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### Description Enable typed binary and support int32 type for binary. Co-authored-by: Xing Xu <xing.xu@intel.com> --------- Co-authored-by: Xing Xu <xing.xu@intel.com>
213 lines
8.3 KiB
TypeScript
213 lines
8.3 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {TensorView} from '../../tensor';
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import {BroadcastUtil, ShapeUtil} from '../../util';
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import {ComputeContext, GpuDataType, ProgramInfo, ProgramInfoLoader, ProgramMetadata} from '../types';
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import {inputVariable, outputVariable, ShaderHelper} from './common';
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type BuiltinFunctionName = string;
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type BinaryCustomExpression = (expressionA: string, expressionB: string) => string;
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type BinaryFunctionCall = BuiltinFunctionName|BinaryCustomExpression|{
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scalar: BinaryCustomExpression;
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vector: BinaryCustomExpression;
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};
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const createBinaryOpProgramShader =
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(shaderHelper: ShaderHelper, dimsA: readonly number[], dimsB: readonly number[], dimsOutput: readonly number[],
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vectorize: boolean, doBroadcast: boolean, funcCall: BinaryFunctionCall, typeA: number, typeB: number,
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typeOutput: number, additionalImplementation?: string) => {
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const outputSize = ShapeUtil.size(dimsOutput);
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const vecSize = Math.ceil(outputSize / 4);
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let expressionScalar: BinaryCustomExpression;
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let expressionVector: BinaryCustomExpression;
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if (typeof funcCall === 'string') {
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expressionScalar = expressionVector = (a, b) => `${funcCall}((${a}),(${b}))`;
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} else if (typeof funcCall === 'function') {
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expressionScalar = expressionVector = funcCall;
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} else {
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expressionScalar = funcCall.scalar;
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expressionVector = funcCall.vector;
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}
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let broadcastImpl = '';
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const output = outputVariable('outputData', typeOutput, dimsOutput, 4);
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const a = inputVariable('aData', typeA, dimsA, 4);
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const b = inputVariable('bData', typeB, dimsB, 4);
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if (doBroadcast) {
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const calcOffsetImpl = (dims: readonly number[]) => {
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const strides = ShapeUtil.computeStrides(dims);
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const offsets: string[] = [];
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for (let i = dims.length - 1; i >= 0; i--) {
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const idx = dimsOutput.length === 0 ? '0u' :
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(dimsOutput.length === 1) ? 'outputIndices' :
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`outputIndices[${i + dimsOutput.length - dims.length}]`;
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offsets.push(`${strides[i]}u * (${idx} % ${dims[i]}u)`);
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}
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return offsets.length > 0 ? offsets.join('+') : '0u';
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};
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broadcastImpl = `
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${output.impl('offsetToIndices')}
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fn calcOffsetA(outputIndices: ${output.type.indices}) -> u32 {
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return ${calcOffsetImpl(dimsA)};
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}
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fn calcOffsetB(outputIndices: ${output.type.indices}) -> u32 {
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return ${calcOffsetImpl(dimsB)};
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}
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`;
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}
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let assignment: string;
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if (vectorize) {
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if (doBroadcast) {
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assignment = `
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let outputIndices = ${output.offsetToIndices('global_idx * 4u')};
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let offsetA = calcOffsetA(outputIndices);
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let offsetB = calcOffsetB(outputIndices);
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${
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output.setByOffset(
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'global_idx', expressionVector(a.getByOffset('offsetA / 4u'), b.getByOffset('offsetB / 4u')))}`;
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} else {
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assignment = output.setByOffset(
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'global_idx', expressionVector(a.getByOffset('global_idx'), b.getByOffset('global_idx')));
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}
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} else {
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if (!doBroadcast) {
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throw new Error('no necessary to use scalar implementation for element-wise binary op implementation.');
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}
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const singleAssignment = (x: number) => {
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const expressionA = `aData[indexA${x}][componentA${x}]`;
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const expressionB = `bData[indexB${x}][componentB${x}]`;
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return `
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let outputIndices${x} = ${output.offsetToIndices(`global_idx * 4u + ${x}u`)};
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let offsetA${x} = calcOffsetA(outputIndices${x});
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let offsetB${x} = calcOffsetB(outputIndices${x});
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let indexA${x} = offsetA${x} / 4u;
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let indexB${x} = offsetB${x} / 4u;
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let componentA${x} = offsetA${x} % 4u;
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let componentB${x} = offsetB${x} % 4u;
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outputData[global_idx][${x}] = ${expressionScalar(expressionA, expressionB)};`;
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};
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assignment = `
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${singleAssignment(0)}
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${singleAssignment(1)}
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${singleAssignment(2)}
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${singleAssignment(3)}`;
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}
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return `
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${shaderHelper.declareVariables(a, b, output)}
