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winml/ was previously excluded from lintrunner config. This change includes the directory and adds the clang-format config file specific to winml/ that fits existing style. --------- Signed-off-by: Justin Chu <justinchu@microsoft.com>
40 lines
917 B
C++
40 lines
917 B
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#pragma once
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#include "IData.h"
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#include "robuffer.h"
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#include "winrt/Windows.Storage.Streams.h"
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namespace _winml {
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class string_data : public _winml::idata {
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public:
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static std::shared_ptr<_winml::idata> create(size_t size);
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string_data(size_t size);
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size_t num_elements() override;
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size_t size_in_bytes() override;
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size_t num_buffers() override;
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// Buffer accessors
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std::vector<wss::IBuffer>& buffers() override;
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gsl::span<byte> buffer(bool should_sync_buffer) override;
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// Flush to buffers API
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bool flush() override;
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// Set APIs
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void set(size_t data_size, const byte* data) override;
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public:
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void set(size_t num_elements, const std::string_view* data);
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std::vector<std::string>& get_backing_vector();
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private:
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std::vector<std::string> buffer_;
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};
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} // namespace _winml
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