onnxruntime/winml/lib/Api.Image/inc
Tiago Koji Castro Shibata 62c0d24340
Fix Windows Store build (#8753)
* Remove APIs unavailable in Store in #8349, #8178, #8065

* Add UWP stubs of C runtime functions

* Remove UWP incompatible tests from UWP build

* Remove incompatible tests from Store

* Use UWP stubs in store only

* Skip partition check outside of Windows

* Remove unused WRL include

* Workaround Windows header not including what it uses

* Fix precompiled header name clash

* Workaround SDK bugs

* DXCore workaround in Win7

* Fix warning

* Fix more warnings

* Bump WinML to target Windows 8

* Fix more warnings

* Remove unnecessary workarounds

* Remove Desktop only APIs from DML adapter
2021-08-23 11:19:03 -07:00
..
ConverterResourceStore.h Merge user/ticastro/fix-wai-build 2020-04-17 14:10:50 -07:00
D3DDeviceCache.h Fork the WinML APIs into the Microsoft namespace (#3503) 2020-04-17 06:18:54 -07:00
DeviceHelpers.h Fix Windows Store build (#8753) 2021-08-23 11:19:03 -07:00
DisjointBufferHelpers.h Refactor implementation of Tensor<T> and underlying buffer stores to improve binary size and maintainability (#5836) 2020-11-18 14:56:47 -08:00
ImageConversionHelpers.h Fork the WinML APIs into the Microsoft namespace (#3503) 2020-04-17 06:18:54 -07:00
ImageConversionTypes.h expose learningmodelpixelrange property (#5877) 2021-01-28 15:29:55 -08:00
ImageConverter.h Add missing D3D12 resource barriers and fences to Winml (#3941) 2020-05-20 23:19:44 -07:00
NominalRangeConverter.h expose learningmodelpixelrange property (#5877) 2021-01-28 15:29:55 -08:00
TensorToVideoFrameConverter.h Enable direct tensorization and detensorization to many buffers in WinML (#5791) 2020-11-16 10:06:22 -08:00
VideoFrameToTensorConverter.h Enable direct tensorization and detensorization to many buffers in WinML (#5791) 2020-11-16 10:06:22 -08:00