onnxruntime/winml/test/common/SqueezeNetValidator.h
Sheil Kumar 2717c178cc
Fork the WinML APIs into the Microsoft namespace (#3503)
* Migrate winml to Microsoft Namespace (packaging changes are pending)

* add ns_prefix toggle

* fix packaging

* Users/sheilk/add missing raw header (#3484)

* add dualapipartition

* wrong variable for repo root

Co-authored-by: Sheil Kumar <sheilk@microsoft.com>

* remove existence check to force failures

* extra paren

* dualapipartition needs to be referenced from the source

* add microsoft.ai.machinelearning.dll to the output dir

* rename the idl file so that assembly info is correctly added into the winmd

* fix namespaces

* update namespaces

* default to microsoft, and add namespace override as build argument

* update cmakesetings.json as well

* remove from cmakelists.txt

Co-authored-by: Sheil Kumar <sheilk@microsoft.com>
Co-authored-by: Changming Sun <chasun@microsoft.com>
2020-04-17 06:18:54 -07:00

28 lines
813 B
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#include "std.h"
#include "winrt_headers.h"
enum OutputBindingStrategy { Bound, Unbound, Empty };
namespace WinML::Engine::Test::ModelValidator
{
void FnsCandy16(
const std::string& instance,
winml::LearningModelDeviceKind deviceKind,
OutputBindingStrategy outputBindingStrategy,
bool bindInputsAsIInspectable,
float dataTolerance = false);
void SqueezeNet(
const std::string& instance,
winml::LearningModelDeviceKind deviceKind,
float dataTolerance,
bool bindAsImage = false,
OutputBindingStrategy outputBindingStrategy = OutputBindingStrategy::Bound,
bool bindInputsAsIInspectable = false
);
}