onnxruntime/winml/test/api/raw/winml_microsoft.h
2021-03-16 15:00:08 -07:00

729 lines
No EOL
35 KiB
C++

#pragma once
#ifndef WINML_H_
#define WINML_H_
#include "weak_buffer.h"
#include "weak_single_threaded_iterable.h"
#define RETURN_HR_IF_FAILED(expression) \
do { \
auto _hr = expression; \
if (FAILED(_hr)) \
{ \
return static_cast<int32_t>(_hr); \
} \
} while (0)
#define FAIL_FAST_IF_HR_FAILED(expression) \
do { \
auto _hr = expression; \
if (FAILED(_hr)) \
{ \
__fastfail(static_cast<int32_t>(_hr)); \
} \
} while (0)
struct float16 {
uint16_t value;
};
namespace Microsoft { namespace AI { namespace MachineLearning { namespace Details {
class WinMLLearningModel;
class WinMLLearningModelBinding;
class WinMLLearningModelSession;
class WinMLLearningModelResults;
extern const __declspec(selectany) _Null_terminated_ wchar_t MachineLearningDll[] = L"microsoft.ai.machinelearning.dll";
template <typename T> struct Tensor { };
template <> struct Tensor<float> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorFloat; };
template <> struct Tensor<float16> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorFloat16Bit;};
template <> struct Tensor<int8_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorInt8Bit; };
template <> struct Tensor<uint8_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorUInt8Bit; };
template <> struct Tensor<uint16_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorUInt16Bit; };
template <> struct Tensor<int16_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorInt16Bit; };
template <> struct Tensor<uint32_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorUInt32Bit; };
template <> struct Tensor<int32_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorInt32Bit; };
template <> struct Tensor<uint64_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorUInt64Bit; };
template <> struct Tensor<int64_t> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorInt64Bit; };
template <> struct Tensor<bool> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorBoolean; };
template <> struct Tensor<double> { using Type = ABI::Microsoft::AI::MachineLearning::ITensorDouble; };
template <typename T> struct TensorRuntimeClassID { };
template <> struct TensorRuntimeClassID<float> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<float16> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<int8_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<uint8_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<uint16_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<int16_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<uint32_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<int32_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<uint64_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<int64_t> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<bool> { static const wchar_t* RuntimeClass_ID; };
template <> struct TensorRuntimeClassID<double> { static const wchar_t* RuntimeClass_ID; };
__declspec(selectany) const wchar_t* TensorRuntimeClassID<float>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorFloat;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<float16>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorFloat16Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<int8_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorInt8Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<uint8_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorUInt8Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<uint16_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorUInt16Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<int16_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorInt16Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<uint32_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorUInt32Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<int32_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorInt32Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<uint64_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorUInt64Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<int64_t>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorInt64Bit;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<bool>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorBoolean;
__declspec(selectany) const wchar_t* TensorRuntimeClassID<double>::RuntimeClass_ID = RuntimeClass_Microsoft_AI_MachineLearning_TensorDouble;
template <typename T> struct TensorFactory { };
template <> struct TensorFactory<float> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorFloatStatics; };
template <> struct TensorFactory<float16> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorFloat16BitStatics;};
template <> struct TensorFactory<int8_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt8BitStatics; };
template <> struct TensorFactory<uint8_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt8BitStatics; };
template <> struct TensorFactory<uint16_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt16BitStatics; };
template <> struct TensorFactory<int16_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt16BitStatics; };
template <> struct TensorFactory<uint32_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt32BitStatics; };
template <> struct TensorFactory<int32_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt32BitStatics; };
template <> struct TensorFactory<uint64_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt64BitStatics; };
template <> struct TensorFactory<int64_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt64BitStatics; };
template <> struct TensorFactory<bool> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorBooleanStatics; };
template <> struct TensorFactory<double> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorDoubleStatics; };
template <typename T> struct TensorFactory2 { };
template <> struct TensorFactory2<float> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorFloatStatics2; };
template <> struct TensorFactory2<float16> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorFloat16BitStatics2; };
