onnxruntime/js/web/lib/onnxjs/backends/webgl/ops/reduce.ts
Yulong Wang 4ebc9c3b5e
[JS] onnxruntime-web (#7394)
* add web

* add script and test

* fix lint

* add test/data/ops

* add test/data/node/ to gitignore

* modify scripts

* add onnxjs

* fix tests

* fix test-runner

* fix sourcemap

* fix onnxjs profiling

* update test list

* update README

* resolve comments

* set wasm as default backend

* rename package

* update copyright header

* do not use class "Buffer" in browser context

* revise readme
2021-04-27 00:04:25 -07:00

138 lines
4.6 KiB
TypeScript

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
import {ReduceBase} from '../../../ops/reduce-op';
import {Tensor} from '../../../tensor';
import {ShapeUtil} from '../../../util';
import {WebGLInferenceHandler} from '../inference-handler';
import {ProgramInfo, RunData, WebGLOperator} from '../types';
abstract class WebGLGenericReduce extends ReduceBase implements WebGLOperator {
abstract getOps(inputs: Tensor[], axes: number[]): string[];
run(inferenceHandler: WebGLInferenceHandler, inputs: Tensor[]): Tensor[] {
return inferenceHandler.run(this, inputs);
}
createProgramInfo(handler: WebGLInferenceHandler, inputs: Tensor[]): ProgramInfo {
const outputShape: number[] = [];
const iRank = inputs[0].dims.length || 1;
const idxCopy = []; // copy output indexes to input indexes
const axes = ShapeUtil.normalizeAxes(this.axes, inputs[0].dims.length);
const ops = this.getOps(inputs, axes); // [init ops, reduce ops, final ops]
let reduceOps = ops[1];
for (let k = 0; k < inputs[0].dims.length; k++) {
// if this axis is reduced
if (axes.indexOf(k) >= 0 || axes.length === 0) {
if (this.keepDims) {
outputShape.push(1);
} // else { remove the axis from outputShape; }
// loop over the d-th axis
reduceOps = `
for(int j${k} = 0; j${k} < ${inputs[0].dims[k]}; j${k}++) {
inputIdx[${k}] = j${k};
${reduceOps}
}
`;
} else {
idxCopy.push(`inputIdx[${k}] = outputIdx[${outputShape.length}];`);
outputShape.push(inputs[0].dims[k]);
}
}
const oRank = outputShape.length || 1;
const shaderSource = `
float process(int outputIdx[${oRank}]) {
float value; // final result
int inputIdx[${iRank}]; // addressing input data
${idxCopy.join('\n')}
${ops[0]} // init ops for reduce max/min
${reduceOps}
${ops[2]} // final computation for reduce mean
return value;
}`;
return {
inputLayouts: inputs.map(t => handler.getOrCreateTextureLayout(t)),
outputLayout: handler.createTextureLayoutFromShape(outputShape),
samplers: ['A'],
shaderSource,
};
}
createRunData(handler: WebGLInferenceHandler, programInfo: ProgramInfo, inputs: Tensor[]): RunData {
const inputTDs = inputs.map((t, i) => handler.getOrCreateTextureData(t, programInfo.inputLayouts[i]));
return {
inputTextureDatas: inputTDs,
outputTextureData: handler.createTextureDataFromLayout(programInfo.outputLayout, inputTDs[0].tensor.type),
uniformData: {}
};
}
}
export class WebGLReduceSum extends WebGLGenericReduce {
getOps(_inputs: Tensor[]): string[] {
return ['value = 0.0;', 'value += _A(inputIdx);', ''];
}
}
export class WebGLReduceMean extends WebGLGenericReduce {
getOps(inputs: Tensor[], axes: number[]): string[] {
let size = 1.0;
for (let k = 0; k < inputs[0].dims.length; k++) {
if (axes.indexOf(k) >= 0 || axes.length === 0) {
size *= inputs[0].dims[k];
}
}
return ['value = 0.0;', 'value += _A(inputIdx);', `value /= ${size}.;`]; // ensure real number with `.`
}
}
export class WebGLReduceMax extends WebGLGenericReduce {
getOps(inputs: Tensor[], axes: number[]): string[] {
const idxZero = [];
for (let k = 0; k < inputs[0].dims.length; k++) {
if (axes.indexOf(k) >= 0 || axes.length === 0) {
idxZero.push(`inputIdx[${k}] = 0;`); // first element
}
}
return [`${idxZero.join('\n')}\nvalue = _A(inputIdx);`, 'value = max(value, _A(inputIdx));', ''];
}
}
export class WebGLReduceMin extends WebGLGenericReduce {
getOps(inputs: Tensor[], axes: number[]): string[] {
const idxZero = [];
for (let k = 0; k < inputs[0].dims.length; k++) {
if (axes.indexOf(k) >= 0 || axes.length === 0) {
idxZero.push(`inputIdx[${k}] = 0;`); // first element
}
}
return [`${idxZero.join('\n')}\nvalue = _A(inputIdx);`, 'value = min(value, _A(inputIdx));', ''];
}
}
export class WebGLReduceProd extends WebGLGenericReduce {
getOps(_inputs: Tensor[]): string[] {
return ['value = 1.0;', 'value *= _A(inputIdx);', ''];
}
}
export class WebGLReduceLogSum extends WebGLGenericReduce {
getOps(_inputs: Tensor[]): string[] {
return ['value = 0.0;', 'value += _A(inputIdx);', 'value = log(value);'];
}
}
export class WebGLReduceSumSquare extends WebGLGenericReduce {
getOps(_inputs: Tensor[]): string[] {
return ['float t; value = 0.0;', 't = _A(inputIdx); value += t * t;', ''];
}
}