mirror of
https://github.com/saymrwulf/onnxruntime.git
synced 2026-05-29 23:06:41 +00:00
### Description support using uniform buffer. This PR allows to use uniform buffer in shader program, so that some runtime information (eg. input/output shape) is no longer need to be hardcoded into shader code. There are 2 commits in this PR: - [667f31c](667f31c83d): framework changes to support uniform buffer, as well as updates in program manager, gpu data manager and indices helper. - [09e1d2a](09e1d2ad1d): an example change for operator `Transpose` to use input's rank-only instead of dims as shader key. With this change, model mobilenetv2-12 shader compile times dropped from 71 to 52.
171 lines
7.2 KiB
TypeScript
171 lines
7.2 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
// Licensed under the MIT License.
|
|
|
|
import {tensorDataTypeEnumToString} from '../../wasm-common';
|
|
import {WebGpuBackend} from '../backend-webgpu';
|
|
import {LOG_DEBUG} from '../log';
|
|
import {TensorView} from '../tensor-view';
|
|
|
|
import {createShaderHelper} from './ops/common';
|
|
import {Artifact, GpuData, ProgramInfo} from './types';
|
|
|
|
/**
|
|
* ProgramManager is the main class behind running computations
|
|
* It builds ProgramInfo's into Artifacts
|
|
* It compiles given ProgramInfo's into WebGL Prorams (cached as Artifacts)
|
|
* Uses the artifact to run the computation by calling Draw on
|
|
* the WebGL drawing buffer
|
|
* ProgramManager automatically maps (binds) input variables to their
|
|
* corresponding Location's in the binary program
|
|
*/
|
|
export class ProgramManager {
|
|
repo: Map<unknown, Artifact>; // this should be per-session object
|
|
attributesBound: boolean;
|
|
|
|
constructor(private backend: WebGpuBackend) {
|
|
this.repo = new Map();
|
|
this.attributesBound = false;
|
|
}
|
|
getArtifact(key: unknown): Artifact|undefined {
|
|
return this.repo.get(key);
|
|
}
|
|
setArtifact(key: unknown, artifact: Artifact): void {
|
|
this.repo.set(key, artifact);
|
|
}
|
|
run(buildArtifact: Artifact, inputTensorViews: readonly TensorView[], outputTensorViews: readonly TensorView[],
|
|
inputs: GpuData[], outputs: GpuData[], dispatchGroup: [number, number, number],
|
|
uniformBufferBinding: GPUBindingResource|undefined): void {
|
|
const device = this.backend.device;
|
|
|
|
const computePassEncoder = this.backend.getComputePassEncoder();
|
|
const profilingEnabled = this.backend.supportTimestampQuery && this.backend.env.webgpu.profilingMode === 'default';
|
|
if (profilingEnabled) {
|
|
// profiling write start timestamp
|
|
|
|
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
(computePassEncoder as any).writeTimestamp(this.backend.profilingQuerySet, 0);
|
|
}
|
|
|
|
computePassEncoder.setPipeline(buildArtifact.computePipeline);
|
|
const entries = [];
|
|
for (const input of inputs) {
|
|
entries.push({binding: entries.length, resource: {buffer: input.buffer}});
|
|
}
|
|
for (const output of outputs) {
|
|
entries.push({binding: entries.length, resource: {buffer: output.buffer}});
|
|
}
|
|
if (uniformBufferBinding) {
|
|
entries.push({binding: entries.length, resource: uniformBufferBinding});
|
|
}
|
|
const bindGroup = device.createBindGroup(
|
|
{layout: buildArtifact.computePipeline.getBindGroupLayout(0), entries, label: buildArtifact.programInfo.name});
|
|
computePassEncoder.setBindGroup(0, bindGroup);
|
|
|
|
computePassEncoder.dispatchWorkgroups(...dispatchGroup);
|
|
|
|
this.backend.pendingDispatchNumber++;
|
|
|
|
if (profilingEnabled) {
|
|
// profiling write end timestamp
|
|
|
|
// eslint-disable-next-line @typescript-eslint/no-explicit-any
|
|
(computePassEncoder as any).writeTimestamp(this.backend.profilingQuerySet, 1);
|
|
if (this.backend.profilingQueryData == null) {
|
|
this.backend.profilingQueryData =
|
|
// eslint-disable-next-line no-bitwise
|
|
this.backend.gpuDataManager.create(16, GPUBufferUsage.COPY_SRC | GPUBufferUsage.QUERY_RESOLVE);
|
|
}
|
|
// eslint-disable-next-line no-bitwise
|
|