template <> struct TensorFactory2<int8_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt8BitStatics2; };
template <> struct TensorFactory2<uint8_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt8BitStatics2; };
template <> struct TensorFactory2<uint16_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt16BitStatics2; };
template <> struct TensorFactory2<int16_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt16BitStatics2; };
template <> struct TensorFactory2<uint32_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt32BitStatics2; };
template <> struct TensorFactory2<int32_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt32BitStatics2; };
template <> struct TensorFactory2<uint64_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorUInt64BitStatics2; };
template <> struct TensorFactory2<int64_t> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorInt64BitStatics2; };
template <> struct TensorFactory2<bool> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorBooleanStatics2; };
template <> struct TensorFactory2<double> { using Factory = ABI::Microsoft::AI::MachineLearning::ITensorDoubleStatics2; };
template <typename T> struct TensorFactoryIID { };
template <> struct TensorFactoryIID<float> { static const GUID IID; };
template <> struct TensorFactoryIID<float16> { static const GUID IID; };
template <> struct TensorFactoryIID<int8_t> { static const GUID IID; };
template <> struct TensorFactoryIID<uint8_t> { static const GUID IID; };
template <> struct TensorFactoryIID<uint16_t> { static const GUID IID; };
template <> struct TensorFactoryIID<int16_t> { static const GUID IID; };
template <> struct TensorFactoryIID<uint32_t> { static const GUID IID; };
template <> struct TensorFactoryIID<int32_t> { static const GUID IID; };
template <> struct TensorFactoryIID<uint64_t> { static const GUID IID; };
template <> struct TensorFactoryIID<int64_t> { static const GUID IID; };
template <> struct TensorFactoryIID<bool> { static const GUID IID; };
template <> struct TensorFactoryIID<double> { static const GUID IID; };
__declspec(selectany) const GUID TensorFactoryIID<float>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorFloatStatics;
__declspec(selectany) const GUID TensorFactoryIID<float16>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorFloat16BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<int8_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt8BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<uint8_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt8BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<uint16_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt16BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<int16_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt16BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<uint32_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt32BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<int32_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt32BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<uint64_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt64BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<int64_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt64BitStatics;
__declspec(selectany) const GUID TensorFactoryIID<bool>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorBooleanStatics;
__declspec(selectany) const GUID TensorFactoryIID<double>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorDoubleStatics;
template <typename T> struct TensorFactory2IID { };
template <> struct TensorFactory2IID<float> { static const GUID IID; };
template <> struct TensorFactory2IID<float16> { static const GUID IID; };
template <> struct TensorFactory2IID<int8_t> { static const GUID IID; };
template <> struct TensorFactory2IID<uint8_t> { static const GUID IID; };
template <> struct TensorFactory2IID<uint16_t> { static const GUID IID; };
template <> struct TensorFactory2IID<int16_t> { static const GUID IID; };
template <> struct TensorFactory2IID<uint32_t> { static const GUID IID; };
template <> struct TensorFactory2IID<int32_t> { static const GUID IID; };
template <> struct TensorFactory2IID<uint64_t> { static const GUID IID; };
template <> struct TensorFactory2IID<int64_t> { static const GUID IID; };
template <> struct TensorFactory2IID<bool> { static const GUID IID; };
template <> struct TensorFactory2IID<double> { static const GUID IID; };
__declspec(selectany) const GUID TensorFactory2IID<float>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorFloatStatics2;
__declspec(selectany) const GUID TensorFactory2IID<float16>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorFloat16BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<int8_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt8BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<uint8_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt8BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<uint16_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt16BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<int16_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt16BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<uint32_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt32BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<int32_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt32BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<uint64_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorUInt64BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<int64_t>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorInt64BitStatics2;
__declspec(selectany) const GUID TensorFactory2IID<bool>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorBooleanStatics2;
__declspec(selectany) const GUID TensorFactory2IID<double>::IID = ABI::Microsoft::AI::MachineLearning::IID_ITensorDoubleStatics2;
inline HRESULT GetActivationFactory(
const wchar_t* p_class_id,
const IID& iid,
void** factory) noexcept
{
// Fallback to OS binary if the redistributable is not present!
