onnxruntime/js/web/lib
jzm-intel d9b91682f1
WebGPU JSEP: Make shader code not depend on input broadcasting patterns (#22536)
This PR make MatMul shaders not depend on inputs broadcasting pattern,
but only depend on input ranks and their shape provided in uniform. This
change fix the issue that currently shaders code are different for
different broadcasting, but have identical cache key and results in
wrong cache hit.
2024-11-08 11:00:51 -08:00
..
onnxjs [js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728) 2024-08-14 16:51:22 -07:00
wasm WebGPU JSEP: Make shader code not depend on input broadcasting patterns (#22536) 2024-11-08 11:00:51 -08:00
backend-onnxjs.ts [js] change default formatter for JavaScript/TypeScript from clang-format to Prettier (#21728) 2024-08-14 16:51:22 -07:00
backend-wasm.ts [js/web] remove training release (#22103) 2024-09-16 10:56:22 -07:00
build-def.d.ts [js/web] allow build target for non dynamic import (#20898) 2024-06-03 12:33:37 -07:00
index.ts [js/web] remove training release (#22103) 2024-09-16 10:56:22 -07:00
version.ts bumps up version in main from 1.20 -> 1.21 (#22482) 2024-10-17 12:32:35 -07:00