onnxruntime/winml/lib/Api/VectorBackedBuffer.cpp
Justin Chu eeef157888
Format c++ code under winml/ (#16660)
winml/ was previously excluded from lintrunner config. This change
includes the directory and adds the clang-format config file specific to
winml/ that fits existing style.

---------

Signed-off-by: Justin Chu <justinchu@microsoft.com>
2023-07-25 21:56:50 -07:00

30 lines
720 B
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "lib/Api/pch/pch.h"
#include "VectorBackedBuffer.h"
namespace _winml {
vector_backed_buffer::vector_backed_buffer(size_t size) : buffer_(size) {
}
uint32_t vector_backed_buffer::Capacity() const {
return static_cast<uint32_t>(buffer_.size());
}
uint32_t vector_backed_buffer::Length() const {
throw winrt::hresult_error(E_NOTIMPL);
}
void vector_backed_buffer::Length(uint32_t /*value*/) {
throw winrt::hresult_error(E_NOTIMPL);
}
STDMETHODIMP vector_backed_buffer::Buffer(uint8_t** value) {
RETURN_HR_IF_NULL(E_POINTER, value);
*value = buffer_.data();
return S_OK;
}
} // namespace _winml