auto library = LoadLibraryExW(MachineLearningDll, nullptr, 0);
if (library == nullptr)
{
return HRESULT_FROM_WIN32(GetLastError());
}
using DllGetActivationFactory = HRESULT __stdcall(HSTRING, void** factory);
auto call = reinterpret_cast<DllGetActivationFactory*>(GetProcAddress(library, "DllGetActivationFactory"));
if (!call)
{
auto hr = HRESULT_FROM_WIN32(GetLastError());
FreeLibrary(library);
return hr;
}
Microsoft::WRL::ComPtr<IActivationFactory> activation_factory;
auto hr = call(
Microsoft::WRL::Wrappers::HStringReference(p_class_id, static_cast<unsigned int>(wcslen(p_class_id))).Get(),
reinterpret_cast<void**>(activation_factory.GetAddressOf()));
if (FAILED(hr))
{
FreeLibrary(library);
return hr;
}
return activation_factory->QueryInterface(iid, factory);
}
class WinMLLearningModel
{
friend class WinMLLearningModelSession;
public:
WinMLLearningModel(const wchar_t* model_path, size_t size)
{
ML_FAIL_FAST_IF(0 != Initialize(model_path, size));
}
WinMLLearningModel(const char* bytes, size_t size)
{
ML_FAIL_FAST_IF(0 != Initialize(bytes, size));
}
private:
int32_t Initialize(const wchar_t* model_path, size_t size)
{
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelStatics> learningModel;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModel,
ABI::Microsoft::AI::MachineLearning::IID_ILearningModelStatics,
&learningModel));
RETURN_HR_IF_FAILED(
learningModel->LoadFromFilePath(
Microsoft::WRL::Wrappers::HStringReference(model_path, static_cast<unsigned int>(size)).Get(),
m_learning_model.GetAddressOf()));
return 0;
}
struct StoreCompleted :
Microsoft::WRL::RuntimeClass<
Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::ClassicCom>,
ABI::Windows::Foundation::IAsyncOperationCompletedHandler<uint32_t>>
{
HANDLE completed_event_;
StoreCompleted() :
completed_event_(CreateEvent(nullptr, true, false, nullptr))
{}
~StoreCompleted()
{
CloseHandle(completed_event_);
}
HRESULT STDMETHODCALLTYPE Invoke(
ABI::Windows::Foundation::IAsyncOperation<uint32_t> * /*asyncInfo*/,
ABI::Windows::Foundation::AsyncStatus /*status*/)
{
SetEvent(completed_event_);
return S_OK;
}
HRESULT Wait()
{
WaitForSingleObject(completed_event_, INFINITE);
return S_OK;
}
};
int32_t Initialize(const char* bytes, size_t size)
{
auto hr = RoInitialize(RO_INIT_TYPE::RO_INIT_SINGLETHREADED);
// https://docs.microsoft.com/en-us/windows/win32/api/roapi/nf-roapi-roinitialize#return-value
// RPC_E_CHANGED_MODE indicates already initialized as multithreaded
if (hr < 0 && hr != RPC_E_CHANGED_MODE) {
return static_cast<int32_t>(hr);
}
// Create in memory stream
Microsoft::WRL::ComPtr<IInspectable> in_memory_random_access_stream_insp;
RETURN_HR_IF_FAILED(RoActivateInstance(
Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_Storage_Streams_InMemoryRandomAccessStream).Get(),
in_memory_random_access_stream_insp.GetAddressOf()));
// QI memory stream to output stream
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IOutputStream> output_stream;
RETURN_HR_IF_FAILED(in_memory_random_access_stream_insp.As(&output_stream));
// Create data writer factory
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IDataWriterFactory> activation_factory;
RETURN_HR_IF_FAILED(RoGetActivationFactory(
Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_Storage_Streams_DataWriter).Get(),
IID_PPV_ARGS(activation_factory.GetAddressOf())));
// Create data writer object based on the in memory stream
