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winml/ was previously excluded from lintrunner config. This change includes the directory and adds the clang-format config file specific to winml/ that fits existing style. --------- Signed-off-by: Justin Chu <justinchu@microsoft.com>
54 lines
2.2 KiB
C++
54 lines
2.2 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#pragma once
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// IUnknown must be declared before winrt/base.h is included to light up support for native COM
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// interfaces with C++/WinRT types (e.g. winrt::com_ptr<ITensorNative>).
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#include <Unknwn.h>
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#include <wil/cppwinrt.h>
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#include <winrt/windows.media.h>
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#include <winrt/windows.graphics.imaging.h>
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#include <winrt/windows.foundation.h>
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#include <winrt/windows.foundation.collections.h>
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#include <winrt/windows.devices.enumeration.pnp.h>
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#include <winrt/windows.graphics.directx.direct3d11.h>
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#include <winrt/windows.media.capture.h>
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#include <winrt/windows.media.h>
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#include <winrt/windows.security.cryptography.core.h>
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#include <winrt/windows.security.cryptography.h>
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#include <winrt/windows.storage.h>
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#include <winrt/windows.storage.streams.h>
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// clang-format off
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#define STRINGIFY(x) #x
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#define XSTRINGIFY(x) STRINGIFY(x)
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#define CPPWINRT_HEADER(root_ns) comp_generated/winrt/##root_ns##.AI.MachineLearning.h
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#define CPPWINRT_EXPERIMENTAL_HEADER(root_ns) comp_generated/winrt/##root_ns##.AI.MachineLearning.Experimental.h
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#define NATIVE_HEADER(root_ns) root_ns##.AI.MachineLearning.native.h
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#define NATIVE_INTERNAL_HEADER(root_ns) root_ns##.AI.MachineLearning.native.internal.h
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#define CREATE_CPPWINRT_COMPONENT_HEADER() XSTRINGIFY(CPPWINRT_HEADER(WINML_ROOT_NS))
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#define CREATE_CPPWINRT_EXPERIMENTAL_COMPONENT_HEADER() XSTRINGIFY(CPPWINRT_EXPERIMENTAL_HEADER(WINML_ROOT_NS))
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#define CREATE_NATIVE_HEADER() XSTRINGIFY(NATIVE_HEADER(WINML_ROOT_NS))
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#define CREATE_NATIVE_INTERNAL_HEADER() XSTRINGIFY(NATIVE_INTERNAL_HEADER(WINML_ROOT_NS))
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// clang-format on
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#include CREATE_CPPWINRT_COMPONENT_HEADER()
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#ifndef BUILD_INBOX
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#include CREATE_CPPWINRT_EXPERIMENTAL_COMPONENT_HEADER()
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#endif
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// WinML Native Headers
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#include CREATE_NATIVE_HEADER()
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#include CREATE_NATIVE_INTERNAL_HEADER()
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namespace winml = winrt::WINML_ROOT_NS::AI::MachineLearning;
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namespace wf = winrt::Windows::Foundation;
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namespace wfc = winrt::Windows::Foundation::Collections;
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namespace wm = winrt::Windows::Media;
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namespace wgi = winrt::Windows::Graphics::Imaging;
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namespace wgdx = winrt::Windows::Graphics::DirectX;
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namespace ws = winrt::Windows::Storage;
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namespace wss = winrt::Windows::Storage::Streams;
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