE::DataType p_type);
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void SetType(const ONNX_NAMESPACE::TypeProto& type_proto);
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#endif
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// Node arg PType.
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ONNX_NAMESPACE::DataType type_;
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// Node arg name, type and shape.
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NodeArgInfo node_arg_info_;
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// Flag indicates whether <*this> node arg exists or not.
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bool exists_;
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};
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} // namespace onnxruntime
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