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IDataWriter> data_writer;
RETURN_HR_IF_FAILED(activation_factory->CreateDataWriter(
output_stream.Get(),
data_writer.GetAddressOf()));
// Write the model to the data writer and thus to the stream
RETURN_HR_IF_FAILED(
data_writer->WriteBytes(static_cast<uint32_t>(size), reinterpret_cast<BYTE*>(const_cast<char *>(bytes))));
// QI the in memory stream to a random access stream
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IRandomAccessStream> random_access_stream;
RETURN_HR_IF_FAILED(in_memory_random_access_stream_insp.As(&random_access_stream));
// Create a random access stream reference factory
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IRandomAccessStreamReferenceStatics> random_access_stream_ref_statics;
RETURN_HR_IF_FAILED(RoGetActivationFactory(
Microsoft::WRL::Wrappers::HStringReference(RuntimeClass_Windows_Storage_Streams_RandomAccessStreamReference).Get(),
IID_PPV_ARGS(random_access_stream_ref_statics.GetAddressOf())));
// Create a random access stream reference from the random access stream view on top of
// the in memory stream
Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IRandomAccessStreamReference> random_access_stream_ref;
RETURN_HR_IF_FAILED(random_access_stream_ref_statics->CreateFromStream(
random_access_stream.Get(),
random_access_stream_ref.GetAddressOf()));
// Create a learning model factory
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelStatics> learning_model;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModel,
ABI::Microsoft::AI::MachineLearning::IID_ILearningModelStatics,
&learning_model));
Microsoft::WRL::ComPtr<ABI::Windows::Foundation::IAsyncOperation<uint32_t>> async_operation;
RETURN_HR_IF_FAILED(data_writer->StoreAsync(&async_operation));
auto store_completed_handler = Microsoft::WRL::Make<StoreCompleted>();
RETURN_HR_IF_FAILED(async_operation->put_Completed(store_completed_handler.Get()));
RETURN_HR_IF_FAILED(store_completed_handler->Wait());
// Create a learning model from the factory with the random access stream reference that points
// to the random access stream view on top of the in memory stream copy of the model
RETURN_HR_IF_FAILED(
learning_model->LoadFromStream(
random_access_stream_ref.Get(),
m_learning_model.GetAddressOf()));
return 0;
}
private:
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModel> m_learning_model;
};
class WinMLLearningModelResults
{
friend class WinMLLearningModelSession;
public:
int32_t get_output(
const wchar_t* feature_name,
size_t feature_name_size,
void** pp_buffer,
size_t* p_capacity)
{
Microsoft::WRL::ComPtr<ABI::Windows::Foundation::Collections::IMapView<HSTRING, IInspectable*>> output_map;
RETURN_HR_IF_FAILED(m_result->get_Outputs(&output_map));
Microsoft::WRL::ComPtr<IInspectable> inspectable;
RETURN_HR_IF_FAILED(output_map->Lookup(
Microsoft::WRL::Wrappers::HStringReference(feature_name, static_cast<unsigned int>(feature_name_size)).Get(),
inspectable.GetAddressOf()));
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelFeatureValue> output_feature_value;
RETURN_HR_IF_FAILED(inspectable.As(&output_feature_value));
Microsoft::WRL::ComPtr<ITensorNative> native_tensor_float_feature_value;
RETURN_HR_IF_FAILED(output_feature_value.As(&native_tensor_float_feature_value));
uint32_t size;
RETURN_HR_IF_FAILED(native_tensor_float_feature_value->GetBuffer(reinterpret_cast<BYTE**>(pp_buffer), &size));
