onnxruntime/js/web/lib/onnxjs/backends/webgl/ops/tile.ts
Yulong Wang 4ebc9c3b5e
[JS] onnxruntime-web (#7394)
* add web

* add script and test

* fix lint

* add test/data/ops

* add test/data/node/ to gitignore

* modify scripts

* add onnxjs

* fix tests

* fix test-runner

* fix sourcemap

* fix onnxjs profiling

* update test list

* update README

* resolve comments

* set wasm as default backend

* rename package

* update copyright header

* do not use class "Buffer" in browser context

* revise readme
2021-04-27 00:04:25 -07:00

46 lines
1.7 KiB
TypeScript

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import {Tile} from '../../../ops/tile';
import {Tensor} from '../../../tensor';
import {WebGLInferenceHandler} from '../inference-handler';
import {ProgramInfo, RunData, WebGLOperator} from '../types';
export class WebGLTile extends Tile implements WebGLOperator {
run(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[]): Tensor[] {
return inferenceHandler.run(this, inputs);
}
createProgramInfo(handler: WebGLInferenceHandler, inputs: Tensor[]): ProgramInfo {
const inputShape = inputs[0].dims.slice();
const outputShape = new Array(inputShape.length); // inputs[0].dims.slice();
const tileOps: string[] = [];
for (let i = 0; i < inputShape.length; i++) {
outputShape[i] = inputShape[i] * inputs[1].numberData[i];
tileOps.push(`inputIdx[${i}] = int(mod(float(outputIdx[${i}]), ${inputShape[i]}.));`);
}
const rank = outputShape.length;
const shaderSource = `
float process(int outputIdx[${rank}]) {
int inputIdx[${rank}];
${tileOps.join('\n')}
return _A(inputIdx);
}`;
return {
inputLayouts: inputs.map(t => handler.getOrCreateTextureLayout(t)),
outputLayout: handler.createTextureLayoutFromShape(outputShape),
samplers: ['A'],
shaderSource,
};
}
createRunData(handler: WebGLInferenceHandler, programInfo: ProgramInfo, inputs: Tensor[]): RunData {
const inputTDs = inputs.map((t, i) => handler.getOrCreateTextureData(t, programInfo.inputLayouts[i]));
return {
inputTextureDatas: inputTDs,
outputTextureData: handler.createTextureDataFromLayout(programInfo.outputLayout, inputTDs[0].tensor.type),
uniformData: {}
};
}
}