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* refactor tensor buffers to make cleaner * refactor to make tensor backing buffer implementation smaller and cleaner * missed virtual on destructor * remove unnecessary static_pointer_cast * add string vector accessor Co-authored-by: Sheil Kumar <sheilk@microsoft.com>
28 lines
No EOL
657 B
C++
28 lines
No EOL
657 B
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#pragma once
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#include "robuffer.h"
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#include "winrt/Windows.Storage.Streams.h"
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namespace _winml {
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class vector_backed_buffer : public winrt::implements<
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vector_backed_buffer,
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wss::IBuffer,
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Windows::Storage::Streams::IBufferByteAccess> {
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public:
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vector_backed_buffer(size_t size);
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uint32_t Capacity() const;
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uint32_t Length() const;
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void Length(uint32_t /*value*/);
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STDMETHOD(Buffer)(uint8_t** value);
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private:
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std::vector<BYTE> buffer_;
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};
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} // namespace _winml
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