*p_capacity = size;
return 0;
}
private:
WinMLLearningModelResults(ABI::Microsoft::AI::MachineLearning::ILearningModelEvaluationResult* p_result)
{
m_result = p_result;
}
private:
Microsoft::WRL::ComPtr< ABI::Microsoft::AI::MachineLearning::ILearningModelEvaluationResult> m_result;
};
class WinMLLearningModelBinding
{
friend class WinMLLearningModelSession;
public:
WinMLLearningModelBinding(const WinMLLearningModelSession& session)
{
ML_FAIL_FAST_IF(0 != Initialize(session));
}
template <typename T = float>
int32_t bind(
const wchar_t* feature_name, size_t feature_name_size,
tensor_shape_type* p_shape, size_t shape_size,
T* p_data, size_t data_size)
{
using ITensor = typename Tensor<T>::Type;
using ITensorFactory = typename TensorFactory<T>::Factory;
Microsoft::WRL::ComPtr<ITensorFactory> tensor_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
TensorRuntimeClassID<T>::RuntimeClass_ID,
TensorFactoryIID<T>::IID,
&tensor_factory));
Microsoft::WRL::ComPtr<weak_single_threaded_iterable<int64_t>> input_shape_iterable;
RETURN_HR_IF_FAILED(
Microsoft::WRL::MakeAndInitialize<weak_single_threaded_iterable<int64_t>>(
&input_shape_iterable, p_shape, p_shape + shape_size));
Microsoft::WRL::ComPtr<ITensor> tensor;
RETURN_HR_IF_FAILED(
tensor_factory->CreateFromArray(
input_shape_iterable.Get(),
static_cast<uint32_t>(data_size),
p_data,
tensor.GetAddressOf()));
Microsoft::WRL::ComPtr<IInspectable> inspectable_tensor;
RETURN_HR_IF_FAILED(tensor.As(&inspectable_tensor));
RETURN_HR_IF_FAILED(
m_learning_model_binding->Bind(
Microsoft::WRL::Wrappers::HStringReference(feature_name, static_cast<unsigned int>(feature_name_size)).Get(),
inspectable_tensor.Get()));
return 0;
}
template <typename T = float>
int32_t bind(
const wchar_t* /*feature_name*/, size_t /*feature_name_size*/,
tensor_shape_type* /*p_shape*/, size_t /*shape_size*/)
{
return 0;
}
template <typename T = float>
int32_t bind_as_reference(
const wchar_t* feature_name, size_t feature_name_size,
tensor_shape_type* p_shape, size_t shape_size,
T* p_data, size_t data_size)
{
using ITensor = typename Tensor<T>::Type;
using ITensorFactory = typename TensorFactory2<T>::Factory;
Microsoft::WRL::ComPtr<ITensorFactory> tensor_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
TensorRuntimeClassID<T>::RuntimeClass_ID,
TensorFactory2IID<T>::IID,
&tensor_factory));
Microsoft::WRL::ComPtr<weak_buffer<T>> buffer;
RETURN_HR_IF_FAILED(
Microsoft::WRL::MakeAndInitialize<weak_buffer<T>>(
&buffer, p_data, p_data + data_size));
Microsoft::WRL::ComPtr<ITensor> tensor;
RETURN_HR_IF_FAILED(
tensor_factory->CreateFromBuffer(
static_cast<uint32_t>(shape_size),
p_shape,
buffer.Get(),
tensor.GetAddressOf()));
Microsoft::WRL::ComPtr<IInspectable> inspectable_tensor;
RETURN_HR_IF_FAILED(tensor.As(&inspectable_tensor));
RETURN_HR_IF_FAILED(
m_learning_model_binding->Bind(
Microsoft::WRL::Wrappers::HStringReference(feature_name, static_cast<unsigned int>(feature_name_size)).Get(),
inspectable_tensor.Get()));
return 0;
}
template <typename T = float>
int32_t bind_as_references(
const wchar_t* feature_name, size_t feature_name_size,
T** p_data, size_t* data_sizes,
size_t num_buffers) {
using ITensor = typename Tensor<T>::Type;
using ITensorFactory = typename TensorFactory2<T>::Factory;
std::vector<Microsoft::WRL::ComPtr<ABI::Windows::Storage::Streams::IBuffer>> vec_buffers(num_buffers);
for (size_t i = 0; i < num_buffers; i++) {
