mirror of
https://github.com/saymrwulf/onnxruntime.git
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172 lines
4.9 KiB
TypeScript
172 lines
4.9 KiB
TypeScript
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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import {expect} from 'chai';
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import {Backend, InferenceHandler, resolveBackend, SessionHandler} from '../../../../lib/onnxjs/backend';
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import {WebGLBackend} from '../../../../lib/onnxjs/backends/backend-webgl';
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import {WebGLInferenceHandler} from '../../../../lib/onnxjs/backends/webgl/inference-handler';
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import {WebGLReshapePacked} from '../../../../lib/onnxjs/backends/webgl/ops/reshape-packed';
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import {Profiler} from '../../../../lib/onnxjs/instrument';
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import {Tensor} from '../../../../lib/onnxjs/tensor';
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import {createAscendingArray} from './test-utils';
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interface TestData {
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elementCount: number;
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inputShape: number[];
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outputShape: number[];
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}
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function getTestData(): TestData[] {
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return [
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// test 2D tensor
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{
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elementCount: 16,
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inputShape: [4, 4],
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outputShape: [2, 8],
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},
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{
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elementCount: 16,
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inputShape: [4, 4],
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outputShape: [1, 16],
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},
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{
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elementCount: 8,
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inputShape: [2, 4],
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outputShape: [4, 2],
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},
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{
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elementCount: 8,
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inputShape: [2, 4],
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outputShape: [1, 8],
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},
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{
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elementCount: 6,
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inputShape: [2, 3],
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outputShape: [1, 6],
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},
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{
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elementCount: 6,
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inputShape: [2, 3],
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outputShape: [3, 2],
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},
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// test 3d tensor
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{
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elementCount: 16,
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inputShape: [2, 2, 4],
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outputShape: [4, 2, 2],
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},
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{
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elementCount: 16,
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inputShape: [2, 2, 4],
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outputShape: [2, 4, 2],
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},
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{
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elementCount: 16,
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inputShape: [2, 2, 4],
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outputShape: [1, 1, 2, 8],
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},
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// test 4d tensor
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{
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elementCount: 32,
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inputShape: [2, 2, 2, 4],
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outputShape: [4, 2, 2, 2],
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},
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{
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elementCount: 32,
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inputShape: [2, 2, 2, 4],
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outputShape: [2, 4, 2, 2],
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},
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{
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elementCount: 32,
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inputShape: [2, 2, 2, 4],
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outputShape: [2, 2, 4, 2],
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},
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{
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elementCount: 32,
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inputShape: [2, 2, 2, 4],
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outputShape: [2, 1, 4, 4],
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},
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{
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elementCount: 18432,
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inputShape: [512, 36, 1, 1],
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outputShape: [512, 36],
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},
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{
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elementCount: 18432,
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inputShape: [512, 36],
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outputShape: [512, 36, 1, 1],
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},
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];
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}
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let backend: Backend|undefined;
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let sessionhandler: SessionHandler|undefined;
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let inferenceHandler: InferenceHandler|undefined;
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describe('#UnitTest# - reshape - packed', () => {
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before('Initialize Context', async () => {
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const profiler = Profiler.create();
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backend = await resolveBackend('webgl');
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// Explicitly set to true to trigger packed version
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(backend as WebGLBackend).pack = true;
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sessionhandler = backend.createSessionHandler({profiler});
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inferenceHandler = sessionhandler.createInferenceHandler();
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});
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// Set it back to false, apparently this state is sticky throughout all the tests running in same browser session..
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after('Resetting Context', () => {
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(backend as WebGLBackend).pack = false;
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});
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const testDataSet = getTestData();
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for (let k = 0; k < testDataSet.length; ++k) {
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const testData = testDataSet[k];
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describe(`Test reshape ${JSON.stringify(testData)}`, () => {});
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it(`Test packed reshape kernel ${JSON.stringify(testData.outputShape)}`, () => {
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const webglInferenceHandler = inferenceHandler as WebGLInferenceHandler;
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// TODO support WebGl 1.0
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if (webglInferenceHandler.session.textureManager.glContext.version === 1) {
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console.log('Running packed concat with webgl1 is not supported. Skipping.');
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return;
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}
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const op = new WebGLReshapePacked();
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const elementCount = testData.elementCount;
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const inputTensorShape = testData.inputShape;
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const outputTensorShape = testData.outputShape;
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// create input data and tensor.
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const inputData = createAscendingArray(elementCount);
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const inputTensorA = new Tensor(inputTensorShape, 'float32', undefined, undefined, inputData);
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// create shape data tensor
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const inputTensorB =
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new Tensor([outputTensorShape.length], 'int32', undefined, undefined, new Int32Array(outputTensorShape));
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// compile shader code
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const programInfo =
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op.createProgramInfo(inferenceHandler! as WebGLInferenceHandler, [inputTensorA, inputTensorB]);
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const artifact = webglInferenceHandler.session.programManager.build(programInfo);
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webglInferenceHandler.session.programManager.setArtifact(op, artifact);
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// run kernal and get output
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const resultTensor = webglInferenceHandler.run(op, [inputTensorA, inputTensorB]);
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const result = resultTensor[0].data;
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webglInferenceHandler.session.textureManager.glContext.checkError();
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// verify result.
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expect(result).to.not.equal(null);
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expect(result).to.have.lengthOf(elementCount);
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expect(result).to.deep.equal(inputData);
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});
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}
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});
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