const syncData = this.backend.gpuDataManager.create(16, GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST);
|
|
|
|
this.backend.endComputePass();
|
|
this.backend.getCommandEncoder().resolveQuerySet(
|
|
this.backend.profilingQuerySet, 0, 2, this.backend.profilingQueryData.buffer, 0);
|
|
this.backend.getCommandEncoder().copyBufferToBuffer(
|
|
this.backend.profilingQueryData.buffer, 0, syncData.buffer, 0, 16);
|
|
this.backend.flush();
|
|
|
|
const kernelId = this.backend.currentKernelId!;
|
|
const kernelInfo = this.backend.kernels.get(kernelId)!;
|
|
const kernelName = `[${kernelInfo[0]}] ${kernelInfo[1]}`;
|
|
|
|
syncData.buffer.mapAsync(GPUMapMode.READ).then(() => {
|
|
const mappedData = new BigUint64Array(syncData.buffer.getMappedRange());
|
|
const startTimeU64 = mappedData[0];
|
|
const endTimeU64 = mappedData[1];
|
|
|
|
syncData.buffer.unmap();
|
|
|
|
if (typeof this.backend.profilingTimeBase === 'undefined') {
|
|
this.backend.profilingTimeBase = startTimeU64;
|
|
}
|
|
|
|
const startTime = Number(startTimeU64 - this.backend.profilingTimeBase);
|
|
const endTime = Number(endTimeU64 - this.backend.profilingTimeBase);
|
|
|
|
if (!Number.isSafeInteger(startTime) || !Number.isSafeInteger(endTime)) {
|
|
throw new RangeError('incorrect timestamp range');
|
|
}
|
|
|
|
this.backend.gpuDataManager.release(syncData.id);
|
|
let inputShapes = '';
|
|
inputTensorViews.forEach((value, i) => {
|
|
inputShapes += `input[${i}]: [${value.dims}] | ${tensorDataTypeEnumToString(value.dataType)}, `;
|
|
});
|
|
let outputShapes = '';
|
|
outputTensorViews.forEach((value, i) => {
|
|
outputShapes += `output[${i}]: [${value.dims}] | ${tensorDataTypeEnumToString(value.dataType)}, `;
|
|
});
|
|
// eslint-disable-next-line no-console
|
|
console.log(`[profiling] kernel "${kernelId}|${kernelName}" ${inputShapes}${outputShapes}execution time: ${
|
|
endTime - startTime} ns`);
|
|
});
|
|
}
|
|
|
|
if (this.backend.pendingDispatchNumber >= 16) {
|
|
this.backend.flush();
|
|
}
|
|
}
|
|
dispose(): void {
|
|
// this.repo.forEach(a => this.glContext.deleteProgram(a.program));
|
|
}
|
|
build(programInfo: ProgramInfo, normalizedDispatchGroupSize: [number, number, number]): Artifact {
|
|
const device = this.backend.device;
|
|
const extensions: string[] = [];
|
|
if (device.features.has('shader-f16')) {
|
|
extensions.push('enable f16;');
|
|
}
|
|
const shaderHelper = createShaderHelper(normalizedDispatchGroupSize);
|
|
const userCode = programInfo.getShaderSource(shaderHelper);
|
|
const code = `${extensions.join('\n')}\n${shaderHelper.additionalImplementations}\n${userCode}`;
|
|
const shaderModule = device.createShaderModule({code, label: programInfo.name});
|
|
LOG_DEBUG('verbose', () => `[WebGPU] shader code: ${code}`);
|
|
|
|
const computePipeline = device.createComputePipeline(
|
|
{compute: {module: shaderModule, entryPoint: 'main'}, layout: 'auto', label: programInfo.name});
|
|
|
|
return {programInfo, computePipeline};
|
|
}
|
|
|
|
normalizeDispatchGroupSize(dispatchGroup: ReturnType<ProgramInfo['getRunData']>['dispatchGroup']):
|
|
[number, number, number] {
|
|
const x = typeof dispatchGroup === 'number' ? dispatchGroup : dispatchGroup.x;
|
|
const y = typeof dispatchGroup === 'number' ? 1 : (dispatchGroup.y || 1);
|
|
const z = typeof dispatchGroup === 'number' ? 1 : (dispatchGroup.z || 1);
|
|
const limitPerDimension = this.backend.device.limits.maxComputeWorkgroupsPerDimension;
|
|
if (x <= limitPerDimension && y <= limitPerDimension && z <= limitPerDimension) {
|
|
return [x, y, z];
|
|
}
|
|
const size = x * y * z;
|
|
let dispatchAverage = Math.ceil(Math.sqrt(size));
|
|
if (dispatchAverage > limitPerDimension) {
|
|
dispatchAverage = Math.ceil(Math.cbrt(size));
|
|
if (dispatchAverage > limitPerDimension) {
|
|
throw new Error('Total dispatch size exceeds WebGPU maximum.');
|
|
}
|
|
return [dispatchAverage, dispatchAverage, dispatchAverage];
|
|
} else {
|
|
return [dispatchAverage, dispatchAverage, 1];
|
|
}
|
|
}
|
|
}
|