RETURN_HR_IF_FAILED(
Microsoft::WRL::MakeAndInitialize<weak_buffer<T>>(
&vec_buffers.at(i), p_data[i], p_data[i] + data_sizes[i]));
}
std::vector<ABI::Windows::Storage::Streams::IBuffer*> raw_buffers(num_buffers);
std::transform(std::begin(vec_buffers), std::end(vec_buffers), std::begin(raw_buffers),
[](auto buffer) { return buffer.Detach(); });
Microsoft::WRL::ComPtr<weak_single_threaded_iterable<ABI::Windows::Storage::Streams::IBuffer*>> buffers;
RETURN_HR_IF_FAILED(
Microsoft::WRL::MakeAndInitialize<weak_single_threaded_iterable<ABI::Windows::Storage::Streams::IBuffer*>>(
&buffers, raw_buffers.data(), raw_buffers.data() + num_buffers));
Microsoft::WRL::ComPtr<IInspectable> inspectable_tensor;
RETURN_HR_IF_FAILED(buffers.As(&inspectable_tensor));
RETURN_HR_IF_FAILED(
m_learning_model_binding->Bind(
Microsoft::WRL::Wrappers::HStringReference(feature_name, static_cast<unsigned int>(feature_name_size)).Get(),
inspectable_tensor.Get()));
return 0;
}
private:
inline int32_t Initialize(const WinMLLearningModelSession& session);
private:
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelBinding> m_learning_model_binding;
};
class WinMLLearningModelDevice
{
friend class WinMLLearningModelSession;
public:
WinMLLearningModelDevice() :
WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind_Default)
{}
WinMLLearningModelDevice(WinMLLearningModelDevice&& device) :
m_learning_model_device(std::move(device.m_learning_model_device))
{}
WinMLLearningModelDevice(const WinMLLearningModelDevice& device) :
m_learning_model_device(device.m_learning_model_device)
{}
void operator=(const WinMLLearningModelDevice& device)
{
m_learning_model_device = device.m_learning_model_device;
}
WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind kind)
{
ML_FAIL_FAST_IF(0 != Initialize(kind));
}
WinMLLearningModelDevice(ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice* d3dDevice)
{
ML_FAIL_FAST_IF(0 != Initialize(d3dDevice));
}
WinMLLearningModelDevice(ID3D12CommandQueue* queue)
{
ML_FAIL_FAST_IF(0 != Initialize(queue));
}
static WinMLLearningModelDevice create_cpu_device()
{
return WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind_Cpu);
}
static WinMLLearningModelDevice create_directx_device()
{
return WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind_DirectX);
}
static WinMLLearningModelDevice create_directx_high_power_device()
{
return WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind_DirectXHighPerformance);
}
static WinMLLearningModelDevice create_directx_min_power_device()
{
return WinMLLearningModelDevice(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind_DirectXMinPower);
}
static WinMLLearningModelDevice create_directx_device(ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice* d3dDevice)
{
return WinMLLearningModelDevice(d3dDevice);
}
static WinMLLearningModelDevice create_directx_device(ID3D12CommandQueue* queue)
{
return WinMLLearningModelDevice(queue);
}
private:
int32_t Initialize(ABI::Microsoft::AI::MachineLearning::LearningModelDeviceKind kind)
{
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelDeviceFactory>
learning_model_device_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModelDevice,
ABI::Microsoft::AI::MachineLearning::IID_ILearningModelDeviceFactory,
&learning_model_device_factory));
RETURN_HR_IF_FAILED(learning_model_device_factory->Create(kind, &m_learning_model_device));