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${additionalImplementation ?? ''}
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${broadcastImpl}
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${shaderHelper.mainStart()}
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${shaderHelper.guardAgainstOutOfBoundsWorkgroupSizes(vecSize)}
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${assignment}
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}`;
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};
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const createBinaryOpProgramInfo =
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(metadata: ProgramMetadata, a: TensorView, b: TensorView, funcCall: BinaryFunctionCall,
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additionalImplementation?: string, outputDataType: number = a.dataType): ProgramInfo => {
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const isBroadcast = !ShapeUtil.areEqual(a.dims, b.dims);
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let outputShape = a.dims;
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let outputSize = ShapeUtil.size(a.dims);
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let vectorize = false;
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// TODO: deal with zero-sized tensors (eg. dims=[1,0])
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if (isBroadcast) {
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const calculatedShape = BroadcastUtil.calcShape(a.dims, b.dims, false);
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if (!calculatedShape) {
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throw new Error('Can\'t perform binary op on the given tensors');
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}
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outputShape = calculatedShape;
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outputSize = ShapeUtil.size(outputShape);
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// check whether vectorize can be enabled
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let sharedDimension = 1;
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for (let i = 0; i < outputShape.length; i++) {
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const dimA = a.dims[a.dims.length - i] ?? 1;
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const dimB = b.dims[b.dims.length - i] ?? 1;
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if (dimA === dimB) {
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sharedDimension *= dimA;
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} else {
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break;
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}
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}
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if (sharedDimension % 4 === 0) {
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vectorize = true;
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}
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} else {
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// element-wise
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vectorize = true;
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}
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return {
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...metadata,
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getShaderSource: (shaderHelper) => createBinaryOpProgramShader(
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shaderHelper, a.dims, b.dims, outputShape, vectorize, isBroadcast, funcCall, a.dataType, b.dataType,
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outputDataType, additionalImplementation),
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outputs: [{dims: outputShape, dataType: outputDataType, gpuDataType: GpuDataType.default}],
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dispatchGroup: () =>
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({x: Math.ceil(outputSize / 64 /* workgroup size */ / (vectorize ? 4 : 1) /* vec size */)})
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};
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};
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const createBinaryOpProgramInfoLoader =
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(inputs: readonly TensorView[], name: string, funcCall: BinaryFunctionCall, additionalImplementation?: string,
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cacheKey?: string): ProgramInfoLoader => {
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const metadata:
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ProgramMetadata = {name, inputTypes: [GpuDataType.default, GpuDataType.default], cacheHint: cacheKey};
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return {
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...metadata,
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get: () => createBinaryOpProgramInfo(metadata, inputs[0], inputs[1], funcCall, additionalImplementation)
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};
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};
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export const add = (context: ComputeContext): void => {
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context.compute(createBinaryOpProgramInfoLoader(context.inputs, 'Add', (a, b) => `${a}+${b}`));
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};
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export const div = (context: ComputeContext): void => {
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context.compute(createBinaryOpProgramInfoLoader(context.inputs, 'Div', (a, b) => `${a}/${b}`));
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};
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export const mul = (context: ComputeContext): void => {
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context.compute(createBinaryOpProgramInfoLoader(context.inputs, 'Mul', (a, b) => `${a}*${b}`));
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};
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export const pow = (context: ComputeContext): void => {
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const type = inputVariable('input', context.inputs[0].dataType, context.inputs[0].dims).type.value;
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const roundStr = type === 'i32' ? 'round' : '';
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context.compute(createBinaryOpProgramInfoLoader(
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context.inputs, 'Pow',
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({scalar: (a, b) => `pow_custom(${a},${b})`, vector: (a, b) => `pow_vector_custom(${a},${b})`}),
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`
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fn pow_custom(a : ${type}, b : ${type}) -> ${type} {
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if (b == ${type}(0.0)) {
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return ${type}(1.0);
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} else if (a < ${type}(0.0) && f32(b) != floor(f32(b))) {
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return ${type}(pow(f32(a), f32(b))); // NaN
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}
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return select(sign(a), ${type}(1.0), round(f32(abs(b) % ${type}(2.0))) != 1.0) * ${type}(${
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roundStr}(pow(f32(abs(a)), f32(b))));
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}
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fn pow_vector_custom(a : vec4<${type}>, b : vec4<${type}>) -> vec4<${type}> {
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// TODO: implement vectorized pow
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return vec4<${type}>(pow_custom(a.x, b.x), pow_custom(a.y, b.y), pow_custom(a.z, b.z), pow_custom(a.w, b.w));
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}
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`));
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};
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export const sub = (context: ComputeContext): void => {
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context.compute(createBinaryOpProgramInfoLoader(context.inputs, 'Sub', (a, b) => `${a}-${b}`));
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};
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