mirror of
https://github.com/saymrwulf/onnxruntime.git
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* Add .net6 support to the C# nuget package. Currently requires jumping through a lot of hoops due to .net 6 only being supported in the preview release of VS 2022. Build existing targets using msbuild. Add .net6 targets and build using dotnet. Create nuget package with combined targets. A few misc automated changes from VS to spacing and adding a couple of properties.
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7.6 KiB
XML
163 lines
No EOL
7.6 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">iPhoneSimulator</Platform>
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<ProductVersion>8.0.30703</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{97B32648-1B4A-4E35-8058-B2AD7373B6E6}</ProjectGuid>
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<ProjectTypeGuids>{FEACFBD2-3405-455C-9665-78FE426C6842};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<TemplateGuid>{6143fdea-f3c2-4a09-aafa-6e230626515e}</TemplateGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>Microsoft.ML.OnnxRuntime.InferenceSample.Forms.iOS</RootNamespace>
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<IPhoneResourcePrefix>Resources</IPhoneResourcePrefix>
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<AssemblyName>Microsoft.ML.OnnxRuntime.InferenceSample.Forms.iOS</AssemblyName>
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<MtouchEnableSGenConc>true</MtouchEnableSGenConc>
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<MtouchHttpClientHandler>NSUrlSessionHandler</MtouchHttpClientHandler>
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<ProvisioningType>automatic</ProvisioningType>
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</PropertyGroup>
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<PropertyGroup>
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<AutoGenerateBindingRedirects>True</AutoGenerateBindingRedirects>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhoneSimulator' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\iPhoneSimulator\Debug</OutputPath>
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<DefineConstants>DEBUG</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<MtouchArch>x86_64</MtouchArch>
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<MtouchLink>None</MtouchLink>
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<MtouchDebug>true</MtouchDebug>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhoneSimulator' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhoneSimulator\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<MtouchLink>None</MtouchLink>
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<MtouchArch>x86_64</MtouchArch>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|iPhone' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>portable</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\iPhone\Debug</OutputPath>
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<DefineConstants>DEBUG</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<MtouchArch>ARM64</MtouchArch>
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<CodesignKey>iPhone Developer</CodesignKey>
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<MtouchDebug>true</MtouchDebug>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<MtouchLink>None</MtouchLink>
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<MtouchInterpreter>-all</MtouchInterpreter>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|iPhone' ">
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<DebugType>none</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\iPhone\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<MtouchArch>ARM64</MtouchArch>
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<CodesignKey>iPhone Developer</CodesignKey>
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<CodesignEntitlements>Entitlements.plist</CodesignEntitlements>
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<MtouchLink>SdkOnly</MtouchLink>
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</PropertyGroup>
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<PropertyGroup>
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<OnnxNativeFrameworkPathPhone>..\..\..\..\build\iOS\iphoneos\Release\Release-iphoneos\onnxruntime.framework</OnnxNativeFrameworkPathPhone>
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<OnnxNativeFrameworkPathSimulator>..\..\..\..\build\iOS\iphonesimulator\Release\Release-iphonesimulator\onnxruntime.framework</OnnxNativeFrameworkPathSimulator>
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</PropertyGroup>
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<PropertyGroup Condition="('$(Platform)' == 'iPhoneSimulator' AND Exists('$(OnnxNativeFrameworkPathSimulator)')) OR ('$(Platform)' == 'iPhone' AND Exists('$(OnnxNativeFrameworkPathPhone)'))">
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<DefineConstants>__NATIVE_DEPENDENCIES_EXIST__</DefineConstants>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="Main.cs" />
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<Compile Include="AppDelegate.cs" />
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<None Include="Entitlements.plist" />
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<None Include="Info.plist" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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</ItemGroup>
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<ItemGroup>
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<InterfaceDefinition Include="Resources\LaunchScreen.storyboard" />
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Contents.json">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon1024.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon180.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon167.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon152.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon120.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon87.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon80.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon76.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon60.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon58.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon40.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon29.png">
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<Visible>false</Visible>
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</ImageAsset>
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<ImageAsset Include="Assets.xcassets\AppIcon.appiconset\Icon20.png">
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<Visible>false</Visible>
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</ImageAsset>
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</ItemGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Core" />
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<Reference Include="Xamarin.iOS" />
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<Reference Include="System.Numerics" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Xamarin.Forms" Version="5.0.0.2083" />
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<PackageReference Include="Xamarin.Essentials" Version="1.7.0" />
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</ItemGroup>
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<ItemGroup Condition="('$(Platform)' == 'iPhoneSimulator' AND Exists('$(OnnxNativeFrameworkPathSimulator)')) OR ('$(Platform)' == 'iPhone' AND Exists('$(OnnxNativeFrameworkPathPhone)'))">
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<ProjectReference Include="..\Microsoft.ML.OnnxRuntime.InferenceSample.Forms\Microsoft.ML.OnnxRuntime.InferenceSample.Forms.csproj">
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<Project>{C5BDDD5D-F811-4CDD-A977-2D8581C21F36}</Project>
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<Name>Microsoft.ML.OnnxRuntime.InferenceSample.Forms</Name>
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</ProjectReference>
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<ProjectReference Include="..\..\..\src\Microsoft.ML.OnnxRuntime\Microsoft.ML.OnnxRuntime.csproj">
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<Project>{584B53B3-359D-4DC2-BCD8-530B5D4685AD}</Project>
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<Name>Microsoft.ML.OnnxRuntime</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="System.Memory" Version="4.5.3" IncludeAssets="None" />
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<NativeReference Condition=" '$(Platform)' == 'iPhoneSimulator' And Exists('$(OnnxNativeFrameworkPathSimulator)') " Include="$(OnnxNativeFrameworkPathSimulator)">
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<Kind>Framework</Kind>
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<ForceLoad>True</ForceLoad>
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<IsCxx>True</IsCxx>
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</NativeReference>
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<NativeReference Condition=" '$(Platform)' == 'iPhone' And Exists('$(OnnxNativeFrameworkPathPhone)') " Include="$(OnnxNativeFrameworkPathPhone)">
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<Kind>Framework</Kind>
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<ForceLoad>True</ForceLoad>
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<IsCxx>True</IsCxx>
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</NativeReference>
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</ItemGroup>
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<Import Project="$(MSBuildExtensionsPath)\Xamarin\iOS\Xamarin.iOS.CSharp.targets" />
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</Project> |