return 0;
}
int32_t Initialize(ABI::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice* d3dDevice)
{
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelDeviceStatics>
learning_model_device_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModelDevice,
ABI::Microsoft::AI::MachineLearning::IID_ILearningModelDeviceStatics,
&learning_model_device_factory));
RETURN_HR_IF_FAILED(learning_model_device_factory->CreateFromDirect3D11Device(d3dDevice, &m_learning_model_device));
return 0;
}
int32_t Initialize(ID3D12CommandQueue* queue)
{
Microsoft::WRL::ComPtr<ILearningModelDeviceFactoryNative>
learning_model_device_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModelDevice,
__uuidof(ILearningModelDeviceFactoryNative),
&learning_model_device_factory));
RETURN_HR_IF_FAILED(learning_model_device_factory->CreateFromD3D12CommandQueue(queue, &m_learning_model_device));
return 0;
}
private:
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelDevice> m_learning_model_device;
};
class WinMLLearningModelSession
{
friend class WinMLLearningModelBinding;
public:
using Model = WinMLLearningModel;
using Device = WinMLLearningModelDevice;
public:
WinMLLearningModelSession(const Model& model)
{
ML_FAIL_FAST_IF(0 != Initialize(model, Device()));
}
WinMLLearningModelSession(const Model& model, const Device& device)
{
ML_FAIL_FAST_IF(0 != Initialize(model, device));
}
WinMLLearningModelResults evaluate(WinMLLearningModelBinding& binding)
{
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelEvaluationResult>
m_learning_model_evaluation_result;
FAIL_FAST_IF_HR_FAILED(
m_learning_model_session->Evaluate(
binding.m_learning_model_binding.Get(),
nullptr,
m_learning_model_evaluation_result.GetAddressOf()));
return WinMLLearningModelResults(m_learning_model_evaluation_result.Get());
}
private:
int32_t Initialize(const Model& model, const Device& device)
{
// {d7d86c54-d03d-5ae3-a958-fe952b640620}
static const GUID IID_ILearningModelSessionFactory =
{ 0xd7d86c54, 0xd03d, 0x5ae3, { 0xa9, 0x58, 0xfe, 0x95, 0x2b, 0x64, 0x06, 0x20 } };
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelSessionFactory>
m_learning_model_session_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModelSession,
IID_ILearningModelSessionFactory,
&m_learning_model_session_factory));
RETURN_HR_IF_FAILED(
m_learning_model_session_factory->CreateFromModelOnDevice(
model.m_learning_model.Get(),
device.m_learning_model_device.Get(),
m_learning_model_session.GetAddressOf()));
return 0;
}
private:
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelSession> m_learning_model_session;
};
inline int32_t WinMLLearningModelBinding::Initialize(const WinMLLearningModelSession& session)
{
// {ae2f1c97-2fd5-55b9-a05f-53b9dbb4f9e2}
static const GUID IID_ILearningModelBindingFactory =
{ 0xae2f1c97, 0x2fd5, 0x55b9, { 0xa0, 0x5f, 0x53, 0xb9, 0xdb, 0xb4, 0xf9, 0xe2 } };
Microsoft::WRL::ComPtr<ABI::Microsoft::AI::MachineLearning::ILearningModelBindingFactory>
learning_model_binding_factory;
RETURN_HR_IF_FAILED(
GetActivationFactory(
RuntimeClass_Microsoft_AI_MachineLearning_LearningModelBinding,
IID_ILearningModelBindingFactory,
&learning_model_binding_factory));
RETURN_HR_IF_FAILED(
learning_model_binding_factory->CreateFromSession(
session.m_learning_model_session.Get(),
m_learning_model_binding.GetAddressOf()));
return 0;
}
}}}} // namespace Microsoft::AI::MachineLearning::Details
#endif // WINML_H_